Reverie Foundry-1.2.zip
What's new
📝 Changelog v1.2
✨ Added
- Complete English translation for FTB quests
- Damage number pop-ups, toggleable via config file
- New traversal tool: Cloudstep Talisman
- Silent Gear catalog
- Structure Compass — now requires experience to locate structures
- Added Spinneret Blueprint template
- Funeral of the Dead Butterfly effect
- Updated Bound Knot material list
- Disabled Opticores' aggressive frustum culling
- Mod updates
- A bunch of stuff I forgot to mention (was it a lot?... I feel like I wrote a lot, but it also doesn't seem like much...)
🐛 Bug Fixes
- Fixed an issue where switching weapons might still apply the previous weapon's affixes
- Fixed an issue with invincibility frames granted by materials
- Fixed the Annihilator not providing critical damage bonus
- Fixed occasional 0x0 startup crash caused by the Malum mod
- Fixed Silent Gear material mixing not treating the first GUI slot material as the primary one
- Fixed the Trinket Bag not consuming when in the offhand
- Some fixes I forgot about (seems like a lot)
⚡ Optimizations
- Improved Structure Compass UI performance
- Optimized and refactored Silent Gear code
🗑️ Deprecated/Removed
- Removed the fix Mixin for Tooltip Overhaul mod
- Removed the counterfeit Tinkers' Smeltery, replaced with Alloy Forgery
💡 Other Changes
- Certain upgrade parts now have stage restrictions
- Adjusted blueprint properties across the board
- Item tooltips now have better visual effects
- Simplified boss summoning ritual recipes
- Swapped the target dummy mod (definitely didn't add Moonlight)
- Converted most Spiritus recipes to Alloy Forgery recipes
- First possible invasion time adjusted to day 15 (i.e., a 15-day grace period)
- Demon Conch now consistently teleports players to the upper Nether
- Disabled Opticores' aggressive frustum culling
- Some changes I forgot about (I forgot whether there were many)
📦 API/Dependency Changes
- Some stuff I forgot ( )
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