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File Details

Project Overpowered RELEASE 4.6

  • R
  • Feb 2, 2025
  • 2.26 MB
  • 996
  • 1.12.2
  • Forge

File Name

Project Overpowered RELEASE 4.6.zip

Supported Versions

  • 1.12.2

. . . PATCH NOTES FOR PROJECT OVERPOWERED 1 - VERSION 4.6 - BIG Update

Mod Changes: -Updated all the mods to latest version

-Added Equivalent Integrations and its library mod

Multiblock Changes: *Timetwisting Clock Tower:

-All black antiblocks were removed and changed for dark matter block (REBUILD YOUR CLOCKTOWERS), this fixes the problem of having invisible antimatter blocks

*Dissolving Chamber:

-The stucture now has an small energy input hatch and all recipes will require power

Multiblock Energy Changes: *(In this update specifically i want to make energy little more significant and important) -Stopwatch energy recipe requires 700FE/t instead of 500FE/t

-Fading matter recipe now requires 500FE/t instead of 200FE/t

-Clay matter recipe also requires to have energy 800FE/t

-Elytra dupe recipe has the same energy consumption as spiritdupe recipe (both set to 500 FE/t)

-Solid experience to fluid experience recipe is gonna require 300 FE/tick

-Refined Generator now produces 20% more energy (from 6mil per tick to 7.5mil per tick)

-All roots flowers will require more energy from 200FE/t to 400FE/t

-Dark matter pedestal requires 350 FE/t instead of 240 FE/t

-Arcane Tablet now needs 200 FE/t instead of 180 FE/t

-Cheat ceremony recipe requires 1200 FE/t instead of 400 FE/t

-All rings now require atleast 250 FE/t instead of 180 FE/t

-Small energy input now holds 10000 FE instead of 4000 FE and accepts up to 1500 FE/t

-Alchemy Table energy consumtion rounded up from 240 FE/t to 250 FE/t

Multiblock Recipe Changes: -Clay matter now uses 3 fading matters instead of 4 and the recipe now takes 60 ticks to finish instead of 80 ticks but you need one extra plastic block

-Removed the 80% chance for recipe success while crafting the machine case, the recipe will now have 100% success rate but will take 30 ticks instead of 20 ticks

-Made Starshard less tedious to craft now needing 4 fading matter instead of 6

-XP bottle recipe now takes 20 ticks instead of 30 ticks

-Dandelifeon recipe now takes only 60 ticks instead of 80 ticks

-Diva charm recipe time lowered from 80 ticks to 60 ticks

-Fixed batwing having wrong recipe time, now 60 ticks not 40 ticks

-Starshard recipe was lowered to 60 ticks intead of 80 ticks

-Lowered fading matter recipe time from 8 ticks to 6 ticks

-Watch of Flowing time recipe time lowered from 100 ticKs to 80 ticks

-All dupe recipe have unified recipe time of 40 ticks

-Omega star recipe was reverted back from 50 ticks to original 60 ticks

-Weather Manipulator recipe tweaked from 150 ticks to 120 ticks

-Monolith of reversing buffalo and eagle eggs set to unified recipe time of 60 ticks

Graphical Updates: -Reworked the main curseforge page

-Changed the main menu and logo of the modpack

-All items from SimpleDusts had their apperance changed to be more plain and fit minecraft textures better (mod got updated)

-Updated texture and content of the Welcome to Project Overpowered Book

-Removed some old/unused graphics from the files to make the overall file bit lighter

Item Changes: -Made storm shot and other types of shots obtainable

-All vanilla tools have warning that they are disabled

-Transmutation generator was completelly removed because of balancing issues

General Recipe Changes: -All dust recipes were made shapeless

-Compleatelly removed the machine controller from modular machinery portal recipe, its now crafted in runic altar

-Grains of Infinity now include diamond dust instead of flux dust, making it easier to automate

-Clay recipe now gives 4 clay instead of 3

-Normal fluid input hatch no longer has elementium bucket in his recipe, instead it has Ender IO fluid tank and EMC value

-Transmutation chamber now has a custom recipe inside the Fusion Forge, the recipe requires 1000 FE/t and takes 100 ticks

Mining Dimension Tweaks: -Clay ore is now more common and spawns between levels of 30 minX and 50 maxX

-Sticky ore/Slime ore is now set to 30 minX and 50 maxX as well

-Fixed Draconium Ore now properly naturally generates in mining dimension in levels 10 minX to 45 maxX

Quest Changes: -EVERY SINGLE QUEST WAS CHECKED FOR SPELLING MISTAKES USING AI AND THEN WAS REWRITTEN AND REPHRASED BY ME Manually rewrited about 90+ quests and all quests now include proper sentences, fixed more then 50 spelling errors.

-Added missing comms, periods and apostrophes to form nice full sentences and reformat the quests

-Changed botania chapter layout and moved the machine controller quest

-Added new Equivalent Integration quests to Project E Chapter

-Updating information on machine prints in the shop

-Removed the living axe as a starter item now replaced with custom tinkers tool

-Removed the custom mod introduction quest

-Removed all guide books as quest rewards except runic tablet

-Removed slime ingot reward from IF questline, the mobslaughter quest now requires only the machine to be crafted

-All of the first infromation quests are now set to optional

-All checkmark quests (except the first 3 introduction ones) have disabled toast (compleate notification)

-Many quests that were missing proper explanations had them updated (most notably vibration chamber or crystal growth accelerator or the harvest rod from reliquary)

-Totemics totem quest has the oak wood block set to oredict

-Pams harvest craft food types no longer require a checkmark to be clicked to unlock them

-All quests now have uppercased character names

EndGame challanges Rework: -Removed all SBC rewards for End Game Challanges

-Second and third quest of the first chapter changed

-First Extra Utilities Quest Changed

-Altered the second botania quest

-Roots quest chapter now has different first and second quest

-All totemic quests were changed

-All Chickens quests were changed

-All industrial foregoing quests changed

-All Draconic Evolution quests changed

JEI Changes: -Added the information on how to first obtain Eye of the Storm

-All JEI descriptions were checked for grammar errors

Shop Changes: -Alchemical crate was nerfed, the chance for the best matter lowered from 8% to about 5%

-Hostile mob crate was altered, nether star chance was set to 3% instead of 2%, but other the overall chance for low tier items was upped

. . .