Sky Greg

A skyblock modpack based around GregTech Modern with unlimited ores, some unique twists, and no sieving! Back under active development!

File Details

Sky Greg-2.1.0.zip

  • R
  • Jan 17, 2026
  • 15.52 MB
  • 54
  • 1.20.1
  • Forge

File Name

Sky Greg-2.1.0.zip

Supported Versions

  • 1.20.1
- Mods Updated:
GregTech CEu Modern
Ender IO
Balm
EMI Loot
Moonlight Lib
FastSuite
Default World Type
SuperMartin642's Core Lib
Cooking for Blockheads
KneeSlabs
Waystones
Extreme Sound Muffler
Crafting Tweaks
Fusion (Connected Textures)
Moonlight Lib

- Mods Added:
Effortless Building
ULV Covers
KubeJS EnderIO
PowerfulJS

- Fix Blue Steel quests/HV cutter
- Change Glass Box to use HV Hermetic Casing instead of Heat Vent
- Add Framed Slabs back into Framing Saw
- Change recipes for Iron Spikes, XP Drain Singularity Tank, Jumbo Tank, Ender Inhibitor, Absorption Hopper, and Entity Spawner from Mob Grinding Utils, mostly to make available earlier, removing any HV materials like Eye of Ender
- Add early ways to obtain AE2 Presses and Certus Quartz Crystals in steam age, now full AE2 is available before Steel
- Change recipe for Advanced Item Collector to use Ender Pearl instead of Eye of Ender
- Add Primitive Furnace multi that doesn't use energy or steam as a bulk smelter prior to Steam Oven (basic ingots, Terracotta, Smooth Stone), runs off Coal types that smelts 8 at a time (not a true parallel but a mimicked one for now at least), 25% faster with Coke or Coke Dust, Steam Oven is still better when available
- Add a multiblocks quest page to cleanly show all multiblocks in their respective voltage ages
- Fix HP Solar Boiler quest dependency
- Add bucket filling machine just for fluid bucket quests to be easier to check recipes for the fluids
- Disable Bedrock Miners config
- Add multiblock quest page showing multiblocks by tiers
- Disable Ore Indicators config
- Add back EnderIO Capacitor Banks (nerfed capacity), add custom tiered Energy Conduits, disable standard Energy Conduits, just for RF related things, and if people add RF gen mods that don't want to use GT energy gen methods
- Change fluid bucket quests to not actually require the filled buckets
- Add pre Assembler recipes for ULV Hatches and Busses for early game multiblocks
- Add Card Assembler single block machine line, crafts Laser IO Cards/Filters/Overclockers in bulk with tiered recipes for scaling outputs per craft
- Change AE2 Things/MegaCells items requiring Forged Netherite to Steel
- Quest rewards - add rare Ender/Dimensional Tanks to LV+ quest reward tables, lower weight for Super Tanks/Chests, add Large/Huge Potin Pipes to steam age rewards, lower all Fluid Regulator weights
- Make ULV Machine Hulls + Input/Output Busses/Hatches craftable before steam machines to allow more early game multis
- Add missing recipes for some custom multiblock controllers, the Hydrovolcanism Generator is still uncraftable by choice
- Add a couple custom EV perfect oc multiblocks with custom ABS materials and casings, the rest are still to come