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Society: Sunlit Valley

A Stardew Valley experience! In-depth farming, animal raising, and fishing with mechanics straight from the game!
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Society - Sunlit Valley - 3.0.3

File nameSociety - Sunlit Valley - 3.0.3.zip
Uploader
ChakylChakyl
Uploaded
Jun 23, 2025
Downloads
2.0K
Size
63.4 MB
Mod Loaders
Forge
File ID
6687229
Type
R
Release
Supported game versions
  • 1.20.1

What's new

3.0.0 - Iridium Sparks

  • Added completely redone Skull Cavern dimension and mechanics
  • Skull Cavern has new layer-based cave generation courtesy of Uni
  • Added new weather mechanics. No more watering plants right before rain! (Thanks coolbot100s)
  • Added Tapper - Replaces old Tap (Right click/craft to update)
  • Added Sparkstone ores & Sparkstone, a gem used for automating Artisan machines
  • Added Artisan Hopper, a machine for automating Artisan Machines using Sparkstone
  • Added Auto-Grabber, a machine for automating husbandry animal collection using Sparkstone
  • Added Auto-Tapper, a machine for collecting Tapper resources using Create
  • Added Iridium Coin to replace Netherite coin (Rename/retexture, items won't be lost)
  • Added Neptunium coin as tier between Iridium and Ancient
  • Added Iridium Ore
  • Added Iridium Tier to replace Netherite (Just a rename/retexture)
  • Added Recycling Machine
  • Added Magnifying Glass
  • Added Bouquet Bag
  • Added Sap and Rubber
  • Added Happy Ghast and Pale Garden
  • Added tapping recipes to Birch and Wise Oak
  • Added Create-focused quest chapter and reworked entire Create progression/balance
  • Added Juicy and Sparkcat Splendid Slimes
  • Added Slime Ticket
  • Added Silver and Lead - Create focused resources
  • Added Electrum tier of tools/armor
  • Added Hypertubes
  • Added tooltip to removed items
  • Added Animal Feed Sack (Storage Block)
  • Added new Cornucopia texture
  • Added Token of Unity Artifact
  • Added Smithing Templates to dig spot pool
  • Added Horseman and Ears mods
  • Added Chai Blend as crafting ingredient for Chait Tea
  • Added ores to Botania Orechids
  • Added fishing spots
  • Added Neptunium-Infused Hook to replace Fish Tank reward (Replaces Nether Star Hook)
  • Added recipes for Create Trains that don't require Create
  • Added chance for Neptune's Bounty to Stardew Fishing chests
  • Added Goddess Statues for sale from Cleric (removed from Wandering Trader)
  • Ancient Goddess Statue Artifact Trove trade changed to give Sparkstone
  • Artisan Machines now drop unfinished inputs when broken
  • All-Seeing and Webby Slimes now climb walls
  • Nether, Skull Cavern, and certain overworld blacklisted biomes (such as rivers) are now infertile
  • Most oceans and beaches are now tropical biomes
  • Gold Slimes now Largoless
  • Slimy Slimes are now Picky
  • Phantom Slimes are now Photosynthesizing
  • Luminous Slimes now eat Veggies
  • Dragontooth Axe now requires Bone Block instead of Prismatic Shard
  • Changed Gaming Console recipe to not require Create
  • Seeds will now explain biomes that are always one season when planting incorrectly
  • Fish Ponds now mature once a day in the morning to match other mechanics
  • Fish Ponds preserve type, population, and max population when broken
  • Heretic Skill now also makes farm animals drop Sparkstone
  • Sprinklers now no longer need the previous tier to craft
  • Improved some loot pools
  • Increased max trades of common villager purchases to 4096
  • Increased prices of Blacksmith resources
  • Increased Dig speed, attack damage, and armor of all Netherite (Iridium) gear
  • Increased attack damage of Galaxy Sword by 2
  • Increased amount of fluid outputted from mechanically pressing fruits that have Apple Press recipe
