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A magic focused automation pack inspired by Satisfactory and Factorio

Description

IMPORTANT:

Currently I'm working on remaking the pack in 1.20.1 Based off of Theurgy. Embers, Malum, and Ars Nouveau. There won't be any updates to the 1.18.2 version, and the two versions will be very different.

 

Mechanized Magic is a modpack heavily inspired by games like Satisfactory and Factorio. It is currently planned to have 5 "stages" (In which you have to think through automation challenges to get to the next stage) with only 1 stage being finished as of now and being distributed here for early play testing. Mechanized Magic is not meant to be a random kitchen sink pack made in 5 minutes, but a fully realized game using minecraft as an engine. (Hopefully and eventually) To get started check out the field magi-tech's guide in game.

Notable mods

Malum

Create

Occultism

Ars Nouveau

Spirit

Runecraft

Planned features
A fully fleshed out research system

continued progression

alternate recipes

Big Note: In it's current state Mechanized Magic is kind of like an expert pack in that to you should go in knowing the Malum mod, the Occultism mod, Vanilla redstone, and Create. There is documentation but I'm not sure how good/complete it is and what further editing it requires. Also recommended ram is 6GB.

Discord: https://discord.gg/4s26efrCzQ 

0.1.0 Trailer: https://youtu.be/66V8WXdEJ0E