File Details
SGBSWSPMC-0.1-BETA.zip
- B
- May 17, 2018
- 500.10 KB
- 60
- 1.12.2
File Name
SGBSWSPMC-0.1-BETA.zip
Supported Versions
- 1.12.2
BETA 0.1 Changelog
Heavy focus on quality of life and balance. Tweaked a ton of balance issues and other general brain-farts. Probably lots of crafting recipe issues still to left resolve, but we’re getting there.
The Beneath/Grue
- Darkness damage mode changed to grues
- Grues spawn only in The Beneath
- Portal block can be crafted using a diamond and cobblestone
- Added primal core torches to handheld lightsource whitelist
Blood Magic
- WAILA altar display mode change to SIGIL_CONTAINED
Hunger Overhaul
- Cactus regrowth multiplier set to 2
- Cocoa regrowth multiplier set to 2
- Crop regrowth multiplier set to 1.5
- Nether wart regrowth multiplier set to 2
- Sugarcane regrowth multiplier set to 2
- Wrong biome regrowth multiplier set to 1.5
- Tree regrowth multiplier set to 2
- Difficulty scaling disabled
- Food hunger divider set to 4
- Food saturation divider set to 4
- Seed crafting recipe removed
- Do not remove hoe recipes
- Bonemeal effectiveness set to vanilla value
- Crop harvest drops unmodified
- Low health causes mining slowdown
- Low hunger causes weakness
Primal Core
- Disabled armor swap (survival tweaks already provides this)
- Disabled plants leaving roots when harvested
- Removed charcoal smelting recipe
- Disabled all vanilla tools and swords
- Torches set to eventually burn out regardless of weather
Serene Seasons
- Day length set to 48000 (20 min day, 20 min night)
- Sub season duration set to 12 days
- 3 sub seasons per season → 36 days per season
- 36 x 40 min = 24 hours
- On server running 24/7, you get to play each season, assuming you play daily
The Betweenlands
- Disabled custom main menu
Zombie Awareness
- Disabled custom main menu
- Zombie aggro alert sounds volume lowered from 0.5 to 0.35
Better With Mods
- HC Module
- Disabled HC features:
- HC Beacons, HC Boating, HC Bonemeal, HC Buckets, HC Buyo, HC Chickens, HC Cobblestone, HC Cooking, HC Diamond, HC Fishing, HC Gloom, HC Gunpowder, HC Hardness, HC Hunger, HC Injury, HC Jumping, HC Lumber, HC Melon, HC Movement, HC Names, HC Ores, HC Piles, HC Redstone, HC Saw, HC Seeds, HC Strata, HC Tools, HC Torches
- Enabled HC features:
- Explosive Recipes
- HC Beds
- HC Spawn
- Cooldown-time spawn radius increased from 100 to 160
- Cooldown time shortened from 12000 to 6000 (10 to 5 min)
- Regular spawn radius reduced from 2000 to 1500
- HC Armor
- Zombies spawn only with iron armor and skeletons never use armor
- HC Brewing
- Disable movement potions set to false
- Remove witch glowstone/redstone drops set to false
- HC Furnace
- Consume fuel when idle set to false
- HC Villages
- Disable all complex blocks set to true
- Disable village iron golem spawns set to false
- Disabled nitwits
- Semi-abandoned radius reduced to 1500
- Normal radius reduced to 2500
- HC Hunting, HC Info, HC Sheep, HC Structures, HC Stumping, HC Deadweight, HC Enchanting, HC Endermen
- Gameplay Module
- Disabled harder steel recipe
- Disabled nether growth
- Tweaks Module
- Disabled dark quartz
- Disabled fast stick recipe
- Disabled mineshaft log generation
- Mushrooms now grow faster on dung blocks
- Mushrooms can now spread on mycellium regardless of light level
- All animal mobs can produce dung
- Disabled industry module
Chisel
- Disabled bricks to mossy variant recipes
- Disabled marble generation
- Disabled limestone generation
Cooking for Blockheads
- Cow in a Jar milk per tick reduced to 0.1
- Sink requires water to be piped in
Crossroads
- Disabled rain idol
- Disabled copper ore generation
- Disabled native copper ore generation
- Enabled multiple specializations per player in multiplayer
Dynamic Lights
- Removed gold armor pieces from light shining items
- Lowered update rate from 1000 ms to 100 ms
- Added primal core and The Betweenlands torches as lighting items
Dynamic Trees
- Enabled replacing vanilla saplings
Pam’s HarvestCraft
- Disabled food balance changes
- Disabled raw calamari drops from squids
Farming for Blockheads
- Reduced chicken nest range to 4 blocks
Immersive Engineering
- Nerfed the shit out of Cheese Cloche
- Cloches make crops immune to withering due to seasonal and/or environmental hazards, making them quite OP on my book
- Power consumption increased from 8 to 80 rf/t
- Fertilizer duration reduced from 6000 ticks to 600 ticks
- Fluid consumption per unit of fertilizer reduced from 250 to 100
- Growth mod reduced from 1.0 to 0.125
- Disabled pumps being able to pump water infinitely
- Disabled pumps replacing fluid source blocks with cobble
- Tweaked ore gen
- Bauxite
- Increased vein size from 4 to 6
- Increased number of veins from 8 to 12
- Lead
- Increased vein size from 6 to 8
- Increased number of veins from 4 to 6
- Increased highest possible Y-level from 36 to 45
- Nickel
- Increased vein size from 6 to 10
- Chemthrower fuel consumption reduced from 10 to 5
- Increased hammer durability from 100 to 250
- Reduced railgun flux consumption from 800 to 600
- Buffed turrets
- Reduced chemthrower turret shooting flux consumption from 32 to 16
- Reduced gun turret shooting flux consumption from 32 to 16
- Reduced turret idle consumption from 64 to 32
- Increased tile render distance from 1.5 to 2.0
Quark
- Building
- Disabled bark blocks
- Disabled carved wood
- Disabled stained planks
- Disabled thatch
- Decoration
- Disabled lit redstone lamp
- Management
- Disabled hotbar swap keybinds
- Tweaks
- Disabled flint recipe for stone tools
- Disabled faster leaf breaking for axes
- Disabled vanilla recipe book
- Sleep vote
- Increased afk time to 3600 ticks (3 min)
- Lowered the required player percentage to 50%
- World
- Disabled guardians spawning randomly in oceans
- Disabled realistic world type
- Tweaked cartographer map emerald prices
- Ice Plains from 8-14 to 1-4
- Extreme Hills from 8-14 to 1-4
- Roofed Forest from 8-14 to 1-4
- Desert from 8-14 to 1-4
- Savanna from 8-14 to 1-4
- Swampland from 12-18 to 2-5
- Redwood Taiga from 12-18 to 2-5
- Flower Forest from 12-18 to 2-5
- Jungle from 22-16 to 3-6
- Mesa from 22-16 to 3-6
- Jungle from 22-16 to 3-6
- Mushroom Island from 26-20 to 6-8
- Ice Spikes from 26-20 to 6-8
- Client
- Disabled auto jump hotkey
- Disabled food tooltips
Survival Tweaks
- Enabled player collision
- Disabled sleep restoration
- Disabled tools placing blocks
Waystones
- Removed XP costs
- Enabled reset use on damage
- Lowered teleport button cooldown from 300 to 120 seconds
- Enabled teleport button in inventory
Wearable Backpacks
- Made backpacks unbreakable
- Changed backpack size from 9x4 to 9x6 (+18 slots)
- Disabled mobs spawning with backpacks
- Enabled machine interaction for placed backpacks
- Enabled quick self interaction for backpacks without placing them first

