File Details
RLCraft Dregora v1.0.6b.zip
- R
- Feb 5, 2025
- 167.88 MB
- 556.6K
- 1.12.2
- Forge
File Name
RLCraft Dregora v1.0.6b.zip
Supported Versions
- 1.12.2
RLCraft Dregora v1.0.6 PATCH (Thou shall not bug! - edition):
Original 1.0.0 release notes can be found here: https://www.curseforge.com/minecraft/modpacks/rlcraft-dregora/files/5821211
After being over 2 years in the making using RLCraft as it's foundation, RLCraft Dregora is finally here to involve you with a world of creativity and wonder for which we have to thank those who've contributed to the effort. Huge thank you to those who helped test and contribute in the early days! We look forward to hearing about your experiences in this new world!
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Contributors: https://dregorarl.wiki.gg/wiki/Contributors
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IMPORTANT INFO:
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- To get the most out of the RLCraft Dregora modpack we recommend using 6GB of RAM.
- RLCraft Dregora v1.0 is a first release so there are bound to be bugs that are yet to be found & fixed. If you find any, please contact us through the issue tracker.
- !DO NOT INSTALL THIS VERSION OVER PREVIOUS INSTALLS CREATE A NEW INSTALL AND COPY OVER YOUR WORLD SAVES (for servers and manual installs. Curseforge launcher will update correctly, but backup your options.txt if you don't want to lose custom keybinds)!
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CHANGELOG for v1.0.6:
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- Fixed remaining instances of faulty stat calculations for armor & weapons through EagleMixins (Thanks Nischelm!)
- Added weapon the Eternal Dooter and changed weapon Keraunos to be a Javelin instead of a spear
- Buffed Famine set by removing Corrosion, Vulnerability and Fragile from the Famine Set
- Buffed Scarecrow heads: Plague Mask has immunization, Pumpkin head has Strength & Rage, and Straw head has Reach I
- Buffed Weta set with stupidly fast speed + 40% and jump boost + 5 through attributes Kinetic Roach!!!
- Added missing ] character in loot tables fixing the loottables not spawning and throwing an error
- Corrected typo Pandroa to Pandora in some custom items (Yes you can see what may have Pandora now)
- Fixed Epic loottable spawning x10 items instead of x1 items and gave it a luck requirement of at least 1
- Adjusted Underneath spawner activation range from 25 to 15, spawn range from 15 to 10,max spawn delay from 1.5 to 3 seconds and min spawn delay from 0.5 seconds to 1 second
- Added copper, weta and swine sets + bone/copper axe/sword and shards of reminiscence along with a few crafting materials
to cyclops den chests & increased the chest spawnrate to 5x as much
- fixed eaglemixins nullpointers: (Thanks Fonny!)
at com.tmtravlr.potioncore.potion.PotionExplosion.affectEntity(PotionExplosion.java:42)
at eaglemixins.handlers.BerianHandler.onPlayerInteractEntity(BerianHandler.java:50)
- Converted all of dregora.zs to EagleMixins (Thanks Nischelm!)
- Eaglemixins remove gradle.properties org.gradle.caching=true (Thanks Fonny!)
- Fixed unintentional spawning of srparasites in some wasteland biomes by altering the "InheritMobsBiomeName" setting to something else than Wasteland or Steppe
- Removed SRP dragon from natural spawning in city biomes
- Blacklisted ghostray from dimension 0 (should only spawn in end now)
- Added mod Bouncable giving meaning to the jump attribute.
- Added mod NoiseThreader increasing generation performance for OTG generated worlds.
- Changed Herbalist trade where you need to give 10 terrestrial artifacts to 1 artifact
- Added weapon Megumin's Staff to epic loottable
- Replaced shattered ice recipes & block drops with ice chunks
- Added high tier & some impossible enchantments to Brutal tower shocked weapon reward in treasure room
- Changed ravens from 8 weight to 3 weight (Making Crabs spawn more often)
- Kinetic Roach is too Kinetic do 50/30% current speed
- Adjust Sussyberian/Mentalberian custom spawns to have special nbt tag
- Localization mod added enabling translations of items, biome names and more to multiple languages thanks to KameiB
(If you like to help translating feel free to create a PR here: https://github.com/KameiB/Localizator/pulls)
- Added Elder Blacksmiths to Gemtrader outposts (These trade rare goodies for ancient coins)
- Added rare natural SRP spawns to Abyssal Rift & overworld Parasite Biomes.
- Buffed srp entities within Abyssal Rift that do not have health/dmg specifically defined to pre 1.0.4 values meaning they will be as strong as in LC again.
- Fixed Biome Spread for SRP (SRPMixins) and severely limited spread rate causing significant performance gains in Abyssal Rift (Brutal Towers) (Thanks Nischi!)
- Randomized loading screens (thanks Nischi!)
- Disarmament/Disarm functionality still disarms but does not longer drop SRP/Dragon weapons if the entity spawned with such weaponry.
v1.0.6b Hotfix:
- Fixed Dragon's not dropping Dragon Bones
- Fixed multiple loottables not generating correctly
- Ankh Shield and Ankh Charm now carry over cobweb immunity effect from Ring Of Free Action ( stop complaining >:| )
!DO NOT INSTALL THIS OVER PREVIOUS INSTALLS, CREATE A NEW INSTALL AND COPY OVER YOUR WORLD SAVES (for servers and manual installs. Curseforge launcher will update fine, but backup your options.txt if you don't want to lose custom keybinds)!

