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Remain [Zombie + SCP Apocalypse]

Zombie + SCP Apocalypse Modpack

File Details

Remain v8 HF

  • B
  • Oct 9, 2024
  • 15.66 MB
  • 3.1K
  • 1.20.1
  • Forge

File Name

Remain v8 HF.zip

Supported Versions

  • 1.20.1
[Cool Update]
FORGE IS NOW 47.3.11

 

WIPING ANTIQUE ATLAS DATA IS REQUIRED OTHERWISE IT CRASHES WITH NEW CHUNKS

 

- Added YUNG's Cave Biomes (Forge) (by YUNGNICKYOUNG)
- Added Marbled's Melees [MM] (by MarbledNull)
- Added Game Discs (by Tejty)
- Added Surveyor Map Framework (by sisby-folk)
- Removed Savage Ender Dragon
- Lowered Headshot Damage
- Lowered Monster MobCap to 80
- Added 2 more Quests
- Disabled Security Craft Entity CarryOn Pickup
- Switched Shaders to Insanity Shaders (Fixes Tornado Visibility & Vic's Point Blank Scopes with Shaders)
- Fixed stashing logic to be able to stash oversized stacks (larger than usual max stack size) with right click on them again
- Fixed Villager Trade Menus showing up when looking at Villagers
- Fixed Refined Storage Crafting Grid Texture
- Fixed Enderman Spawns in the End
- Fixed some Quests Typos
- Updated Options.txt
- Updated Mods
 
Marbled's Arsenal [MA]
- All armors can now accept either Steel or Titanium as a repair ingredient (Hazmat and GP-5 armors accept leather)
- Tweaked armor durability/toughness/knockback resistance values
- Moved ALL melees to a Marbled's Melees
- Reworked some recipes (balancing issues)
- Removed Medical variants of combat helmets/helmet gas masks