Project Infinity 0.1

Project Infinity is a versatile modpack that takes you on a journey through technology, magic, and the cosmos. Build compact automation or colossal factories, craft custom multiblocks, and tackle an ambitious endgame — endless ways to shape your adventure.

File Details

Project Infinity 0.1-0.0.50.0.zip

  • R
  • Jun 16, 2026
  • 15.71 MB
  • 2.5K
  • 1.20.1
  • Forge

File Name

Project Infinity 0.1-0.0.50.0.zip

Supported Versions

  • 1.20.1
Version 0.0.50.0
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- Mod Info:
  - Updated some mods
  - JustDireThings got updated a lot and fixed a lot of bugs and crashes
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- Mods added:
  - Blood Magic AE2 Addition
  - CC:Tweaked (+ Advanced Peripherals)
  - Reliable Replacer (so you dont have to change all clear glass blocks)
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- Mods Changed:
  - AppliedE removed and added a fork from me to fix TPS lag
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- Mods removed:
  - Incendium
    -This will make the nether unable to be loaded the first you enter the world, follow the instructions in chat.
  - Compact Expansion
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- Mod INFO:
  - mods getting removed in 0.0.51.0:
    - YTones (its discontinued, replaced with BetterBlockZ)
    - Tinkers Construct and all addons
    - Extreme/ Big Reactors
    - Chemlib and Alchemistry
    - Occultism
    - Mekanism Advanced Generators
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- Recipe changes and fixes:
  - changed ATM seed to use any ATM ore
  - changed Inf 5 recipe so you can generate more at once
  - added new Nuclearcraft Fission Reactor to the Multibuilder Tool (thx to pls! you are crazy)
  - small change to hellforged recipe in multi compactor
  - fixed knight metal block not craftable
  - added new recipe for some JDT items and upgrades
  - added a JustDireThings Questline
  - added recipe for Blood Generator (Tier 6 Table. Dont hate me)
  - added recipe for BMAddon items
  - changed recipe for logisticsnetworks:mekanism_chemical_upgrade
  - changed creative_chemical_tank recipe to use a full tank and not the half
  - added ATM ores to the ultimate miner (void miner) with a 0.025%
  - small Botanical Machinery quest tooltip change (thx to ratnu)
  - changed some energy values for mekanism machines
  - changed upgrade_module_stack recipe to use infinity 7 and not 12
  - TigerChin said the Gas Burning Generator is unnerfed. I changed it and nerfed it all the way (hate him not me)
  - added mekanism 18x18 boiler to MBTool
  - changed recipe for catalyst_mana_infinity
  - added slimeball into earthslime in a Nuclearcraft melter
  - added mekanism fluorite gem to sieve and auto sieve
  - removed data models:
    - spirit guide
    - restless spirit
    - corpse maggot
    - glutton fish
    - wraith
    - kobold
    - stable ice core
    - winter wolf
    - yeti
    - carminite golem
    - raven
    - towerwood borer
    - deepling warlock
    - stalker
    - fire beetle
    - helmet crab
        - use all your predictions!!!!!!
  - fixed prediciton recipes
  - changed config for soulstone. max 1 enchant. no upgrade
  - added a recipe for hellforged parts (any silentgems ore 344064 for 2%)
  - charcoal and covalence dust got EMC (thx to Jason)
  - reorganized and added descriptions to functional storage quests (thx to Aquadin)
  - fix and improve Woot Quests (thx to SoyWater)
  - philosophers_stone got EMC value (thx to Jason)
  - changed some values for fire attuned T1 recipes (thx to ratnu)
  - added new recipe for liquid_sculk_matter (thx to Jason)
  - added recipe for compact_industrial_turbine (generating 83MFE/t at max)
  - added Masterful Machinery quests (thx to Aquadin)
  - Coal, Coal Blocks and Nether starts are not getting
  - removed awakened_supremium_essence recipe from the multi compactor (thx to RxDnz)
  - changed dragonsteel recipe netherite scrap to 'common_ore_library:scrap_dust'
  - changed enderium ingot recipe from diamond dust to diamond gem
  - removed magma anvil recipe
  - fixed abyssal ingot not working in the alloyer (thx to Reninsane)
  - changed chaos guradian data model to need 1; 25000; 30000 and 32767 data for level up.
  - changed wireless_transceiver recipe
  - add projecte:rm_morning_star AOE blacklist, also add a command to disable AOE completely per player (thx to MiniMaxi)
  - added a extra data model uncrafter (thx to MiniMaxi) (use the model on a grindstone)
  - added tooltip for ancient ice (thx to MiniMaxi)
  - changed naquadah ore weight from 1 to 2
  - fixed harbinger gateway
  - added a tooltip for Inf 9 research in GuideMe (thx to grinchfan22)
  - added draconium_ore to the ultimate miner with 1.0 weight
  - changed spawnchace for ATM ores. use crafting recipes
  - changed recipe for repair_talisman and soulstone
  - cant enchant ae2:annihilation_plane anymore
  - added pressure chamber to Multibuilder tool
  - added a new multiblock
    - resource foundry
  - added a Super Compressed Titanic Item Port (16384 items each slot)
  - added a recipe for JustDireThings guide book
  - changed Inf 10 recipe
    - added Fire, Water, Earth and Air Ingot to create the new Element Ingot for the Powah Recipe
  - changed Inf 11 Recipes!
    - you need to BlockSwap Inf 10 Block to Overworld, Nether and End. And dont forget to sieve (Auto Sieve ONLY!) the Unfiltered Infinity 11 Block to get Inf 11 ingot
  - Masterful Machinery Controller recipes dont need elementium anymore. they need manasteel
  - added a endgame item to get 300k draconium ingots inside the infinity crucible
  - changed NCN 5x5 reactor in the MBTool
  - added recipe for soulstone_cobble (thx to Jason)
  - reshuffled the FancyMenu Homescreen (big thanks to MiniMaxi!!!)
  - changed infinity block computation power from 40 to 52
    - means you need 8 infinity blocks for the infinity 9 research
  - changed all multiblocks to use ae2:quartz_glass and not tconstruct:clear_glass
  - disabled YTones recipes!
  - /eap give_infinity_disks is disabled because buggy!
  - re-added compact machines large, giant, maximum (thx to grinchfan22)
  - changed recipe for Long-tier creative storage cell
    - removed recipe for devourer of cosmic silence
  - changed recipes for Packaged Crafter Tables to use the normal tables and not the Auto tables
  - added Antimatter Protomolecular Transmutator Mekanism Tier 3 (APT) in MBTool
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- Mod changes and fixes:
  - Void Miner Rubetine will tell you that it does not accept any modifiers
  - Changed Voidminer JEI Tab (if you are colorblind enable the config in void-miner.json5 "COLOR_BLIND_PERCENT")
  - for Masterful Machinery multiblocks you can place any port on any other port place
  - Masterful Machinery dynamiclly changes the height for the MM Structure JEI Tab
  - EvolvedMekanism tier installer works for alloyer machines
  - EvolvedMekanism APT Multiblock got a new "Tier"
    - Superheated Element Mk1 got a recipe change. its way easier. It gives you 25% speed
    - Superheated Element Mk2 is giving you 250% speed! But got a hard recipe