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Soulbound Paths

Magic, Tech, Dragons, and Stands collide! Choose your Class wisely: a sacred oath that binds your soul and restricts your access to specific mods. Cooperate with others to survive, unlock your true potential, and walk your own Soulbound Path.

File Details

Soulbound_Paths_beta0.2.zip

  • B
  • Jun 23, 2026
  • 426.71 KB
  • 10
  • 1.20.1
  • Forge

File Name

Soulbound Paths.zip

Supported Versions

  • 1.20.1

Changelog — Patch notes

Bug fixes, balance & localization

A round of fixes and adjustments following the big class-system overhaul.


Localization

  • The whole pack is now in English. Origins, powers, skill trees, licenses and in-game messages are all written in English for consistency on CurseForge.

Balance

  • Passive skill points slowed down a lot. Earning points by killing mobs and mining ores is now about 10× slower (roughly 1 point per 100 actions), so the skill trees stay a long-term goal instead of filling up quickly.

Bug fixes

  • Major: accessories and backpacks are no longer destroyed. Equipping a Curios accessory (ring, amulet, charm…) or using a worn backpack's shortcut could make the item vanish. The class-restriction system was relying on a mechanic that conflicts destructively with Curios; it has been reworked to be non-destructive — blocked items are simply prevented from being used and always stay in your inventory.
  • Shift-click crafting fixed. Crafting a blocked item with shift-click could duplicate items due to a faulty routine. Shift-click is now handled cleanly: the blocked result is removed without affecting your equipped gear.
  • The crafting block now removes only the crafted amount, never touching items you have equipped.

Notes

  • Your origin class is never restricted on its own mods.
  • Blocking other classes' content (weapons, armor, tools, crafting, item use) still works as intended — now without any risk of losing items.

This pack is under active development. Feedback is welcome.