Scape and Run: Calamity v0.4
What's new
Fixes:
- Less lag
- No more scents on world start
- No more crashes due to squid spawning
Balance:
- Scents nerfed and tweaked
Nests spawn later (to prevent early scents) - Bloodmoon nerfed and tweaked
- Hordes nerfed, tweaked. They become harder with each event.
- Skillbook and Tinkers Leveling System tweaked
- Adapted Parasites adapt harder and have a higher chance of dropping Toxic Lung
- No simmerman in phase 2
- Rupter damage nerfed (20%)
- Mr Crayfish's Gun Mod workbench is harder to craft
New:
- Refined Storage
- FoamFix
- Chunk Pregenerator
- ChunkGenLimiter
- EntityCulling
- SoundFilters
- Progressive aquatic parasites system. Upon reaching a certain point in your quest path, Primitive Devourers start spawning.
This mod has no additional files

