File Details
Reverie Foundry-0.9-HotFix.zip
- R
- Jun 11, 2026
- 122.21 MB
- 31
- 1.21.1
- NeoForge
File Name
Reverie Foundry-0.9-Beta.zip
Supported Versions
- 1.21.1
fix neoforged
📝 更新日志 0.9
🖌️ 新增内容
- 为了减少工作量,暂时没有 FTBQuest 的英文翻译,正式版发布后才会进行同步
- 0.9 后面再开始添加七罪与理智相关词条
- 新的护甲前缀
新增七宗罪特质饰品
- 暴怒徽记:暴怒效果伤害加成提升至 20%,获得仇怨纹身层数叠加
- 色欲锁链:叠满玫瑰回复 15% 生命值,免疫流血伤害,负面效果提升至 3 级
- 怠惰挂坠:反击伤害提升至护甲 × 0.75,范围扩大至 2 格,减伤提升至 65%
- 暴食之戒:生命恢复提升至营养 × 2,增益持续 30 秒,获得范围分享效果
- 忧郁之石:解锁奥术烙印 5 层爆发机制,击杀回复 5% 生命值与 200 法力
- 傲慢之冠:神格层数提升至 10 层,暴击率提升至 15%,暴伤加成提升至 20%
- 嫉妒之眼:首次攻击伤害提升至 70%,窃取增益时造成 5% 生命伤害并获得临时生命值
新增药水效果
- 引力锚点:效果同神圣指引,会吸引周遭所有弹射物,但是吸引力更加强劲
新增属性值
- 生命再生 / 生命再生速度:生命再生不会因为治疗加成而获得加成
🛠️ 错误修复
- 修复了魔法手铐不提供最大魔力值的问题
- 回退至旧版本 EMI 以修复部分配方崩溃的问题(BYD)
- 修复了偶发的挖掘橄榄石矿会直接爆出灌注橄榄石的问题
- 修复了感电 debuff 导致雷霆法术伤害错误的问题
- 禁用部分优化项以修复部分光影出现导致的实体隐形问题
- 修复了丝触词条不起作用的问题
- 修复了碲线词条数值错误的问题
- 修复了冠军没有正确施加效果的问题
- 修复了部分词条效果混乱的问题
- 修复了部分配方重复导致部分物品无法制作的问题
- 还有我忘了的修复…
✨ 其他调整
- 重置了寂静装备任务线
- 削弱了灵魂触媒和始源恶意
- 部分融铸炉中的液体将会更容易发生反应
- 为部分材料添加了更多配方
- 重置了主界面 UI(这会不能还有人嫌小了吧)
- 七罪触发更改:
- -45 理智时概率侵蚀而非一定侵蚀,若未进入侵蚀则视为陷入恐慌
- 处于恐慌状态下攻击倍率修正为 0.4~0.8
- 若装备七罪相关饰品(定向侵蚀)则必然触发对应侵蚀
- 未掘宝石不再能重放未掘宝石
- 音爆附带百分比伤害
- 腐蚀词条现在会在即将损坏时保留
- 提高了黑洞法术的伤害
- 树皮减伤至多为 60%
- 止心术结算伤害为吸收伤害的 125%
- 止心术持续时间至多 60 秒
- 凋灵之首法术现在会提供凋零减益
- 呼啸之风现在是瞬发
- 超负荷现在会提供最大生命值减少减益
- 回响打击至多吃到 300% 的法术强度
- 优化了广域采掘镐的挖掘逻辑,现在会正常触发挖掘效果
- 提升了广域采掘镐的耐久度,广域采掘镐现在会根据挖掘方块的数量消耗耐久度
- 回调了幻翼的刷新方式,依旧改成了睡觉才会刷新
- 调整了 EMI 搜索框位置
- 回调了 0.8 版本启用的配方去重优化,这会导致在服务端中出现 #5 的问题
- 还有我忘了的调整…
🧪 实验性调整
- 我忘了
🔌 API 调整
- 很多
📝 Changelog 0.9
🖌️ New Content
- To reduce workload, there is no English translation for FTBQuest for now. It will be added after the official release
- Entries related to the Seven Deadly Sins and Sanity will be added after 0.9
- New armor prefixes
New Accessories with Seven Deadly Sins Traits
- Mark of Wrath: Wrath effect damage bonus increased to 20%; grants stacking Vengeful Tattoo layers
- Chains of Lust: Fully stacked Roses restore 15% HP; immune to bleed damage; negative effect increased to level 3
- Pendant of Sloth: Counterattack damage increased to Armor × 0.75; range expanded to 2 blocks; damage reduction increased to 65%
- Ring of Gluttony: Health regeneration increased to Nutrition × 2; buff duration extended to 30 seconds; gains area sharing effect
- Stone of Melancholy: Unlocks 5-layer Arcane Brand burst mechanism; killing restores 5% HP and 200 mana
- Crown of Pride: Divinity stacks increased to 10; critical chance increased to 15%; critical damage bonus increased to 20%
- Eye of Envy: First attack damage increased to 70%; stealing a buff deals 5% health damage and grants temporary health
New Potion Effect
- Gravity Anchor: Functions similarly to Divine Guidance, attracts all projectiles in the vicinity, but with a stronger pull
