promotional bannermobile promotional banner

Project Overpowered - Skyblock

Start with nothing and get everything!
Back to Files

Project Overpowered RELEASE 4.6

File nameProject Overpowered RELEASE 4.6.zip
Uploader
SimplyBlizzSimplyBlizz
Uploaded
Feb 2, 2025
Downloads
1.0K
Size
2.3 MB
Mod Loaders
Forge
File ID
6149877
Type
R
Release
Supported game versions
  • 1.12.2

What's new

. . . PATCH NOTES FOR PROJECT OVERPOWERED 1 - VERSION 4.6 - BIG Update

Mod Changes: -Updated all the mods to latest version

-Added Equivalent Integrations and its library mod

Multiblock Changes: *Timetwisting Clock Tower:

-All black antiblocks were removed and changed for dark matter block (REBUILD YOUR CLOCKTOWERS), this fixes the problem of having invisible antimatter blocks

*Dissolving Chamber:

-The stucture now has an small energy input hatch and all recipes will require power

Multiblock Energy Changes: *(In this update specifically i want to make energy little more significant and important) -Stopwatch energy recipe requires 700FE/t instead of 500FE/t

-Fading matter recipe now requires 500FE/t instead of 200FE/t

-Clay matter recipe also requires to have energy 800FE/t

-Elytra dupe recipe has the same energy consumption as spiritdupe recipe (both set to 500 FE/t)

-Solid experience to fluid experience recipe is gonna require 300 FE/tick

-Refined Generator now produces 20% more energy (from 6mil per tick to 7.5mil per tick)

-All roots flowers will require more energy from 200FE/t to 400FE/t

-Dark matter pedestal requires 350 FE/t instead of 240 FE/t

-Arcane Tablet now needs 200 FE/t instead of 180 FE/t

-Cheat ceremony recipe requires 1200 FE/t instead of 400 FE/t

-All rings now require atleast 250 FE/t instead of 180 FE/t

-Small energy input now holds 10000 FE instead of 4000 FE and accepts up to 1500 FE/t

-Alchemy Table energy consumtion rounded up from 240 FE/t to 250 FE/t

Multiblock Recipe Changes: -Clay matter now uses 3 fading matters instead of 4 and the recipe now takes 60 ticks to finish instead of 80 ticks but you need one extra plastic block

-Removed the 80% chance for recipe success while crafting the machine case, the recipe will now have 100% success rate but will take 30 ticks instead of 20 ticks

-Made Starshard less tedious to craft now needing 4 fading matter instead of 6

-XP bottle recipe now takes 20 ticks instead of 30 ticks

-Dandelifeon recipe now takes only 60 ticks instead of 80 ticks

-Diva charm recipe time lowered from 80 ticks to 60 ticks

-Fixed batwing having wrong recipe time, now 60 ticks not 40 ticks

-Starshard recipe was lowered to 60 ticks intead of 80 ticks

-Lowered fading matter recipe time from 8 ticks to 6 ticks

-Watch of Flowing time recipe time lowered from 100 ticKs to 80 ticks

-All dupe recipe have unified recipe time of 40 ticks

-Omega star recipe was reverted back from 50 ticks to original 60 ticks

-Weather Manipulator recipe tweaked from 150 ticks to 120 ticks

-Monolith of reversing buffalo and eagle eggs set to unified recipe time of 60 ticks

Graphical Updates: -Reworked the main curseforge page

-Changed the main menu and logo of the modpack

-All items from SimpleDusts had their apperance changed to be more plain and fit minecraft textures better (mod got updated)

-Updated texture and content of the Welcome to Project Overpowered Book

-Removed some old/unused graphics from the files to make the overall file bit lighter

Item Changes: -Made storm shot and other types of shots obtainable

-All vanilla tools have warning that they are disabled

-Transmutation generator was completelly removed because of balancing issues

General Recipe Changes: -All dust recipes were made shapeless

-Compleatelly removed the machine controller from modular machinery portal recipe, its now crafted in runic altar

-Grains of Infinity now include diamond dust instead of flux dust, making it easier to automate

-Clay recipe now gives 4 clay instead of 3

-Normal fluid input hatch no longer has elementium bucket in his recipe, instead it has Ender IO fluid tank and EMC value

-Transmutation chamber now has a custom recipe inside the Fusion Forge, the recipe requires 1000 FE/t and takes 100 ticks

Mining Dimension Tweaks: -Clay ore is now more common and spawns between levels of 30 minX and 50 maxX

-Sticky ore/Slime ore is now set to 30 minX and 50 maxX as well

-Fixed Draconium Ore now properly naturally generates in mining dimension in levels 10 minX to 45 maxX

Quest Changes: -EVERY SINGLE QUEST WAS CHECKED FOR SPELLING MISTAKES USING AI AND THEN WAS REWRITTEN AND REPHRASED BY ME Manually rewrited about 90+ quests and all quests now include proper sentences, fixed more then 50 spelling errors.

-Added missing comms, periods and apostrophes to form nice full sentences and reformat the quests

-Changed botania chapter layout and moved the machine controller quest

-Added new Equivalent Integration quests to Project E Chapter

-Updating information on machine prints in the shop

-Removed the living axe as a starter item now replaced with custom tinkers tool

-Removed the custom mod introduction quest

-Removed all guide books as quest rewards except runic tablet

-Removed slime ingot reward from IF questline, the mobslaughter quest now requires only the machine to be crafted

-All of the first infromation quests are now set to optional

-All checkmark quests (except the first 3 introduction ones) have disabled toast (compleate notification)

-Many quests that were missing proper explanations had them updated (most notably vibration chamber or crystal growth accelerator or the harvest rod from reliquary)

-Totemics totem quest has the oak wood block set to oredict

-Pams harvest craft food types no longer require a checkmark to be clicked to unlock them

-All quests now have uppercased character names

EndGame challanges Rework: -Removed all SBC rewards for End Game Challanges

-Second and third quest of the first chapter changed

-First Extra Utilities Quest Changed

-Altered the second botania quest

-Roots quest chapter now has different first and second quest

-All totemic quests were changed

-All Chickens quests were changed

-All industrial foregoing quests changed

-All Draconic Evolution quests changed

JEI Changes: -Added the information on how to first obtain Eye of the Storm

-All JEI descriptions were checked for grammar errors

Shop Changes: -Alchemical crate was nerfed, the chance for the best matter lowered from 8% to about 5%

-Hostile mob crate was altered, nether star chance was set to 3% instead of 2%, but other the overall chance for low tier items was upped

. . .

Type
Name
Game Versions
Mod Loaders
Size
Downloads
Uploaded