promotional bannermobile promotional banner

SGBSWSPMC

Stellaris Got Boring So We Started Playing Minecraft

File Details

SGBSWSPMC-0.1-BETA.zip

  • B
  • May 17, 2018
  • 500.10 KB
  • 60
  • 1.12.2

File Name

SGBSWSPMC-0.1-BETA.zip

Supported Versions

  • 1.12.2

BETA 0.1 Changelog

Heavy focus on quality of life and balance. Tweaked a ton of balance issues and other general brain-farts. Probably lots of crafting recipe issues still to left resolve, but we’re getting there.

The Beneath/Grue

  • Darkness damage mode changed to grues
  • Grues spawn only in The Beneath
  • Portal block can be crafted using a diamond and cobblestone
  • Added primal core torches to handheld lightsource whitelist

Blood Magic

  • WAILA altar display mode change to SIGIL_CONTAINED

Hunger Overhaul

  • Cactus regrowth multiplier set to 2
  • Cocoa regrowth multiplier set to 2
  • Crop regrowth multiplier set to 1.5
  • Nether wart regrowth multiplier set to 2
  • Sugarcane regrowth multiplier set to 2
  • Wrong biome regrowth multiplier set to 1.5
  • Tree regrowth multiplier set to 2
  • Difficulty scaling disabled
  • Food hunger divider set to 4
  • Food saturation divider set to 4
  • Seed crafting recipe removed
  • Do not remove hoe recipes
  • Bonemeal effectiveness set to vanilla value
  • Crop harvest drops unmodified
  • Low health causes mining slowdown
  • Low hunger causes weakness

Primal Core

  • Disabled armor swap (survival tweaks already provides this)
  • Disabled plants leaving roots when harvested
  • Removed charcoal smelting recipe
  • Disabled all vanilla tools and swords
  • Torches set to eventually burn out regardless of weather

Serene Seasons

  • Day length set to 48000 (20 min day, 20 min night)
  • Sub season duration set to 12 days
    • 3 sub seasons per season → 36 days per season
    • 36 x 40 min = 24 hours
    • On server running 24/7, you get to play each season, assuming you play daily

The Betweenlands

  • Disabled custom main menu

Zombie Awareness

  • Disabled custom main menu
  • Zombie aggro alert sounds volume lowered from 0.5 to 0.35

Better With Mods

  • HC Module
    • Disabled HC features:
      • HC Beacons, HC Boating, HC Bonemeal, HC Buckets, HC Buyo, HC Chickens, HC Cobblestone, HC Cooking, HC Diamond, HC Fishing, HC Gloom, HC Gunpowder, HC Hardness, HC Hunger, HC Injury, HC Jumping, HC Lumber, HC Melon, HC Movement, HC Names, HC Ores, HC Piles, HC Redstone, HC Saw, HC Seeds, HC Strata, HC Tools, HC Torches
    • Enabled HC features:
      • Explosive Recipes
      • HC Beds
      • HC Spawn
        • Cooldown-time spawn radius increased from 100 to 160
        • Cooldown time shortened from 12000 to 6000 (10 to 5 min)
        • Regular spawn radius reduced from 2000 to 1500
      • HC Armor
        • Zombies spawn only with iron armor and skeletons never use armor
      • HC Brewing
        • Disable movement potions set to false
        • Remove witch glowstone/redstone drops set to false
      • HC Furnace
        • Consume fuel when idle set to false
      • HC Villages
        • Disable all complex blocks set to true
        • Disable village iron golem spawns set to false
        • Disabled nitwits
        • Semi-abandoned radius reduced to 1500
        • Normal radius reduced to 2500
      • HC Hunting, HC Info, HC Sheep, HC Structures, HC Stumping, HC Deadweight, HC Enchanting, HC Endermen
  • Gameplay Module
    • Disabled harder steel recipe
    • Disabled nether growth
  • Tweaks Module
    • Disabled dark quartz
    • Disabled fast stick recipe
    • Disabled mineshaft log generation
    • Mushrooms now grow faster on dung blocks
    • Mushrooms can now spread on mycellium regardless of light level
    • All animal mobs can produce dung
  • Disabled industry module

