EH-B4.0.0
What's new
B4.0.0 Changelog:
- Improved visual blood and bleeding.
- Improved physics performance.
- Improved entity lag marginally.
- Reworked player hud.
- Added replacements for deprecated heavy cannons with new lmgs and explosives.
- Added new farming content updates and farming systems.
- Added a block weathering system for visual reasons.
- Added PneumaticCraft/Immersive Engineering.
- Added minium stone (philosopher's stone).
- Added trading posts/bartering station.
- Added a way to recover older worlds.
- Added crafting recipe for trident.
- Added blocks for stonecutter.
- Added new diagonal blocks.
- Added new pillager types.
- Added spike blocks.
- Improved multiplayer support and zombie responsiveness.
- Tweaked world generation presets with finalized "apoczom" preset to be set to default.
- Tweaked food bugfixes on spoilage from dimension/engineering mods.
- Tweaked Lost Souls to have better performance for lag.
- Tweaked loot drops in order to make progression easier.
- Tweaked world generation bugfixes from Lost Cities.
- Tweaked audio and visuals for immersiveness.
- Tweaked various broken leaves rendering bugfix.
- Tweaked various gun jamming bugfixes.
- Tweaked splash screen title bugfix.
- Tweaked various physics bugfixes.
- Tweaked inventory freeze bugfix.
- Tweaked inventory hud bugfix.
- Tweaked dark mode bugfix.
- Tweaked attributes bugfix.
- Tweaked packet bugfixes.
- Tweaked audio bugfixes.
- Tweaked loot tables.
- Tweaked jam rate.
- Deprecated EMI.
- Deprecated Lost Cities dimension.
- Deprecated leveling system.
- Deprecated unnecessary features.
- Deprecated unnecessary files.
Includes visual improvements, improved immersiveness, improved multiplayer support, easier progression, better structure loot, guns, some farming and etc. for the most part.
This mod has no additional files

