Seancraft (WIP)-0.0.1.zip
What's new
Removed Vanilla Furnace Recipe: Replaced with one requiring Coal Coke
Renamed ‘Flint and Brick’ to ‘Flint and Rock’ and set durability to 8, craftable with Flint and Cobble.
Seared Brick is now crafted by throwing Grout in fire.
Added ‘kubejs:glass_shard’ and made it central to seared_melter recipe
Glass Shards are now craftable via throwing sand in fire.
Added Ponder for Seared Melter.
Added Mining Levels and implemented them for every ore (and most blocks):
Wood
Stone
Bronze
Iron
Lead/Silver
Osmium
Nahuatl
Cobalt
Manyullyn
Added KubeJS Jade integration, tells what tier is required to mine each block when looking at it.
Removed duplicate ores from generation and REI:
Mekanism Lead -> Thermal Lead
Immersive Engineering Lead -> Thermal Lead
Immersive Engineering Nickel -> Thermal Nickel
Immersive Engineering Silver -> Thermal Silver
Mekanism Tin -> Thermal Tin
Immersive Engineering Uranium -> Mekanism Uranium
Added Wooden Buckets, configured them to be less annoying.
Changed Create recipes to use treated wood when possible.
Edited mantle server config (remember to change this when making a new world) to prioritize thermal -> mek -> ie
Extended create mechanical press recipes to cover all plates
Modified a ton of recipes to force progression
Fixed Mekanism/Ad Astra compatibility errors
Nerfed IE Plate Recipes
TLDR: Made modpack, added progression system, custom recipes, a few custom items and blocks, and created a Quest book.
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