  • Increased Splendid Slime feeding cooldown (10 minutes -> 20 minutes)
  • Increased cost of Iron Hook
  • Increased cost of Turkey spawn eggs
  • Increased Auto Worm Farm production speed
  • Increased Prismatic Bounty odds
  • Increased chance/output of Fish Pond resources due to new mechanics
  • Increased Fishing skill leveling experience requirements
  • Increased Adventuring experience from killing mobs
  • Paw Paw and Hazelnut Saplings now guaranteed from Prize Machine
  • Replaced Bee Bundle in Pantry with Quality Crops Bundle (Pantry)
  • Replaced Nether Star requirement with Wither Skeleton Skulls in Adventurer's Bundle (Boiler Room)
  • Reduced Pantry crop requirements from 32 ->16
  • Reduced Tapper resource ingredient costs for some recipes
  • Reduced crafting cost of Fish Pond
  • Reduced chance of catching Neptuna
  • Reduced Chunkroderite Block value from Neptunium Ingots (24 -> 8)
  • Reduced cost of Conjuration catalyst
  • Reduced cost of Preserves Jars & Canvas Loom
  • Reduced cost of Mechanical Saw, Drill, and Harvester
  • Reduced cost of quality fertilizers
  • Reduced Plort value of low difficulty Slimes
  • Reduced value of Slime Hearts (2 x Plort value -> 1.5 x Plort Value)
  • Reduced Bait Maker output from 6 -> 3
  • Reduced feeding cooldown of Feeding Trough (5m -> 3m)
  • Removed Sweet Berries from market
  • Removed Destruction and Reinforced tiers of Hammers. Previously purchased Hammers not affected
  • Removed Bread cutting board recipe that outputted nothing
  • Removed all recipe conflicts + Polymorph
  • Removed rubber rings from loot table
  • Removed Ancient Coin trades due to new coin tier
  • Removed Pint Charisma effect
  • Removed Cornucopia from Mystical Botanist and added cheaper recipe
  • Removed Create items from Red Balloons and replaced them with upgrade templates
  • Removed potions from red/white wine tag
  • Reduced difficulty of Minnow in Fishing Minigame
  • Removed Phantom Slime Hearts from Balloon Chests
  • Removed Ancient Debris (Can be turned into iridium)
  • Removed Lava Lakes from the surface
  • Removed Kinetic Mechanic
  • Removed Curse of Vanishing and Binding
  • Removed some broken/sequence breaking blocks from structures
  • Removed the End dimension by Removing Strongholds
  • Fixed Crimson/Warped fungus triggering treechop without felling
  • Fixed Feeding Trough and Mana Milker having incorrect radius on the tooltip
  • Fixed Charging Rods only taking 1 day to process
  • Fixed juices not having draining recipes
  • Fixed Apple and Cherry trees from vinery not working with greenhouse glass
  • Fixed Tomato Crop drop amount not matching Almanac
  • Fixed Lettuce not having tag
  • Fixed smoked fish not having cooked fish tag
  • Fixed Animal Feed recipes that outputted over a stack of items
  • Fixed Wooly Sheep not having an almanac entry
  • Fixed Fantasy Furniture paintings not dropping when broken
  • Fixed so many exploits and dupes
  • Fixed Gold Destructor Hammer having wrong tier
  • Fixed weirdness with not being able to spam attack'
  • Fixed issue where selling multipliers not applying on login
  • Fixed Kettle recipes weirdly not working sometimes
  • Fixed Fish Pond outputs sometimes minizing at 10 population
  • Fixed Atmospheric rainforest/dunes biomes not being considered tropical
  • Fixed Mammutilation milking resetting quality at 6 hearts of affection
  • Fixed bounding box making it difficult to water some crops
  • Fixed some impossible fish pond quests
  • Fixed mixers creating wrong amounts of dough
  • Fixed Evaporator Salt turning into snowballs again
  • Fixed Gold Swords being stronger than diamond
  • Fixed certain planks not being able to be crafted into chests
  • Fixed Deployers triggering "could use something to eat..." message

