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Quaesitum

Expert mode pack with hardcore elements and a staged tech tree. No quest book, designed for longevity.

File Details

Quaesitum-3.0.zip

  • R
  • Nov 10, 2018
  • 18.06 MB
  • 138
  • 1.12.2

File Name

Quaesitum-3.0.zip

Supported Versions

  • 1.12.2

Changelog 3.0

Been focusing on ensuring the base game-loop is playable.
With a ton of help from Victor_4k this is pretty close. There will be bugs, always.
Please use the issue tracker.

Mods:
-Added Project E (Stage 6)
-Added Journey Map
-Added Journey Map Stages
-Added Blur
-Added Fancy block particles

-Removed The Betweenlands (pending integration, focusing on core game loop)
-Removed Thaumcraft (Temporary to fix 3 issues: #38, #29, #21)

Scripts/Configs:
-Disabled Twilight Forests Uncrafting Table. (exploit)
-Disabled all portable fluid tanks. (use trains/carts)
-Removed mod staging on Avaritia to allow users to hold certain quest rewards.
-Fixed some exploits
-Fixed some crafting bugs. (Specifically relating to ingots, blocks and plates)
-Added recipe for Modular power armour that requires Quantum armour.
-Added Avaritia extreme crafting recipe for transmutation table.

Quests:
-Added a Twilight Forest side quest with rewards
-Did a lot of reworking of existing quests

A lot has changed with the quests PLEASE RUN THESE COMMANDS

/bq_admin default load
/bqs_loot default load