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SC Final Adventure - Arcana

A guided magic-and-combat modpack with a handcrafted progression system that weaves Advancements and Bounty Boards into a single interconnected journey.
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Final Adventure- Arcana-1.1.5.zip

File nameFinal Adventure- Arcana-1.1.5.zip
Uploader
SemSemSemSemSemSem
Uploaded
Jul 2, 2026
Downloads
50
Size
12.1 MB
Mod Loaders
NeoForge
File ID
8360270
Type
R
Release
Supported game versions
  • 1.21.1

What's new

1.1.5 — 2026-07-03

Added

  • Treasure Bags (SilentChaos512) — datapack-driven loot bags for combat drops and bounty rewards.

Treasure bag system (11 custom FAA bags)

  • Jackpot bags (one per decree): Arcane, Explorer, Scholar, Hunter, Boss, Master — bounty board turn-in rewards.
  • Combat ladder: Uncommon → Rare → Chart / Epic → Mythic (boss kills).
  • Chart bag: random furled exploration map + gems.
  • Each bag opens to Apotheosis gems and/or affixed gear (tier scales with bag).

Combat drops

  • Player-killed mobs only (direct hits count; spell kills may not).
  • Uncommon — 0.8% (zombies, skeletons, common hostiles).
  • Rare — 0.5% (blaze, wither skeleton, ravager, etc.).
  • Mid-tier — ~1% Chart bag, ~0.3% Epic bag (Iron’s mages, deeplings, Born in Chaos elites, etc.).
  • Boss — 100% Mythic bag (includes Cataclysm apex bosses).

Bounty rewards

  • Decree jackpot rewards now grant a Treasure Bag instead of raw gem/affix commands.
  • Boss bounty coupon (on kill) → Boss Jackpot Bag on turn-in.

Gem purity by bag tier

  • Uncommon / Arcane jackpot — chipped, flawed.
  • Rare / Explorer jackpot — flawed, normal.
  • Mid-tier (Chart, Epic) / Scholar & Hunter jackpots — normal, flawless.
  • Boss tier (Mythic, Boss & Master jackpots) — flawless, perfect.

Config

  • Vanilla Treasure Bags mob drops disabled — FAA KubeJS controls all bag sources.

Boss bounty

  • Boss list expanded for bounty drops + mythic bags (24 bosses, incl. Cataclysm).

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