Chisel

  • Disabled bricks to mossy variant recipes
  • Disabled marble generation
  • Disabled limestone generation

Cooking for Blockheads

  • Cow in a Jar milk per tick reduced to 0.1
  • Sink requires water to be piped in

Crossroads

  • Disabled rain idol
  • Disabled copper ore generation
  • Disabled native copper ore generation
  • Enabled multiple specializations per player in multiplayer

Dynamic Lights

  • Removed gold armor pieces from light shining items
  • Lowered update rate from 1000 ms to 100 ms
  • Added primal core and The Betweenlands torches as lighting items

Dynamic Trees

  • Enabled replacing vanilla saplings

Pam’s HarvestCraft

  • Disabled food balance changes
  • Disabled raw calamari drops from squids

Farming for Blockheads

  • Reduced chicken nest range to 4 blocks

Immersive Engineering

    • Nerfed the shit out of Cheese Cloche

 

  • Cloches make crops immune to withering due to seasonal and/or environmental hazards, making them quite OP on my book

 

    • Power consumption increased from 8 to 80 rf/t
    • Fertilizer duration reduced from 6000 ticks to 600 ticks
    • Fluid consumption per unit of fertilizer reduced from 250 to 100
    • Growth mod reduced from 1.0 to 0.125
  • Disabled pumps being able to pump water infinitely
  • Disabled pumps replacing fluid source blocks with cobble
  • Tweaked ore gen
    • Bauxite
      • Increased vein size from 4 to 6
      • Increased number of veins from 8 to 12
    • Lead
      • Increased vein size from 6 to 8
      • Increased number of veins from 4 to 6
      • Increased highest possible Y-level from 36 to 45
    • Nickel
      • Increased vein size from 6 to 10
  • Chemthrower fuel consumption reduced from 10 to 5
  • Increased hammer durability from 100 to 250
  • Reduced railgun flux consumption from 800 to 600
  • Buffed turrets
    • Reduced chemthrower turret shooting flux consumption from 32 to 16
    • Reduced gun turret shooting flux consumption from 32 to 16
    • Reduced turret idle consumption from 64 to 32
  • Increased tile render distance from 1.5 to 2.0

Quark

  • Building
    • Disabled bark blocks
    • Disabled carved wood
    • Disabled stained planks
    • Disabled thatch
  • Decoration
    • Disabled lit redstone lamp
  • Management
    • Disabled hotbar swap keybinds
  • Tweaks
    • Disabled flint recipe for stone tools
    • Disabled faster leaf breaking for axes
    • Disabled vanilla recipe book
    • Sleep vote
      • Increased afk time to 3600 ticks (3 min)
      • Lowered the required player percentage to 50%
  • World
    • Disabled guardians spawning randomly in oceans
    • Disabled realistic world type
    • Tweaked cartographer map emerald prices
      • Ice Plains from 8-14 to 1-4
      • Extreme Hills from 8-14 to 1-4
      • Roofed Forest from 8-14 to 1-4
      • Desert from 8-14 to 1-4
      • Savanna from 8-14 to 1-4
      • Swampland from 12-18 to 2-5
      • Redwood Taiga from 12-18 to 2-5
      • Flower Forest from 12-18 to 2-5
      • Jungle from 22-16 to 3-6
      • Mesa from 22-16 to 3-6
      • Jungle from 22-16 to 3-6
      • Mushroom Island from 26-20 to 6-8
      • Ice Spikes from 26-20 to 6-8
  • Client
    • Disabled auto jump hotkey
    • Disabled food tooltips

Survival Tweaks

  • Enabled player collision
  • Disabled sleep restoration
  • Disabled tools placing blocks

Waystones

  • Removed XP costs
  • Enabled reset use on damage
  • Lowered teleport button cooldown from 300 to 120 seconds
  • Enabled teleport button in inventory

Wearable Backpacks

  • Made backpacks unbreakable
  • Changed backpack size from 9x4 to 9x6 (+18 slots)
  • Disabled mobs spawning with backpacks
  • Enabled machine interaction for placed backpacks
  • Enabled quick self interaction for backpacks without placing them first