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Raspberry Flavoured

A modpack focused on exploring, farming & taking things easy... but not too easy!

File Details

Raspberry Flavoured 2.2 Pre-Release 1

  • B
  • Feb 7, 2024
  • 145.30 MB
  • 2.5K
  • 1.19.2
  • Forge

File Name

Raspberry Flavoured-2.2pre1.zip

Supported Versions

  • 1.19.2

DISCLAIMER: THIS UPDATE IS NOT FINALIZED. DO NOT PLAY EXISTING WORLDS USING THIS BUILD (or at least save a copy of them first) OR YOU MAY RUN INTO MAJOR ISSUES IN THE FUTURE.
Additionally, if you do play an existing world, please go to your world's folder and delete the "serverconfig" folder found inside while the game is closed.
This folder is located at "(your RF folder) > minecraft (or .minecraft) > saves > (your world) > serverconfig"
I'd also highly recommend that you make a separate instance if you'd like to play with this build.

Mod List Changes:
- Added: EMI, Geophilic Reforged, Nostalgic Tweaks, Mining Master, Enchantato Loot, Additional Enchantments, Overflowing Bars, Clash, Slotify
- Removed: Geophilic, Easy Anvils, Easy Magic, Jumpy Boats, Create Enchantment Industry, Cosmetic Armour Reworked, Neko's Enchanted Books, Tax Free Levels, Tips, Lucent, True Darkness, Biome Music
- Updated: Embeddium

Resource Pack List Changes:
- Added: Banner Pattern Clarity

Major Changes:
- The experience system has been completely removed
- Enchanting tables have been made inoperable and uncraftable (those who had made one prior to this update will be able to keep it as a purely decorative souvenir)
- Anvils no longer cost any experience to repair, combine or rename equipment, and will repair equipment fully with just one piece of material - in return, anvils can once again become damaged after a lot of uses, and can be repaired by one stage when right-clicked with an iron ingot
The method of obtaining enchantments has changed in its entirety:

- A new workstation known as the Forge is now used to combine together certain catalyst items with amethyst shards in order to create smithing templates
- These smithing templates, unlike their Minecraft 1.20 counterparts, aren't used for upgrades or armour trims, but will rather have a number of enchantments on them that correspond to the catalyst item they were forged with
- Smithing templates can be applied to tools, weapons, armour and other equipment to imbue them with some familiar and some new enchantments, with the level of the enchantments increasing when multiple templates are applied - all templates have JEI/EMI descriptions that explain the enchantments' effects and other details
- Additionally, a unique smithing template - the Weapon Modifier - can be created in a forge and applied to netherite axes or electrum spears to make unique weapons that appeal to different gameplay styles
(Note: Some of the enchantment-bearing smithing templates currently use placeholder textures, but some of the templates that do have textures were graciously made by a few members of the Raspberry Flavoured Discord server :D )
- Diamond equipment has been nerfed in durability, harvest speed, attack damage and protection
- Axes with tool tiers lower than diamond have been slightly nerfed in attack damage, while netherite axes have been slightly buffed
- Shields no longer block 100% of non-projectile damage
- Enchanted equipment can no longer be found in chest loot
- Copper armour has been added
- Cleavers of Beheading now have entirely different mechanics and attacks
The repair materials of certain pieces of equipment have changed:

- Iron and gold armour are now repaired with iron and gold sheets respectively (with the new copper armour also matching this)
- Cleavers of beheading are now repaired with withered bone blocks
- Leather armour is now repaired with leather scraps
- Explorer gear is now repaired with leather
- Enchantments considered too essential such as Unbreaking and Reforming have been made unobtainable

Other Gameplay/Content Changes:
- Tweaked the health values of certain hostile mobs such as zombies and skeletons
- Skeletons will now spawn with melee weapons and occasionally some armour more frequently below Y=0
- Skeletons on the surface can now slightly more frequently spawn with helmets protecting them from sunlight
- Zombies will now occasionally spawn with copper tools and armour below Y=0
- Husks will now occasionally spawn with golden tools
- Drowned will now occasionally spawn with diving helmets and diving boots
- Bats, allays, vexes and creepies are now slightly bigger
- Silver mirrors will now deal big damage to undead mobs
- The aforementioned forge can now be used to create blank runes and also colour them
- Lazurite / lapis lazuli is no longer used in enchanting or found in ore form, and is instead used for decoration and generates in block form in big clusters, similar to the different stone types such as granite
- Lazurite / lapis lazuli now has slabs, stairs and walls, and has 1:1 stonecutter conversion
- Lapis blocks are now used to make note blocks play the 8-bit square wave sound that emerald blocks would normally play
- Cinnabar ore no longer drops a bunch of rough cinnabar, but rather only one, matching other ores (to compensate, crushing cinnabar will yield more redstone than before)
- Small veins of coal ore will now generate in deeper parts of the world
- Diamond ore will now generate in smaller clusters
- Silver ore will now generate more frequently and in slightly bigger clusters
- Rocky dirt will now generate more naturally
- Composters will now spit out more bone meal and organic compost slightly more frequently

Cosmetic/Aesthetic Changes:
- Individual cosmetic armour toggling/hiding has been removed, however you can still use /hidearmor or /showarmor to hide or show all of your armour at once
- True darkness and dynamic lights have been removed for the time being to see how people feel playing without them
- Enchantment glints have been made more contrast-heavy to make the item they're on more easily visible
- The player inventory screen layout has been overhauled (with major technical help from MehVahdJukaar and the original layout having been created by murao.kun)
- RF now uses EMI as its primary recipe and item browser again (with the layout used taking very heavy influence from the one used in Musketeer created by Vazkii)
- RF now has a custom font that aims to be more legible and nicer looking, while not deviating too far from the vanilla font
- Some previously unused and other non-Minecraft-related C418 music will now play as background music or on the title screen
- Background music diversity will now be greater
- 3 new music discs have been added: C418's "Death", "Droopy Likes Your Face" and "Droopy Likes Ricochet"

Fixes/Technical Changes:
- RF's custom foods that leave behind containers when consumed will no longer place the container in a different slot from where the food it came from was, and also won't drop the container on the ground if the player's inventory is full
- Boat jumping has been removed and backpacks have been disabled due to visual and technical issues