New Attribute
- Health Regeneration / Health Regeneration Speed: Health regeneration is not boosted by healing bonuses
🛠️ Bug Fixes
- Fixed an issue where Magic Handcuffs did not provide maximum mana
- Rolled back to an older version of EMI to fix crashes caused by certain recipes (BYD)
- Fixed an occasional issue where mining Olivine Ore directly dropped Infused Olivine
- Fixed an issue where the Shock debuff caused incorrect Thunder spell damage
- Disabled some optimization options to fix entity invisibility caused by certain shaders
- Fixed an issue where the Silk Touch modifier did not work
- Fixed an issue where the Tellurium Line modifier had incorrect values
- Fixed an issue where Champions did not apply effects correctly
- Fixed an issue where some modifiers had混乱 effects
- Fixed an issue where duplicate recipes prevented certain items from being crafted
- Other fixes I forgot to mention…
✨ Other Adjustments
- Reset the Silent Gear questline
- Nerfed Soul Catalyst and Primal Malice
- Some liquids in the Alloyer will now react more easily
- Added more recipes for some materials
- Reset the main menu UI (No one can complain it's too small now, right?)
- Seven Deadly Sins trigger changes:
- At -45 Sanity, corruption is probabilistic instead of guaranteed. If not corrupted, it counts as Panic instead
- While in Panic, attack multiplier is adjusted to 0.4–0.8
- If equipped with a related Seven Deadly Sins accessory (directed corruption), the corresponding corruption is guaranteed
- Unmined Gems can no longer be used to duplicate Unmined Gems
- Sonic Boom now deals percentage damage
- The Corrosion modifier will now be retained when about to break
- Increased the damage of Black Hole spells
- Bark damage reduction is now capped at 60%
- Heartstopping damage calculation now deals 125% of absorbed damage
- Heartstopping duration is now capped at 60 seconds
- Wither Skull spell now applies Wither debuff
- Howling Wind is now instant cast
- Overload now provides a max health reduction debuff
- Echo Strike now scales with at most 300% spell power
- Optimized the mining logic of the Wide Mining Pick; it now triggers mining effects correctly
- Increased the durability of the Wide Mining Pick; it now consumes durability based on the number of blocks mined
- Reverted Phantom spawning mechanics; they now spawn only when the player sleeps
- Adjusted the EMI search box position
- Reverted the recipe deduplication optimization introduced in version 0.8, which causes issue #5 on the server side
- Other adjustments I forgot to mention…
🧪 Experimental Adjustments
- I forgot
🔌 API Adjustments
- Many

