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Scape and Run: Calamity

A massive, balanced Modpack focused on Grinding, Exploration, Strategy, and long-term Progression.

File Details

Scape and Run: Calamity v0.8

  • R
  • May 6, 2024
  • 47.24 MB
  • 190
  • 1.12.2
  • Forge

File Name

Scape and Run Calamity-0.8.zip

Supported Versions

  • 1.12.2

NEW:

  • Added Davincis Vessels (configured to be linked with the Parasitic Substance)
  • Added Miner Lore;
  • Added Music Player Mod (press F8 for the menu)
  • Added JEI Block Drops Addon -> Added Just Enough Calculation
  • Added Just Enough Recipe Integrations -> Added Advanced Fishing
  • Add Tinker's JEI
  • Add MekanismOres
  • Added Configurable Beacons (beacon range buffed)
  • Changed Disenchanting Mod -> Added Immersive Engineering
  • Added Immersive Cables

PARASITE BALANCING:

  • Added significantly higher cooldowns on each Phase
  • Phase 1: 400 pts
  • Phase 2: 1000 pts
  • Phase 3: 2200 pts
  • Points Gained on Infested blocks: 50 -> 20
  • Parasites lose more points upon death
  • Lures buffed (stats in the description) 
  • Fishing denied in Phase 7
  • Loot denied in Phase 7
  • From Phase 3 and 4 in nether, the Host, Heed and Crux are unlocked in every dimension starting with their spawning phases from phase 3
  • Added yellow, green, blue hearts for parasite drops
  • Increase sleep penality for phase 0
  • Preeminents drop cores harder
  • Buffed living and sentient gear

TWEAKS:

  • Simpleplanes Engine recipe tweaked recipe. Harder
  •  Modified custom SRParasites lores
  • Retextured Diamond Sand Ore
  • Removed automatic names for illagers and witch
  • Reworked the entire Bounty Hunter Quest Trait
  • Fog nerfed
  • Modified phase announcement phase announcement messages 
  •  Bloodmoon every 20 days, mobs dying at dawn
  • Removed the effect of heartbeating when low HP
  • Changed Reforging Station recipe
  • Nerfed Skillbook XP Costs
  • Added Node Compass recipe

MULTIPLAYER:

  • Display on chat when a player uses a carcass or single lure
  • Display on chat when a player used COTH Antidote
  • Added Bigger Packets Please mod

EXPLORATION: 

  • Removed Huts from Mystical World
  • Removed Stygian End Mod
  • Removed certain structures from Additional Structures
  • Lost Cities are now harder to loot
  • Illagers+ structures spawn a lot more rarely
  • Increased Rarity of Roguelike Dungeons 
  •  Smoother generation for Laboratory
  • Modified Laboratory Loot
  • Nerfed Lost Cities Loot
  • Nest spawn in Phase 3
  • Flesh Worm spawn in Phase 4

NEW STRUCTURES:

  • Nest Stage II
  • Parasite Eradication Centre
  • Observatory