Remnant's Radiance (RWBY)

Have you ever wanted to see the world of RWBY if it got reset? Well, now you can!

File Details

Remant's Radiance.zip

  • R
  • Nov 13, 2025
  • 2.65 MB
  • 14
  • 1.12.2
  • Forge

File Name

Remant's Radiance (WIP modpack).zip

Supported Versions

  • 1.12.2

New mods!

Adventure Mode additions:

Aquaculture 2 - While you explore, you'll discover new kinds of fish! Yippee!

Base Building Mode additions:

Reap Mod - Speeds up early-game production by making it so you don't have to manually plant seeds after harvesting crops!

Just Another Rotten Flesh to Leather Mod - Need to get rid of all that rotten flesh stinking up the place? Well now you can! Turn all that useless rotten flesh into helpful leather! (It's even cow-friendly)

Iron Furnaces - STONE FOR THE MINECOLONISTS [Speeds up early-mid game by reducing smelting time for stone and food.)

Neutral Mod additions

Torchmaster - Reduce the amount of nearby mobs while setting up a temporary camp, or keep your borders clean with this wonderful mod!

CraftTweaker - [Added for... future things >.>]

Baubles - For all your accessory needs!

Trinkets and Baubles - Your accessory needs!

More Overlays - Worried you might not have lit your base properly? Worry no more! A tap of F7 will reveal all those pesky hostile spawn spots!

Removed Mods!

AI Improvement - Conflicted with RWBYM, causing it to crash on world start

Macaw's Paintings - Bloat mod, I just added it because I had most of the other Macaw's mods. Speaking of which...

Macaw's paths and Pavings - Bloat, also risked conflicting with other mods I added/plan to add

Rechiseled - Bloat. That's it, nothing else.

To be added!

New sub-modes!

Is regular adventure not interesting enough? Do you want more things to do while your colonists build homes and work? Fear not, for we have the answer!

Sub-modes are additional mods that will be added that can be toggled on or off depending on what sub-mode you wish to use (Like the Adventure and Base Builder modes!) that work alongside the two main modes.

Planned Sub-modes:

Magical Mania - It is said Remnant used to have magic... well, now we don't have to use the past tense anymore! In this sub-mode Remnant comes to life with magical trinkets, spells, armor, and even hostile mobs!

Zombie Apocalypse - Ah, the classic. The Grimm are just one of two major threats now, as the undead have come for your brains with monstrous mutations and terrifying giants!

Fantastical Fantasy - The stories of old have been brought to life! Face Dragons, trolls, golems, and so much more!