File Details
Reverse Manhunt v1.0
- R
- Jan 30, 2024
- 1.49 MB
- 22
- 1.19.2
- Forge
File Name
Reverse Manhunt v1.0.zip
Supported Versions
- 1.19.2
friendly dragons:
- they now age 90x slower to match player growth speed, eggs cannot change the breed type when in a different environment and can have up to 2->3 children now
enderman gifting:
- fixed endermen not saying anything way too often
- endermen now give 4-8 amethyst shards with 10% chance at the expense of chorus fruit drops
- increased end stone drop rate, it's still useless but at least it will be less useless now
- endermen give 2-4 chorus fruits instead of 3-6
player changes:
- spike cooldown 2s -> 1.5s
- inspiration cast time 7s -> 6s
- hunter cast time 3s -> 2s
- hunter cooldown 6s -> 5s
- fall damage resistance 5->7 extra blocks
- ender breath uses up more mana (0.5s -> 1/s)
- ender breath has no more initial mana cost
hunter changes:
- hunters are now killable
- that doesn't mean it will be easy, they have 80% damage resistance, not even worth it since you'll get no loot out of that
- hunters start out weaker, but their damage is heavily increased at higher levels, letting them be even more dangerous when up close, maybe this will fix them losing levels
- made them 10% faster, they simply felt too easy to outrun
crafting changes:
- reduced the amethyst needed to craft end crystals 10->6
- you can craft budding amethyst blocks with end crystals and breath
- you can craft their eggs with obsidian, end crystals, elytras and dragon heads (cheaper than summoning new ones, but those will be young from the start)
- ender dragon treat can be crafted with raw fish
- removed a few useless/cheese/unintended recipes
other:
- villagers attack you 2x as often if you have bad reputation with them
- raised drop rates of heart shards and elder hearts, slightly lowered the drop rates of weak hearts
- endermen will now attack you if you attack them, looking into their eyes is still fine though
- fixed being unable to traverse the end void after completing the modpack
visual:
- wording changes
- made skill icons look more end-like
- removed floating held items
new mods:
- added no chat reports and no telemetry if you respect your privacy
- added shulker box tooltips to make distinguishing them easier (hold shift to see contents of a shulker box)
- introduced quests - a much more convenient way of telling the game lore and teaching the player about the game, introduced over 40 quests to give you an idea how to progress