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Rokkit 2

A 1.20.1 pack heavily inspired by Create: Above and Beyond type modpacks, featuring a mix of technological progression and magic mods in somewhat of a kitchen sink pack.

File Details

Rokkit 2-1.2.2.zip

  • R
  • Jul 11, 2025
  • 33.64 MB
  • 42
  • 1.20.1
  • Forge

File Name

Rokkit 2-1.2.2.zip

Supported Versions

  • 1.20.1

Micropatch Version 1.2.2

-Saved the file which added the steel blocks this time

 

Fish Fear Me Update Version 1.2.1

-Added Mods: Farsight, Client Crafting, BetterF3, Noisium, Neruina, ServerCore, Stardew Fishing, Aquaculture, Aquaculture Delight, Megacells

-Updated Mods: ModernFix, BadOptimizations, ImmediatelyFast

-Removed Mods: Saturn, Rubbidium, SuperflatNoSlimes, Starlight

-A few recipe tweaks (Computers, Absolute Components, Heat Engines, and Bee Gloop back to fluid)

-Updated the textures of some custom items

-Added a new engine type (recipe may change)

-Began adding engine recipes to Manufactory

-Added a couple steel block variant from Create: Alloyed

-Tweaks to ModernFix for possibly better performance

 

The Moon Landing Update! Version 1.2.0

-Added Mods: Spacecatasb, Apothic Attributes, KubeJS Delight, CullLessLeaves, Leaky, Create Design and Decor, Extended Bogeys, Dark Timer, Torchmaster, Additional Enchanted Miner, Scalable cats force, Botanic Additions, Camera Mod, Euphoria Patcher, Flux Networks, Pipez, Crate Delight, Crate Delight Croptopia, Construction Wand

-Updated Mods: Bad Optimizations, Entity Culling, Mythic Botany, Modern Fix 

-Removed Mods: Chalk, Simple Quarry, Pretty Pipes

-Added new custom machines: Electric Mixer, Manufactory, Assembler, and Calculator

-Added four new Technological Progression chapters following the Moon

-Added new quest chapters for guiding through Technology mods (including for machines exclusive to this modpack!) (more to come!)

-Integrated the vast majority of Applied Energistics into progression

-Batteries now stack, plus updated the basic batteries texture

-Stopped Crimson Misquitos from spawning

-Various recipe additions, tweaks, changes, conflict fixes (foundry steel)

-Removed and unified various duplicate items and fluids

-Disabled Foregoing Stoneworks

-Misc Quest Fixes

-Disabled AE2 Facades in JEI

-Temporarily disabled some recipes for rebalancing

-Buffed the Macerator

-Nerfed bees a little

-More gloop

-Various EMC Fixes and Adjustments

-Disabled TFMG Casting as it seems very buggy and/or broken (Uses tinkers instead!)

-Removed some Tinker's Thinking Tooltips

-Fixed Ruby, Sapphire, Peridot, and Nikolite Ores not spawning

-Removed the magma blocks spawned by Immersive Weathering Lightning

-Significant Loading time improvements

-Updated shaders