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Project Reverie

Will you harness the magic of your dreams or fight the nightmares of the world? | A 1.12.2 modpack with minimal technology and tons of different magic and environments to explore

File Details

P.Reverie V1.1.1

  • B
  • Mar 14, 2018
  • 356.25 KB
  • 146
  • 1.12.2

File Name

Project Reverie-1.1.1.zip

Supported Versions

  • 1.12.2

Changelog 1.1.0 --> 1.1.1

"The Key Mapping Update"


Updates:

Aroma1997Core  2.0.0.0.b144--> 2.0.0.0.b147

 - No Changelog Provided

 

Aroma1997s Dimensional World  2.0.0.2.b65 --> 2.0.0.2.b67

 - Bump forge version. (Aroma1997)

 

Blood Magic  2.2.6-89 --> 2.2.7-90

 - Added the Furnace Array:
    - Name pending.
    - Takes health from nearby players to power adjacent furnaces.
    - Not covered by standard medical insurance.
- Added a new Teleport Array:
    - Please keep all hands and feet inside the floating circle until you have come to a complete stop.
    - Note to Scotty: Feed the non-floating circle a Feather followed by an Apple to initiate the Beaming sequence.
- Seer Sigil should now properly mimic all functions of the Divination Sigil.
- Fixed some console error spam when using Lava/Water/Void sigils.
- Registered Sulfur (dustSulfur) and Saltpeter (dustSaltpeter) to the ore dictionary.
- Rewrote how IBindable stores it's data:
    - This will probably break existing worlds if you have Rituals running. Stop them before updating.
    - This will also unbind any of your bound items. Bind them again after updating.
    - *glances at the big red A next to all 1.12 files*
- Fixed Haste being *constricted* when above level 2.
- De-nerf Fast Miner array so it provides Haste 3 again.
- Prepped API for recipe tweaking mods.

 

Bookshelf  2.3.528 --> 2.3.535

 - Updated forge version, and testing GPG commit signing. - Tyler Hancock

 

Bullseye  3.0.3 --> 3.0.6

 - Fixed crafting recipes not using the ore dictionary for feathers

 

CodeChicken Lib  3.1.5.331 --> 3.1.6.339

 - No changelog provided

 

Cyclic  1.13.3 --> 1.14.1

 - Fixed Powered Anvil bug where output item is overwritten and lost when a new item is fully repaired and moves over.

 - Added block_anvil.RepairBlacklist config to the Powered Anvil to disable any item from being repaired.

 - Added magic_net.CaptureBlacklist config to define entities that cannot be captured.

 - Powered Anvil now references the default diamond block texture (resource pack compatibility).

 

FTB Utilities  4.2.4 --> 5.0.0.10

 - No changelog provided

 

FTBLib  4.2.5 --> 5.0.0.13

 - Fixed FTBUtilities badges throwing errors in log, added config option to disable missing team notification

 

Hunting Dimension 1.0.12 --> 1.0.18

 - Removed strict player requirements. - Tyler Hancock

 - Removed unused events. - Tyler Hancock

 

Inspirations  0.1.2 --> 0.1.3

 - Added cancelable event for cauldron recipe registration

 - Added cauldron potion recipes, to transform an item using a potion

 - Added a particle effect when cauldrons are boiling

 - Cauldrons now use a 1mb fluid stack internally instead of a straight fluid to hopefully use the Forge fluid delegates

 - Fix wrong pulse ID for the TAN plugin

 - Fix case of calling item.getDamage instead of item.getMetadata

 - Fix cauldrons still interacting when sneaking

 - Updated Chinese translation (Snowee)

 

Lycanites Mobs  1.19.3.1 --> 1.19.3.5
 - Fixed a bug where the global item drop config was no longer working due to it being ignored after the json changes.
 - Global item Drops should now be working again!
 - Added "Global Suffocation Immunity" to lycanitesmobs-general.cfg, when set to true all mobs will be immune to "inBlock" suffocation damage.
 - Added "Global Drown Immunity" to lycanitesmobs-general.cfg, when set to true all mobs will be immune to "drown" damage taken when                 running out of air, their air supply will still deplete but no damage or effects will be played.
 - The Chaos spawner used by Argi is now disabled by default.
 - A quiet Distruption spawner has been added that doesn't provide messages and spawns Argi from further away making them feel a lot more           like a random natural spawn like other mobs.

 

Reliquary  1.3.4.742 --> 1.3.4.757

 - Patched up Alkahestry tome's recipe loader to not log unnecessary error stuff in logs and to use proper Reliquary header when logging.

 

Rustic  0.4.10 --> 1.0.2

 - Fixed a memory leak from the recently-added chicken tempting AIMade chickens also follow players holding grape or apple seeds

 - Added a recipe to empty any stored fluid from liquid barrels

 - Properly added oredict entries for Rustic's leaves

 - Updated German translation (Thanks, Thalaan!)

 - Fixed the required version of the optional Dynamic Trees dependency

 - Added seed <-> sapling recipes for dynamic olive and ironwood seeds

 - Added transformation potion recipes for dynamic olive and ironwood trees

 - Added the sapling oredict entry to dynamic olive and ironwood trees

 

TamModized  0.15.3 --> 0.15.5

 - Fixed an issue with machine recipes using non 0 meta values. (VoidCraft#218)

 

Terraqueous  1.4.9 --> 1.4.11

 - Adjusted new GlassShard mod support code to prevent crashes

 - Added JEI category icon for the EnderTable

 - Updated the StormForge to accept mod added StackHandlers

 - Added CraftTweaker support for the EnderTable and StormForge

 - Fixed EnderTable and StormForge GUI not displaying tooltips

 - Fixed EnderTableRecipes that required bookshelf's not working

 - Fixed EnderTable enchant button click detection being offset a bit low

 - Fixed x-ray glitch with the StormForge

 - JEI now displays the needed EnchantPower for EnderTable recipies

 - Added Industrial Foregoing support [*]

 - Fixed Staff of the Clouds infinite cloud block dupe bug

 

Vampirism 2-28-23-00 --> 03-09-14-15

 - Changelog not provided on site

 

VoidCraft  0.26.9 --> 0.26.10

 - Bumped the required TamModized version to 0.15.5

 - The Macerator inputs no longer care about nbt or cap data. Just item and meta, nothing more.

 

Added:

Controlling by jaredlll08

Default Options by BlayTheNinth

RandomTweaks by TheRandomLabs


Changes:

Default Keybinds altered to prevent certain errors