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Prominence™ II: Hasturian Era

Lore-rich RPG | Explore the Kingdom of Vaaz with voiced NPCs, along with a new custom Questing System, Custom Gear, Bosses, Talent Tree and more!
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Prominence II RPG v3.1.51hf

File nameProminence II RPG Hasturian Era-v3.1.51hf.zip
Uploader
ElocinDevElocinDev
Uploaded
Jun 19, 2025
Downloads
105.7K
Size
80.1 MB
Mod Loaders
Fabric
File ID
6672006
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

What's new

Prominence II RPG: Hasturian Era

v3.1.51hf - The Oaths of Vengeance and Defiance

This update introduces fixes from the last update (which introduced a LOT of changes), but also introduces two new paladin spellbooks centered around tanking; the Oaths of Vengeance and Defiance.

Hotfix Changes

  • Added Recipe Splitter, a mod made by MMCN that splits packets into multiple chunks, allowing servers running on Velocity or similar proxies to work again with Prominence.

Important Changes

  • The Paladin Oaths. Meet two new spellbooks for Paladins; the Oaths of Defiance and Vengance, meant for Paladin tank builds.
  • Spellbook Upgrade Bug Fixed. The bug where old spells would stay after upgrading to a Tier II or Tier III spell book has been fixed.
  • Many Other Fixes, including the crash related to Sapphire Armor which has been for a long time affecting the pack.

Changes

  • Mythic Upgrades now also spawns geodes to find the gems easier and even farm them.
  • Spellblades was updated, meaning Spell oils and Thesis books are now gone forever! Bye bye!
  • 2 new books that can be found under the Paladin quest with a short info about them.
  • Spellblades now have a unique spell to them instead of repeating spells like Flickering Flame.
  • Made Magebane and Magebreaker a bit better and not just worse alternatives to mageseeker.
  • Magister is now useful for Spellblade users and can get all the Spell enchants (e.g. Sunfire)
  • Fixed Extra RPG Attributes enchants such as Battle Rouse not being exclusive with protection.
  • The new Health & Stamina bars now show Bewitchment things properly (for vampires and such), also fixed display absorption near health.
  • Made Kobolds spawn 10 times less and they can no longer steal items.
  • Fixed log spam from Zenith (Thank you Bagel!)
  • Fixed spells from the base Tier I/II spellbook staying after upgrading to Tier II or III spellbooks.
  • Fixed log spam and possible issues with Entity Model Features [EMF] constantly checking for Bewitchment chests that dont exist.
  • Fixed Sapphire Armor crashing you when fighting certain entities like guardians.
  • Fixed armor formula being much lower than it should be.

Mods

  • Removed TCDCommons API
  • Updated Crash Assistant, Lootr, Dynamic RPG Resource Bars, GeckoLib, Mythic Upgrades, Spellblades and Such, Farmer's Delight Refabricated, LambDynamicLights, Sortilege, Zenith, AzureLib, Moonlight Lib, Modpack Update Checker, Loot Integrations

Credits

  • AlmdudlerKing once again for helping development on this update
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