Description
Made it for me and my friends.
Modpack has been completed
The Idea:
A kitchen sink Modpack that remains fresh by semi-randomly getting more and more mods that are not necessarily widely known and maybe finding a gem or two.
It is build like that:
The basic Mods required in any modpack to build the Foundation of the Modpack (v0.2.0)
+ Mods choosen by the Players (my friends in that case) to start the Modpack with (v1.0.0)
+ with time somewhat randomly seleced mods per player in waves as of v2.2.0
Two or more random Mods are chosen by a random Generator for every player and they each can decide on which Mod they pick.
The Dislocator form Dislocator and TeleporterItems Mod is used as an mining-dím-like variant to let the player generate new terrain when new mods have gotten into the modpack deleting the old region files for the areas where you were ported by the Dislocator. Dislocator teleports you at least 100.000 Blocks away from coordinate 0,0,0 and those regionfiles are easly found that way.
Would recommend to play through every version wave one after another beginning with v1.0.0 or even the Foundation v0.2.0
Mods:
Foundation of the Modpack as of v0.2.0:
- AttributeFix (by DarkhaxDev)
- Xaero's World Map (by xaero96)
- Luggage (by GizmoTheMoonPig)
- Just Enough Items (JEI) (by mezz)
- Bookshelf (by DarkhaxDev)
- Mouse Tweaks (by YaLTeR)
- Dislocator and TeleporterItems (by Jeserkon)
- Entity Culling Fabric/Forge (by tr7zw)
- Curios API (Forge/NeoForge) (by TheIllusiveC4)
- Fast Leaf Decay (by olafskiii)
- AI Improvements (by QueenOfMissiles)
- Carry On (by Tschipp)
- Balm (Forge Edition) (by BlayTheNinth)
- Clumps (by Jaredlll08)
- Corpse (by henkelmax)
- Cupboard (by someaddon)
- Tool Belt (by gigaherz)
- Jade 🔍 (by Snownee)
- Moonlight Lib (by MehVahdJukaar)
- TrashSlot (by BlayTheNinth)
- Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
- Lootr (Forge) (by Noobanidus)
- MmmMmmMmmMmm (Target Dummy) (by MehVahdJukaar)
- Enchantment Descriptions (by DarkhaxDev)
- Searchables (by Jaredlll08)
- Sinytra Connector (by Su5eD)
- Connectivity[Forge/Fabric] (by someaddon)
- Open Parties and Claims (by xaero96)
- Controlling (by Jaredlll08)
- Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4)
- CraftTweaker (by Jaredlll08)
- Crafting Tweaks (by BlayTheNinth)
- Forgified Fabric API (by Su5eD)
- Sound Physics Remastered (by henkelmax)
- Farsight [Forge] (by someaddon)
- Nature's Compass (by Chaosyr)
- JourneyMap (by techbrew)
- Simple Voice Chat (by henkelmax)
Mods chosen by the Players (and dependencies) to start as of v1.0.0:
- BCLib (by Quiqueck)
- BetterEnd (by Quiqueck)
- Immersive Engineering (by BluSunrize)
- Apotheosis (by Shadows_of_Fire)
- Apothic Attributes (AttributesLib) (by Shadows_of_Fire)
- Placebo (by Shadows_of_Fire)
- Ad Astra (by AlexNijjar)
- The Aether (by TheAetherTeam)
- Botarium (by CodexAdrian)
- Cobblemon (by CobblemonMod)
- Create (by simibubi)
- Kotlin for Forge (by thedarkcolour)
- Patchouli (by Vazkii)
- Resourceful Config (by ThatGravyBoat)
- Resourceful Lib (by ThatGravyBoat)
