File Details
Project Overpowered RELEASE 4.6
- R
- Feb 2, 2025
- 2.26 MB
- 996
- 1.12.2
- Forge
File Name
Project Overpowered RELEASE 4.6.zip
Supported Versions
- 1.12.2
. . . PATCH NOTES FOR PROJECT OVERPOWERED 1 - VERSION 4.6 - BIG Update
Mod Changes: -Updated all the mods to latest version
-Added Equivalent Integrations and its library mod
Multiblock Changes: *Timetwisting Clock Tower:
-All black antiblocks were removed and changed for dark matter block (REBUILD YOUR CLOCKTOWERS), this fixes the problem of having invisible antimatter blocks
*Dissolving Chamber:
-The stucture now has an small energy input hatch and all recipes will require power
Multiblock Energy Changes: *(In this update specifically i want to make energy little more significant and important) -Stopwatch energy recipe requires 700FE/t instead of 500FE/t
-Fading matter recipe now requires 500FE/t instead of 200FE/t
-Clay matter recipe also requires to have energy 800FE/t
-Elytra dupe recipe has the same energy consumption as spiritdupe recipe (both set to 500 FE/t)
-Solid experience to fluid experience recipe is gonna require 300 FE/tick
-Refined Generator now produces 20% more energy (from 6mil per tick to 7.5mil per tick)
-All roots flowers will require more energy from 200FE/t to 400FE/t
-Dark matter pedestal requires 350 FE/t instead of 240 FE/t
-Arcane Tablet now needs 200 FE/t instead of 180 FE/t
-Cheat ceremony recipe requires 1200 FE/t instead of 400 FE/t
-All rings now require atleast 250 FE/t instead of 180 FE/t
-Small energy input now holds 10000 FE instead of 4000 FE and accepts up to 1500 FE/t
-Alchemy Table energy consumtion rounded up from 240 FE/t to 250 FE/t
Multiblock Recipe Changes: -Clay matter now uses 3 fading matters instead of 4 and the recipe now takes 60 ticks to finish instead of 80 ticks but you need one extra plastic block
-Removed the 80% chance for recipe success while crafting the machine case, the recipe will now have 100% success rate but will take 30 ticks instead of 20 ticks
-Made Starshard less tedious to craft now needing 4 fading matter instead of 6
-XP bottle recipe now takes 20 ticks instead of 30 ticks
-Dandelifeon recipe now takes only 60 ticks instead of 80 ticks
-Diva charm recipe time lowered from 80 ticks to 60 ticks
-Fixed batwing having wrong recipe time, now 60 ticks not 40 ticks
-Starshard recipe was lowered to 60 ticks intead of 80 ticks
-Lowered fading matter recipe time from 8 ticks to 6 ticks
-Watch of Flowing time recipe time lowered from 100 ticKs to 80 ticks
-All dupe recipe have unified recipe time of 40 ticks
-Omega star recipe was reverted back from 50 ticks to original 60 ticks
-Weather Manipulator recipe tweaked from 150 ticks to 120 ticks
-Monolith of reversing buffalo and eagle eggs set to unified recipe time of 60 ticks
Graphical Updates: -Reworked the main curseforge page
-Changed the main menu and logo of the modpack
-All items from SimpleDusts had their apperance changed to be more plain and fit minecraft textures better (mod got updated)
-Updated texture and content of the Welcome to Project Overpowered Book
-Removed some old/unused graphics from the files to make the overall file bit lighter
Item Changes: -Made storm shot and other types of shots obtainable
-All vanilla tools have warning that they are disabled
-Transmutation generator was completelly removed because of balancing issues
General Recipe Changes: -All dust recipes were made shapeless
-Compleatelly removed the machine controller from modular machinery portal recipe, its now crafted in runic altar
-Grains of Infinity now include diamond dust instead of flux dust, making it easier to automate
-Clay recipe now gives 4 clay instead of 3
-Normal fluid input hatch no longer has elementium bucket in his recipe, instead it has Ender IO fluid tank and EMC value
-Transmutation chamber now has a custom recipe inside the Fusion Forge, the recipe requires 1000 FE/t and takes 100 ticks
Mining Dimension Tweaks: -Clay ore is now more common and spawns between levels of 30 minX and 50 maxX
-Sticky ore/Slime ore is now set to 30 minX and 50 maxX as well
-Fixed Draconium Ore now properly naturally generates in mining dimension in levels 10 minX to 45 maxX
Quest Changes: -EVERY SINGLE QUEST WAS CHECKED FOR SPELLING MISTAKES USING AI AND THEN WAS REWRITTEN AND REPHRASED BY ME Manually rewrited about 90+ quests and all quests now include proper sentences, fixed more then 50 spelling errors.
-Added missing comms, periods and apostrophes to form nice full sentences and reformat the quests
-Changed botania chapter layout and moved the machine controller quest
-Added new Equivalent Integration quests to Project E Chapter
-Updating information on machine prints in the shop
-Removed the living axe as a starter item now replaced with custom tinkers tool
-Removed the custom mod introduction quest
-Removed all guide books as quest rewards except runic tablet
-Removed slime ingot reward from IF questline, the mobslaughter quest now requires only the machine to be crafted
-All of the first infromation quests are now set to optional
-All checkmark quests (except the first 3 introduction ones) have disabled toast (compleate notification)
-Many quests that were missing proper explanations had them updated (most notably vibration chamber or crystal growth accelerator or the harvest rod from reliquary)
-Totemics totem quest has the oak wood block set to oredict
-Pams harvest craft food types no longer require a checkmark to be clicked to unlock them
-All quests now have uppercased character names
EndGame challanges Rework: -Removed all SBC rewards for End Game Challanges
-Second and third quest of the first chapter changed
-First Extra Utilities Quest Changed
-Altered the second botania quest
-Roots quest chapter now has different first and second quest
-All totemic quests were changed
-All Chickens quests were changed
-All industrial foregoing quests changed
-All Draconic Evolution quests changed
JEI Changes: -Added the information on how to first obtain Eye of the Storm
-All JEI descriptions were checked for grammar errors
Shop Changes: -Alchemical crate was nerfed, the chance for the best matter lowered from 8% to about 5%
-Hostile mob crate was altered, nether star chance was set to 3% instead of 2%, but other the overall chance for low tier items was upped
. . .