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RoyCraft 2.0

RoyCraft 2.0 is a massive modpack with over 300 handpicked mods. Battle scaling mobs, explore vast biomes, conquer dungeons, and master magic or machines. Progress and survive a world where fantasy and tech collide. Adventure awaits!

File Details

RoyCraft 2.0_0.2.4.zip

  • R
  • Aug 22, 2025
  • 357.35 MB
  • 19
  • 1.20.1
  • Forge

File Name

RoyCraft 2.0_0.2.4.zip

Supported Versions

  • 1.20.1
RoyCraft 2.0 updated to 0.2.4
+ Added FancyMenu
+ Added lmft (force tags to be assigned)
+ Added fristperson
+ Added Partcular
- Removed titanium mod
- Removed libX mod
- Removed CraterLib
- Removed spark
- Removed IntegratedAPI
- Removed YetAnotherConfigLib
- Removed FtbRanks
- Removed CobWeb
- Removed HarvestWithEase
- Removed visualkeybinder
- Removed enscrollment
- Removed Bclib (tags bugged)
- Removed ServerTabInfo
- RemoveD Continuity
- Removed MoreOverlays
- Removed gpumemeleak (redundant)
 
~ Changes ~
>Added custom mainmenu
>Added custom pausemenu
>Added changing images as background for multiplayer, world selection and world creation screen
>Breaking twigs on the ground now gives 1 stick
>Nuclear bomb now doesnt destroy blocks, and no screen shake. 
>Added some more 3D textures
>Updated bosses quest chapter
>Renamed +1 skill scroll to +1 stat skill
>Added reset stat tree scroll
>Fixed axe bug (tags werent assigned properly)
>player stats
lower attack dmg 2 -> 1
Added range power (bow/trident)
Added spell power (spells)
 
>Backpack is to big (big nerf)
stack upgradeable disabled
smelting disabled
inception disabled
anvil disabled
stonecutter disabled
Nothing in loot tables
Shulker boxes disabled
 
>Enchantments
Protection, max: 7 -> 4, loot max: 4 -> 2
Fire Protection, max: 7 -> 4, loot max: 4 -> 2
Feather Falling, max: 5 -> 3, loot max: 4 -> 2
Blast Protection, max: 7 -> 4, loot max: 4 -> 2
Projectile Protection, max: 7 -> 4, loot max: 4 -> 2
Thorns, max: 3 -> 2, loot max: 3 -> 1
Depth Strider, max: 5 -> 3, loot max: 3 -> 1
Serrated, only found as loot now
Grapple, only found as loot now
Severing, only found as loot now
Phalanx, only found as loot now
Vorpal, only found as loot now
Leech, only found as loot now
Reach, only found as loot now
Vitality, only found as loot now
Holding, only found as loot now
Obliteration, only found as loot now 
Rebounding, only found as loot now
Splitting, only found as loot now
Looting, max: 4 -> 2, loot max: 3 -> 1
Fortune, max: 5 -> 3, loot max: 3 -> 1
 
>GemTower
Each tower different kind of chest (cursed chest, tnt, minic...)
Cursed chests in 3 of 4 chests
Cursed chests now applies random potion effect
Cursed chest now new texture
Cursed chest display name is now Loot Chest (more hidden trap^^)
Cursed chest now gives vanilla chest when broken
No longer TNT
 
>Ghost nerf
Health is now forced at 2 health
 
Changed mod scaling (no longer lv.20 mobs with +20 health, then no more health scaling)
Max health +20 -> +60
Health pr level +1 -> +0.4
Max health possible +20 -> +60 (lv.120 mobs will have +48 health
 
Changes to max level per dimenstion
Overworld min 0, max 50 -> min 0, max 30
Nether min 50, max 150 -> min 30, max 70
End min 150, max 300 -> min 70, max 120
Impact on dimensions:
Overworld Max health +20 -> +12
Nether Max health +20 -> +28
End Max health +20 -> +48
These changes does not apply to bosses/mini bosses and mobs with a forced max health (ghost, fairy etc.)