Replication Issues-1.5.zip
What's new
Update v1.5:
- Added matter_value to the rest of Modern Industrialization's steel forms (nugget, tiny dust, double ingot, large plate, curved plate, bolt, ring, block, magnetic rod) and to all 7 drill heads (aluminum, bronze, copper, gold, stainless steel, steel, titanium), each priced at 20x its material's base value (the drill head recipe is always 4 bolts + 2 curved plates + 1 plate + 2 gears + 1 rod = 20 base units)
- Removed matter_value from Industrial Foregoing's Advanced and Supreme Machine Frames (Simple Machine Frame keeps its value)
- Raised Iesnium's matter_value 20x (9/9 metallic/quantum -> 180/180)
- Unified salt onto Modern Industrialization: disabled Mekanism's salt worldgen and redirected its Brine crystallizing recipe to output MI's salt dust instead of its own; disabled Expanded Delight's salt ore worldgen; blacklisted MI's salt ore from FTB Materials' block unification and disabled all of FTB Materials' own salt material forms; removed Mekanism/Expanded Delight/FTB Materials from the c:dusts/salt tag so only MI's salt dust remains; added matter_value to MI's full salt chain (ore, deepslate ore, crushed dust, dust, tiny dust, block)
- Reverted Extended Crafting's Basic/Advanced/Ultimate Crafting Table recipes back to their vanilla ingredients (iron/gold/emerald block) — the earlier change requiring an Avaritia table for each was breaking modpack progression
- Updated Common Capabilities, Cyclops Core, FTB Library, Integrated Crafting/Dynamics/Terminals/Tunnels + Integrated API, JEI, Logistics Networks, Modern Industrialization, More Thermal Evaporation, Replication Addon Tiers, Waystones
- Added AntiBlocksReChiseled, Create: Chipped, Framed Blocks Building Gadgets Support, FramedBlocks, Fusion, MezzConfig, UnChipped
- Added a new fluid, Dissolved Crystal Matrix (thin fluid, tinted to match Avaritia's Crystal Matrix Ingot), craftable in Modern Industrialization's Chemical Reactor from 1x Crystal Matrix Ingot + 9000mb Sulfuric Acid -> 90mb; used as a new Modern Industrialization Assembler recipe for Mekanism's Metallurgic Infuser (360mb Dissolved Crystal Matrix + 2x Netherite Furnace + 1x Osmium Block + 2x Echo Shard + 2x Redstone Block) — an alternate path alongside Mekanism's own native recipe
- Removed the Sculk Crafting Table (tier 1) recipe for Mekanism's Metallurgic Infuser and disabled Mekanism's own native recipe for it — the Modern Industrialization Assembler recipe (Dissolved Crystal Matrix) is now the only way to get it. Crystal Matrix Ingot itself is untouched, still craftable both natively and via the Extended Crafting Basic Table port
- Added Ender IO's Liquid Darkness (1000mb) as an additional Chemical Reactor input for Dissolved Crystal Matrix, alongside the Sulfuric Acid
- Excessive Utilities' Division Sigil (previously uncraftable, structure-loot-only) now also has a 50% chance to appear in each of Deeper & Darker's 5 Ancient Temple chest loot tables (apex, basement, fountain, secret, storage) in The Depths; added a tooltip noting it only drops there; added matter_value (5000 Quantum)
- Removed the Unstable Ingot requirement from the Portal to the Depths' Modern Industrialization Assembler recipe
- Added all 4 of The Depths' biomes (blooming_caverns, deeplands, echoing_forest, overcast_columns) to the c:is_end biome tag, so Excessive Utilities' Division Sigil Inversion Ritual (which checks that tag, not the dimension itself) can now be completed in The Depths instead of requiring the vanilla End
- Moved matter_value off Modern Industrialization's 7 drill heads and onto the assembled drill tools instead — pricing the reusable intermediate component let it be scanned/replicated directly, undercutting the real assembly cost
- Added a new Modern Industrialization Assembler recipe for Torchflower Seeds: 1x Digital Circuit + 1x Wheat Seeds + 1000mb Ender IO Cloud Seed Concentrated
- Replicate Mekanism's base Imaginator recipe now requires Replication Addon Tiers' Advanced Replicator instead of a plain Replicator

