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Requiem Experimental 1.9.0

A modpack that features a lot of lesser known mods and a few known mods.

File Details

Requiem 1.9.0 Experimental-1.5.0.zip

  • R
  • May 23, 2016
  • 582.81 KB
  • 175
  • 1.9

File Name

Requiem 1.9.0 Experimental-1.5.0.zip

Supported Versions

  • 1.9

Added

 

Tomb Many Graves-1.9-1.0.3 - http://minecraft.curseforge.com/projects/tomb-many-graves?gameCategorySlug=mc-mods&projectID=245224

Enderthing-1.9-0.6.6.jar - http://minecraft.curseforge.com/projects/enderthing?gameCategorySlug=mc-mods&projectID=244421

 

Changelog

 

Bagginses

Backported achievements to 1.9

 

Baubles Stuff

New upgrades!

Config Gui.

New config options.

New version check system.

Forge version check system implemented.

A lot of optimisation stuff.

RArmor GUI integration.

New achievements.

Bug fixes.

 

Better Questing

Separated player progression from quest database Fixed item/fluid search box freezing the UI Fixed window resizing breaking item/fluid search results Added watermark to valid search boxes

 

Better Questing - Standard Expansion

Minor fix for scoreboard tasks not displaying client side

 

Building Bricks

Fix crash when using the trowel, fixes #62.

 

Ender Zoo

Owl causes server crash

 

Lightningcraft

Added JEI integration toggling to the config file

Config file now shows default values in the comments

Armor protection values fixed

Bug fixes

Hopefully enough bugs are fixed that I can move on to 1.9.4 builds!

 

LIT

Amended config to stop graves from spawning because of the addition of Tomb Many Graves.

 

Refined Storage

Fixed crafting patterns crashing when item of an input or output no longer exists

Fixed Grid letting the current held item flicker

Fixed Importer / Exporter / External Storage not being able to push or pull out of the other side of a double chest

Converted all inventories in the mod to Forge’s item handler capability system

 

.

Shadow MC

Fix CompatManager

 

Shetifiancore

Fixed crash in object renderer.

 

WIT (What is that)

Added: Food stats to tooltip (only shown when shift is held by default, can be disabled)

Added: Tool stats (harvest speed, max damage) to tooltip (only shown when shift is held by default, can be disabled)

Fixed: Entity health display not rounding to one decimal place as intended.

(API) Added: tileEntity variable to WitBlockInfoEvent

(API) Added: world variable to WitHudInfoEvent