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SGBSWSPMC

Stellaris Got Boring So We Started Playing Minecraft

File Details

SGBSWSPMC-0.2-BETA.zip

  • B
  • May 18, 2018
  • 520.27 KB
  • 53
  • 1.12.2

File Name

SGBSWSPMC-0.2-BETA.zip

Supported Versions

  • 1.12.2

BETA 0.2

New Mods:

    • VanillaFix
      • Provides some nice performace gains and fixes a few bugs/exploits, what’s not to love?
    • Hardcore Darkness
      • Because it just isn’t dark enough outside at night in vanilla. Even if torches are temporary, you’ll going to need them now.
    • Toast Control
      • No, I don’t want or need to be told to use WASD to move for the 9001st time
    • SwingThroughGrass
      • You’re surrounded by horde spiders. On plains. ...does this really need more explanation?
    • Ping
      • “Here!” “Where?” “here?” “WHERE!?”
    • Inspirations
      • Tons of useful tweaks and small fun/helpful features.
    • Storage Drawers
      • I know you want to keep all those items in store, you filthy hoarder
    • Inventory Tweaks
      • Once you get used to it, you just can’t play without
    • GraveStone Mod
      • Lootsplosions are nice, but not in this game.
    • Better Advancements
      • Vanilla advancements UI kind of sucks at times. Maybe this can make it bearable.
    • AppleSkin
      • With tons of food rebalance taking place, it’s nice knowing how much foods actually restore
    • CraftTweaker + ModTweaker
      • Allows us to go full-retard with balance changes

Updated Mods

  • Dynamic Trees (0.7.6 → 0.7.7d)
    • Newest beta contains some improvements to world gen speed and avoids some cascading chunk gen
    • Some minor bugs fixed and small features added

Other changes

  • Removed vanilla flint and steel recipe. Use cheaper (although more complex) primal recipe instead.
  • Removed some lingering furnace recipes that allowed obtaining vanilla charcoal without using charcoal pits (burning Thaumcraft logs)

Better with mods

    • Disabled HC Modules
      • HC Beds
        • HC Beds was blocking Thaumcraft progression so sleeping needs to be made possible again. Luckily Primal Core offers an option to prevent setting spawnpoints thus this should not be an issue
      • HC Villages, HC Structures
        • Gameplay value of abandoned zone around the spawn proved to be minimal.

Waystones

 

  • Lowering waystone cooldown resulted in ability to (ab)use them without much consideration at all. Restoring xp costs and increasing cooldowns should help with that.
  • Set maximum XP cost to 8 levels
  • Set blocks per XP level to 160 (roughly 1280 blocks to reach maximum cost)
  • Teleport button cooldown increased from 120 to 300
  • Warp Stone cooldown increased from 300 to 600
  • Use of Warp Stone now costs XP
  • Use of Inventory Teleport Button now costs XP

 

Ping

  • Maximum ping distance set to 128 blocks

Hardcore Darkness

  • Gamma override set to 0
  • Minimum block light set to be dependent on moon phase

Inspirations

  • Building module
    • Disabled enlightened bushes
    • Disabled double flower shearing
  • Utility module
    • Disabled torch levers (redstone torch levers are still enabled)

GraveStone Mod

  • Enabled death notes
  • Death note will be removed upon breaking the grave

Weather

  • Deadly storm odds changed from 1:30 to 1:45
  • Weather Deflector now removes only F0/C0 storms and larger (won’t remove thunder, high wind or hail anymore)
  • Weather deflector no longer prevents sandstorms
  • Wind change rate dropped from 1.0 to 0.25
  • Tornadoes no longer initially target players
  • Cloud coverage change rate changed from 0.05 to 0.0125
  • Disabled weather machine recipe

Hunger overhaul

  • Hoe tool damage multiplier lowered from 5 to 2
  • Hunger loss rate percentage raised from 133.33% to 200% (exhaustion is half compared to vanilla)

Antique Atlas

  • Minimap no longer requires holding the atlas in hand (having it in hotbar is enough)

Chisel

  • Removed charcoal blocks

Primal Core

  • Disabled fire pits (they don’t work so don’t allow creating them)
  • Made knapping great again
    • Lowered flint flake chance from 1 to 0.5
    • Lowered gem flake chance from 0.5 to 0.4
    • Lowered obsidian flake chance from 0.5 to 0.3
  • Increased mud throwable damage from 0 to 0.5
  • Increased rock throwable damage from 1.5 to 3
  • Thatch drying tickrate increased from 1 to 2.0
  • Mud drying tickrate increased from 1 to 1.5
  • Increased chance of torch arrows setting things on fire
  • Tweaked cauldrons
    • Tick rate up from 1200 to 600
    • Recipe modifier increased from 0 to 0.25 (additive +25% bonus chance to all recipes)
  • Tweaked drying racks
    • Drying time modifier from 1 to 0.5
    • Rot modifier from 0 to 120000 (effectively disables rotting)
    • Tick rate up from 2000 to 1000
  • Tweaked hibachi
    • Cook time modifier from 1 to 0.85
    • Fuel time modifier from 0.2 to 0.4
  • Prevent players from setting spawnpoints
  • Enabled hard leather recipes
  • Enabled overworld provider override to properly set length of day and night