File Details
P.Reverie V1.1.0
- B
- Mar 4, 2018
- 348.25 KB
- 50
- 1.12.2
File Name
Project Reverie-1.1.0.zip
Supported Versions
- 1.12.2
Changelog (1.0.2 --> 1.1.0)
Mods Updated:
Angel of Vengeance (0.8.11--> 0.8.12)
- Fixed numerous crashes
- Fixed Astro's Draw ability incorrectly being a one second cool-down.
Armor Expansion (1.12.2.1 --> 1.12.2.2)
Added verbose configuration options:
- Damage Reduction of armor now customisable.
- Durability now customisable.
- Enchantability now customisable.
- Haste & Strength potion levels now customisable.
- Tool damage now customisable.
- Tool efficiency now customisable.
- Tool harvest level now customisable.
- Smelting recipes for ingots can now be disabled.
ArmorPlus (11.10.1.35 --> 11.11.0.36)
Introducing a change into how updates and changes are being displayed.
- Simplification of the crafting system code (Much better)
- Added horse armor
- This feature is still wip, some horse armor textures are working horse armors and functionality
- In the works: Introduction of abilities, textures for them all, crafting recipes and configuration for all of these stuff
- Added the ability to set a material type of weapons when hitting an entity to set them on fire, default disabled for all except the lava weapons
- Fixed different types of arrows having the coal arrow texture instead of their own ones
- Fixed usage of incorrect data fixers
- Added Overlord of the Guardians texture
- Animated (VERY VERY WIP) the bosses
- Integrations (WIP, Things might be unbalanced)
- Added integration to ProjectE (enabled by default, can be disabled by a config option inside
config/armorplus/integrations.cfg)
- Added integration to ProjectE (enabled by default, can be disabled by a config option inside
- Fixed some important bugs causing some armors to not have any abilities when equiped in any specified config option.
- Made so that when The Ultimate Armor's invincibility has been enabled to add saturation effect. (Removed Saturation from the default effects config)
- Fixed Trophies being unable to be picked up on servers, temporarily disabled the pickup function of NBT modified trophies (they will keep their nbt as long as they aren't broken, if they are broken they will not save any NBT except of the original type)
Bookshelf (2.3.524 --> 2.3.528)
- Applied compression and cleanup to bookshelf. - Tyler Hancock
- Added a multipart retexturable torch model. - Tyler Hancock
Cyclic (1.13.1 --> 1.13.3)
- Auto crafter will no longer consume energy while idling, only when crafting; also increased the default config energy cost from 25 up to 150.
- Fixed the HUD timer for Corrupted Chorus.
- Fixed an SMP only crash when using Auto User to milk cows with buckets.
Just Enough Items (4.8.5.157 --> 4.8.5.159)
- Update README on Github (#1157)
- Fix #1095 remove maxSubtypes restriction for displaying items
- Updated Ukrainian translation (#1139)
- Fix recipe lookups for enchanted books on servers
- Fix #1129 JEI responds to R and U keys when config gui is open
- Fix #1128 Prevent crashes when creating anvil recipes for broken Items
- Create tr_tr.lang by RoCoKo & Emirhangg (#1112)
- Use latest Forge getValuesCollection instead of getValues (#1113)
- Depend on latest Forge version to allow JEI to crash properly
- Fix crash with JEI Villagers and Primitive Mobs
- Improve zh_tw translation (#1102)
- Updated Russian translation (#1105)
- Update Polish translation (#1103)
- Update sv_se.lang (#1101)
- Add config for maximum width of the ingredient list
- Fix Error Info for null fluids
- Boolean to ignore set restriction when transferring recipe items. (#1068)
- Update pl_PL (#1092)
- Update sv_se.lang (#1090)
- Update ja_jp.lang (#1089)
- Improve error message when a recipeHandler.getRecipeWrapper fails
- Update zh_cn.lang (#1073)
- Improve tooltip message when item can't be crafted in player inventory
- Fix #1077 packet handler issue with latest Forge (14.23.1.2574+)
- Update sv_se.lang (#1070)
- Fix #1066 Item Hiding Mode not working with mouse clicks
- Use ClientConnectedToServerEvent instead of EntityJoinWorldEvent
- Check for disabled brewing recipes using a BrewingRecipeRegistry#hasOutput (#1065)
- Close #953 Hide item from client if it doesn't exist in the server
- Only subscribe to ClientTickEvent when needed
- Update Polish translation (#1062)
- Fix #1055 Crash when searching using OR(|) operator
Lycanites Mobs (1.19.2.0 --> 1.19.3.1)
- New Wraith Model Added
- Updated Chinese Translation
- Aegis now stay within 32 blocks of where they spawn by default.
- Reduced the Vapula's drop chance of Emeralds, Diamonds and Lapis and now drop Crystal Shards.
- Aegis no longer defend furnaces.
Primitive Mobs (1.1.5c --> 1.1.6)
- Added enchantment overlay effect when a Treasure Slime holds an enchanted item
- Tamed Treasure slimes can finally follow and sit (right-click with empty hand to toggle sitting)
- Chameleon is now tameable again with a Melon; follows you around and can sit (right-click with empty hand to toggle sitting)
- Treasure Slime loot is now unaffected by the Looting enchantment for balance
- Tamed Treasure Slime can no longer duplicate the given item
- Lily Lurkers now suffocate on land
- Rocket Creepers will now check if they have enough space to jump; if not they explode like normal creepers
- Rocket Creepers now only spawn on blocks that can see the sky (so no longer in caves)
- Support Creepers now become hostile when below half health
- Small Brain Slimes will now stop attacking after 10 hits and grow 1 slime size. Once they are at slime size 3, they will no longer attack animals.
- Reduced the Brain Slime damage per hit by 25%
- Added an attack sound to the Trollager attacks
- Added sound to Festive Creepers throwing tnt attack
- Reduced the Treasure Slime default spawn rate from 20 to 15
- Reduced attack damage from Blazing Juggernaut from 7 to 5
- New config option: Enable/Disable the experimental summon orb item, see section below.
- New config option: Enable/Disable the Summon render overlay
- New config option: Enable/Disable if Traveling Merchants should open doors to enter houses/your base
- New config option: Enable/Disable the Dodo Mycelium conversion ability
- Fixed a crash when the chance for a Tameable Slime was set to 0
- Fixed a crash caused by incorrect usage of EntityDataManager.createKey
- Fixed that a stone Trollager was still able to hit the player
- Fixed that Filch Lizards would cause a single stack item to disappear when stealing
- Fixed that hostile mobs would spawn in the Mushroom Island biome
- Fixed that a Treasure Slime would not copy all item attributes when given an item; resulting in a different item
- Fixed that Mimics would still generate in all dimensions that are considered SurfaceWorld; they only spawn in dimension 0 for now (more config options later)
- Fixed that Baby Spiders had a too high attack range
- Fixed that Baby Spiders would sometimes be invincible
- Fixed that Lily Lurker had incorrect eye height which caused them to get stuck often
- Added Turkish translations thanks to RoCoKo
- Typo fix in config thanks to xbony2
Rustic (0.4.8 --> 0.4.10)
- Fixed not being able to place filled bottles into the culture tank input slot of brewing barrels
Vampirism (2-25-20-34 --> 2-28-23-00)
- Improved grinder and sieve
- Added guide book page
- Added recipes
Added:
Mouse Tweaks by YaLTer
Changes:
Config changes to balance armor mods
Tweaks to Event Spawning
Mods Removed:
Dissolution by Pyrofab

