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Server part for hardcore tech+magic+flesh

Description

This is a server modpack to be paired with the client one.

 

 

It's rough to start and rough to continue.

 

Based on Minecraft 1.20.1 + Forge 47.1.47. Versions are important: Project: War Dance won't run on Forge 47.2.x

Be also sure to run the cilent/server instances on JDK17 for better RAM usage. And give java about 10-16 GB RAM for client side, ~16GB for empty server.

 

Warning: check out 'Better Cave Dweller' mod before playing this - it scared me a lot.

Main points

From small to big ones:

  • StepItUp - and it works
  • InControl! - drop the amount of spawned creatures to 95 in total; keeps the world clear, but cracks Spore a bit
  • Better Dogs x Doggy Talents Next - don't even bother to find a wolf: cheat a wolf egg and be happy
  • Antique Pickaxe - never craft a pickaxe once again
  • Boat rocket + Just Asphalt - travel through the sea as fast as through land
  • Chalk - never get lost in caves
  • Eccentric tome - join all the books into one
  • Inf Chest - "easy" recipe added
  • Moving Elevators - best way to keep your base in one chunk
  • ElenaiDodge2 + Project: War Dance + Tetra - fighting mechanic overhaul
  • AI Improvement + Zombie Awareness + Mob Strength + Better Cave Dweller + etc - to apply the new fight system
  • Cooking for blockheads + Farmer's Delight + Spice of Life: Apple Pie + Spoiled + Botany pots - not hard and not easy food maintain
  • Entangled - two blocks act as one
  • Hostile neural network - spend a lot of resources to farm mobs afk
  • Sleep Tight - sleeping overhaul
  • Biomes O'Plenty + Botania + Productive Bees + Serene Seasons + Terralith + Lost Cities
  • Sparse Structures - if disabled, the world will be overwhelmed by pre-generated structures; feel free to adjust the config
  • Fixed weeping angels in nether, see the link
  • Biomancy + Fungal Infection: Spore + BloodMagic
  • AE2, Ars Nouveau,AllThe*, Ad Astra, Create, EnderIO, FTB, Ice and Fire, Mekanism, MineColonies, PneumaticCraft, Powah, Quark,Twighlight Forest, Thermal *, XNet

 

How to prepare

  • Install shaders, that allow true darkness mode: you should not be able to see anything at night
  • /config/mobstrength-common.toml

    • health_increase = 20
      health_decrease = 20
      damage_increase = 50
      damage_decrease = 0
      speed_increase = 50
      speed_decrease = 0

  •  /config/incontrol/spawn.json - fix lags dening mobs and fix weeping angels overwhelming in any dimesnion you want 
    • [
        { "mincount": { "amount": 90, "hostile": true }, "result": "deny" },
        { "mincount": { "amount": 90, "hostile": false }, "result": "deny" },
        { "dimension": "minecraft:the_nether", "mob": ["weeping_angels:weeping_angel"], "result": "deny" }
      ]
  • /kubejs/server_scripts/main.js - fix pretty anything you want, I have example I want in the folder

 

 

Multiplayer

Use the client modpack. as a client and this modpack as a server.

Keep in sync all the following folders: mods, config, kubejs