premium banner
Highly inspired by Terraria, defeat bosses to progress thanks to a unique progression system. Combat, adventure and RPG oriented modpack, a lot of custom content.

Description

 

 

 

Prodigium Reforged is a progression-driven RPG heavily inspired by Terraria.

Defeat bosses to unlock new ores, new monsters and new NPCs. Become stronger and watch the world growing with you as well. No automation, no tech just exploration, combat and a lot of loot to progress.

 This is not a modpack where mods have been randomly dropped in the mod folder. A lot of work has been put into almost every config file of mods, javascripts, scripts, custom datapack, structures and a lot more so the pack can feel unique and smooth.

 

 If you're looking to rent a server, I can honestly recommend Minestrator, european based hosting that has honest prices with good performance, click here for 10% off.

 

Combat & Classes update has dropped!

Last update

progression

 

📖Three chapters. One descent.
Each quest chapter sharpens the difficulty. Defeat bosses in a specific order to progress and change the world around you.

 

 

 

⚔️Prepare yourself.
Gear up
before every fight. Grind for unique accessories. Spend points across your Skill Tree. Bosses are made to be challenging. Each time you defeat a boss, the difficulty scales.

 


🪙Treasure Bags.
39 bosses. 39 treasure bags. Each one holds loot you won't find anywhere else.



 

🌍The world is shaped by the player.
Bosses don't just drop bags. New ores start generating. New mobs invade biomes. Even in late game, you'll be heading back into your mines.

 

 

🏠Unlock NPCs.
Build a proper home with the right furniture and NPCs will move in. 11 available now with more on the way.

 

 

Choose a path

Every class has its own gear, weapons, and armor sets with set bonuses written exclusively for Prodigium Reforged.
Every class branches into a custom-built skill tree, hand-written passives tied to your progression.

 

skill tree

Then choose your class

Melee

                                                          

🗡️Berserker
       
Pure melee damage. Reckless, fast, lethal, your own health bar is just another resource.

Two example armor effects :
Phoenix Embrace : channel rage as your health drops; at 20% HP, Phoenix Rage IV unlocks.
Crystallized Blood : stack Bloody Strength on every hit you deal, Bloody Skin on every hit you take.

 

🛡️Crusader
High defense with support abilities.
 Stand your ground. Soak the hits, and protect your allies.

Crusader Aura : project Crusader Protection to every ally within 12 blocks, every second.
Plated Valkyrie : heal back 15% of every hit you take; below 25% HP, your defense doubles.

 

Ranged

 

🏹Archer
Bow at range, pets in melee. You command the line, your pets fight while your arrows do the work.

Hunter : every arrow lands a Hunter's Mark; double-mark a target and Hunter Readiness fires.
Ranger Mind : your pets gain Cozyness near you with 5 or +, the buff loops back to you.

 

🎯Gunner
High ranged dps. Powder over arrows. Pistols, shotguns, snipers, gatlings. Pick your tool.

Leviathan Call : every firearm type gets its own buff. Pistols, shotguns, snipers, gatlings, each plays its own bonus.
Frost : every hit has a chance to chill enemies, and a slim shot at freezing them outright.

 

 

Mage

 

🔮Wizard
Pure ranged magic. Choose your schools, pick your element, master your spell rotation.

Wizard Ignitium : tank damage to charge it. At 80, Ignitium Protection. Take more, go Overcharged.
Skyjade's Knowledge : After spending 250 mana, gain the Skyjade's Strength effect.

 

 

Cleric
The team's spine. Heals, buffs, blessings, the difference between a wipe and a clear

Sun's Light : Casting a Holy Spell on an ally grants them additional defensive effects
Nether Embrace : Using a Holy Spell on an ally grants them Fire Resistance and Nether Reinforcement

 

 

 

 

exploration

🗺️Brand new world
Hundreds of new biomes
from Terralith, Regions Unexplored, and smaller mods stitched together.
The Aether is the only dimension added to not bloat the pack.

🏛️Exploration focused on Dungeons.
Simple watchtowers, sprawling palaces, custom dungeons built for this pack. Mod content actually feels integrated, not bolted on.

 

🎒 Terraria's accessories and more.
Trinkets with some custom made for the pack that stack with your class, hidden in dungeons, sealed in boss bags, crafted or dropped by mobs.

✔️ The way to get to the end has been changed too! You need to find 12 new eyes that are dropped by bosses or by exploring!

✔️ Secondary quest lines made to encourage the player to explore.

 

dungeon 

 

Let's not forget about :

✔️ Gates with waves of mobs that you have to defeat for custom loot tables rewards.

✔️Rework of the melee system thanks to Better Combat and of the ranged combat through projectile damage!

✔️ The questing system even have secondary quests.

✔️ Base building : a ton of new decoration mods with a quest line to help you discover some of them !

✔️ Farming : so many new plants and trees to grow and even a special meat eating plant.

✔️ Cooking :  dozens of new food and beverage to make for powerful buffs.

✔️ You won't find any automation or technology in this modpack.

✔️ Shaders !

✔️ And much much more...

 Custom dungeon

 

Next update and credits :

Next update :

Master Mode rework

 

Credits :

Credits for the mods & ressource pack can be found in the "Relations" tab, big thanks to all of those modders that make this pack possible.

Sobobble - For the npc's skins

aotV - Made some really cool structures

Lykrast, Stirdrem, Starborne_illness, RamenNoodlesGuy, Kav94 and Zaracotic - For insanely good textures, huge thanks.

Minecraft version : 1.20.1(forge)        mods : 357      Discord       Wiki