File Details
RLCraft Dregora v1.0.1.zip
- R
- Oct 23, 2024
- 154.79 MB
- 52.8K
- 1.12.2
- Forge
File Name
RLCraft Dregora v1.0.1.zip
Supported Versions
- 1.12.2
RLCraft Dregora v1.0.1 HOTFIX (painful 5AM headache edition):
Original 1.0.0 release notes can be found here: https://www.curseforge.com/minecraft/modpacks/rlcraft-dregora/files/5821211
After being over 2 years in the making using RLCraft as it's foundation, RLCraft Dregora is finally here to involve you with a world of creativity and wonder for which we have to thank those who've contributed to the effort. Huge thank you to those who helped test and contribute in the early days! We look forward to hearing about your experiences in this new world!
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Contributors: https://dregorarl.wiki.gg/wiki/Contributors
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IMPORTANT INFO:
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- To get the most out of the RLCraft Dregora modpack we recommend using 6GB of RAM.
- RLCraft Dregora v1.0 is a first release so there are bound to be bugs that are yet to be found & fixed. If you find any, please contact us through the issue tracker.
- !DO NOT INSTALL THIS VERSION OVER PREVIOUS INSTALLS (manual installs and servers, curseforge launcher should update correctly), CREATE A NEW INSTALL AND COPY OVER YOUR WORLD SAVES!
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CHANGELOG for v1.0.1:
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- Fixed 69420 lmao health/damage mobs due to accidental exponential multiplication in a thingy that was doing a thing it wasn't supposed to do (very technical)
- Lightning will no longer strike you at random for no reason (even though I found this quite entertaining) now only during thunderstorms, or while flying when raining (unless flying in Abyssal Rift)
- Conductivity will now have warnings before lightning is about to strike you (run for cover!)
- Removed animated loading screens temporarily due to performance issues and crashes on specific hardware (will re-introduce at a later time)
- FermiumASM set removeForgeSecurityManager to true to fix lag on large world saves
- Updated RLTweaker caching to fix lag on large world saves
- Renamed Summon Orbs
- Fixed Blood Gem being able to craft Ruby Block
- Fixed missing hit/crit sounds in RLCombat
- Disabled EpicSeige AI from effecting mobs they weren't supposed to
- Temporarily removed Zombies from EpicSeige AI as this was causing performance issues, Zombies will no longer dig blocks (will re-introduce at a later time)
- Zombies now deal the correct amount of damage and no longer get lost or stuck in water as a result of the above change
- Creepers no longer x-ray way too far
- Added missing Fish textures! FEESH
- Remove CarbonConfig from Mods (was unused)
- Lowered damage of Undead Banshee AOE attack slightly
- Lowered dragon max flight to 120 (relative to ground level now in new I&F)
- Fixed loot in Lightning Dragon roosts not generating correctly
- Fixed Dragons never wanting to land
- Fixed BetterSurvival config having incorrect enchantment values
- Fixed Ruby and Blood Gem sharing the same name
- Shocked Weapons chain lightning effect works properly again
- Added additional sadism
- Sussyberian and Mentalberian potion effects no longer desync
- Sussyberian and Mentalberian spawning no longer desyncs
- Fixed a few Null Pointer Exceptions, including the one where you smacked your friend =P
- Fixed new player spawns, should no longer end up in the shadow realm upon first join
- Fixed new player spawn radius, now properly 3000 to -3000
- Spawn radius now based on GlobalGameRules
- Fixed Disarm script and possessed weapons (does not apply to existing items)
- Removed enchantments that were meant to be disabled from Fish's Undead Rising mod
- Slightly improved/reworked loot in city structures (both in Overworld and [REDACTED]) this will be improved upon later
- Fixed several broken smelting recipes
- Ravine scars in the earth have been slightly toned down (though from a lore perspective these cracks in the world make sense!)
- Summoning Skeleton King with offhand no longer deletes what is in your main hand (epic)
- Fixed dupe with Fish's Undead Rising's grenades
- Improved performance of Blood Moon spawning
- Fixed Ampithere's trying to migrate to Terraria for some reason
- Fixed any item with colors Gold and Silver being tagged as Conductive
- Fixed saplings turning into stone
- Fixed Foglet item name
- Fixed Chad set bonus not working
- Fixed added potion effects to Cure blacklisted from 2.10 that were meant to be blacklisted
- Added increased delay to custom structure cache crash (helps with pregen)
- Fixed Wiki link click box
- Fixed Dragon's Eye trying to search for Air
- Unhid some things from JEI that were not meant to be hidden
- Fixed a few Pig spawners (might be more)
!DO NOT INSTALL THIS VERSION OVER PREVIOUS INSTALLS (manual installs and servers, curseforge launcher should update correctly), CREATE A NEW INSTALL AND COPY OVER YOUR WORLD SAVES!