- Create Crafts & Additions (by MRHminer)
- Create Stuff & Additions (by Furti_Two)
Adds bonus QoL Mods as of v1.1.0:
- Ping Wheel (by LukenSkyne)
- More Overlays Updated (by RiDGo8)
- Collective (by Serilum)
- Double Doors (by Serilum)
1. Wave of semi-random Mods + NetherPortalFix as of v.2.2.0:
- NetherPortalFix (by BlayTheNinth)
- Fish On The Line (by Serilum)
- Decorative Winter (by lilypuree)
- Decorative Blocks (by stohun)
- Base Camps - Placeable Structures (by CasterMx13)
- Token Enchanter (by SilentChaos512)
- Silent Lib (silentlib) (by SilentChaos512)
- Experienced Crops (by OrdanaryMods)
- Sons Of Sins: Organs Additions (by Ax3dGaming_)
- Sons Of Sins (by Furti_Two)
As a late Starter Mod chosen by a Player as of v2.3.0
2. Wave of semi-random Mods as of v3.0.0:
- Aysu's Medis - Medicine Items (by aymirasu)
- Simply Gates (by anderson_smx)
- Rainbow Reef (by thevaliantsquidward)
- QDC - Quantum Dis-Assembly Craft (by DrGraveGuard)
- QDC -Transport (by DrGraveGuard)
- Lite Exchange (by The_Lemon_Juiced)
- Hearths (by bebebea_loste)
- GeckoLib (by Gecko)
- Bedrock Breakers [Fabric | Forge] (by XanthianZ)
- Better Fps - Render Distance[Forge] (by someaddon)
3. Wave of semi-random Mods as of v4.2.0:
- Advanced Generators (by bdew)
- BdLib (by bdew)
- Scalable Cat's Force (by Kotori316)
- Villager Workers: Traveling Merchant Update! (by talhanation)
- Food Expansion: Reimagined (by raulsmartin)
- Pufferfish's Unofficial Additions (by SiverDX)
- Pufferfish's Skills [Forge & Fabric] (by Pufferfish)
- Cloth Config API (Fabric/Forge/NeoForge) (by shedaniel)
- Trident Crafting & Structures II [FORGE & FABRIC] (by hir0shiyt)
- Fay's Plants (by i_be_alex)
- Mecanix More Building Blocks (java) (by MecanixCreations)
- Ultimate Chess (by LazrProductions)
4. Wave of semi-random Mods as of v5.0.0:
- Military Armors (by hudsonj10)
- ManyIdeas Doors (by GeheimagentNr1)
- ManyIdeas Core (by GeheimagentNr1)
- MultiStorage (by ShetiPhian)
- Recipes Library (by GeheimagentNr1)
- Roost Ultimate [NEOFORGE/FORGE/FABRIC/QUILT] (by TaranteI)
- ShetiPhianCore (by ShetiPhian)
- Ornamental (by Squiggly_Androsa)
- Supplementaries (by MehVahdJukaar)
- Corail Pillar (by Corail_31)
5. Wave of semi-random Mods as of v6.0.1:
- Mekanism (by bradyaidanc)
- FTB Library (Forge) (by FTB)
- FTB Ultimine (Forge) (by FTB)
- Tropicraft (by Cojomax99)
- Puzzles Lib [Forge & Fabric] (by Fuzs)
- Spiky Spikes (by Fuzs)
- Simple Pies (by Arktykr)
- The Ducks (by YourDailyModderx)
- Architectury API (Fabric/Forge/NeoForge) (by shedaniel)
6. Wave of semi-random Mods as of v7.0.0:
- Create: Villagerology (by abhishekrishnan)
- Create: Balanced Flight (Angel Ring) (by Anthxny)
- Risk of Rain Mod (by ElToxiColo)
- Ice and Fire: Dragons (by sbom_xela)
- Citadel (by sbom_xela)
- XBackpack (by ezluys)
- Unusual Prehistory [FORGE] (by p33ko32213)
- EpicSoulsBosses (by Shezarrin)
- Weapons of Miracles - epic fight (by reascer)
- Epic Fight (by maninthe_home)
- Epic Fight - Guandao Moveset (by namelesslk)
7. and last Wave of semi-random Mods as of v8.0.0:
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