3.0.1

  • Made Fish Pond population growth guaranteed every morning
  • Increased chance of Fish Pond quests (25% -> 75%)
  • Increased durability of escape rope so it can be used at the bottom of the Skull Cavern
  • Changed middle Triple Twirl Pleco quest requirements to not require Skull Cavern goods
  • Reduced ladder/rope climbing speed
  • Reduced Slime Spawner cooldown (70m -> 20m)
  • Removed masochistic Photosynthesizing trait from Phantom slimes
  • Fixed Immortals spawning
  • Fixed Reinforced Core not being properly removed
  • Fixed Prismatic Coin being wrong value
  • Fixed Fishing spots causing lag
  • Fixed Lead/Silver appearing in overworld
  • Fixed Golden Clock not working properly
  • Fixed Lava Pufferfish quest
  • Fixed Dandelion Leaves being improperly marked as removed
  • Fixed some errors with Skull Cavern regenerating air
  • Fixed certain blocks being placeable in the Skull Cavern
  • Fixed top layer boulders not regenerating

3.0.2

  • Reverted pantry bundle change to fix bug preventing the completion of bundles (If you already completed the task/bundle, it will stay completed!)
  • Added Chunky and quest for Skull Cavern pre-generation
  • Added more clarity to Goobers in Farmer's Almanac
  • Added tooltip to vinery fruit trees stating season
  • Added Phantoms to Umbra Barrens to reduce Shulker spawns
  • Tweaked Skull Cavern enemy spawning to be less aggressive, especially in desert layer
  • Increased amount of stress Windmills produce by double
  • Increased chance of clear weather
  • Reduced Slime furious threshold from 200 -> 50. This makes it easier to get Slimes from furious to sad
  • Removed Phantoms from Desert Caves
  • Removed photosynthesizing trait from Luminous slime
  • Removed login check for Skull Cavern to fix server issue
  • Reduced Sparkcat jump height
  • Reduced Slime sad threshold 400 -> 300
  • Removed peacock spiders from Desert Fault
  • Fixed Auto-Grabber bounding box freeing animals
  • Fixed EMI cheat mode being enabled by default
  • Fixed Cavern Air dropping in certain situations
  • Fixed Skull Cavern top layer not being infertile
  • Fixed error with jungle grapes
  • Fixed Fish Ponds voiding data when placed at certain angles
  • Fixed incorrect Feeding Trough tooltip

3.0.3

  • Added Skill experience toasts (Thanks Space_Mex!)
  • Added bulk blasting for Raw Lead and Raw Silver blocks
  • Added Mason jar to bottle conversion recipe
  • Added special new trades to Wandering Baker
  • Added every grape seed to Wandering Winemaker and changed trades to use Coins
  • Added additional clarity to skills Scum Collector and Gold Rush
  • Adjusted Skull Cavern mob spawning again. Mobs now scale in both frequency and difficulty the lower you go. No more ghost town ice caves and hell deserts!
  • Adjusted Skull Cavern loot tables (Sparkstone/geodes up, Iridium/Prismatic Gems down)
  • Increased chance of Wandering Winemaker of replacing Wandering Trader (10% -> 20%)
  • Increased Electrum tools' based fortune to III
  • Increased Sparkstone from Spindlefish ponds 4 -> 8
  • Increased Sparkstone from Reycling Artifact Shards 2 -> 6
  • Increased Sparkstone from Ancient Goddes Statue trade 16 -> 32
  • Reduced height drowned spawn
  • Reduced crafting amount of Enriched Bonemeal 32 -> 16
  • Updated Little Joys to fix fishing spot performance
  • Changed Spindlefish 7 population quest from Aged Amethyst Cheese to 8 Aged Jo's Special Mixture
  • Change Super Glue recipe to not require Create
  • Fixed Lead and Silver not giving mining experience
  • Fixed blocks of raw Lead and Silver not having blasting recipe
  • Fixed infinite experience exploit
  • Fixed mincing Neptunium Ingot not matching crushing
  • Fixed Quality Bundle not completing at 3 tasks complete
  • Fixed structure that had non-working mob spawners and had skeletons in it
  • Fixed Cinnamon Coffee recipe
  • Fixed seasonal zombies not spawning
  • Fixed Fish Pond placement being weird and bad
  • Fixed Small Ships zoom not working
  • Fixed vanilla Slimes spawning below ground
  • Fixed Hoglins dropping sellable items
  • Fixed Splendid Slimes not spawning often in Skull Cavern
  • Fixed aging Iridium Nectar not showing right text
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