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Pokepaff

A Cobblemon-based modpack focused on exploration, Pokémon capture, crafting progression, and server-driven quest gameplay.

File Details

Poképaff 1.0.0.zip

  • R
  • Feb 22, 2026
  • 5.66 MB
  • 25
  • 1.21.1
  • Fabric

File Name

Poképaff 1.0.0.zip

Supported Versions

  • 1.21.1

📦 Modpack Update – v1.0.0

⚖️ Balance & Difficulty

  • Reworked Pokémon level scaling across the world

  • Wild Pokémon levels now scale more consistently with player progression

  • Pokémon will gradually reach higher levels as players explore further from spawn

  • Targeted progression: Wild Pokémon approach ~Lv.60 around 10,000 blocks from spawn

  • Reduced early-game difficulty spikes in mid-tier biomes (e.g. Swamps)

  • Adjusted Nether and End level ranges for smoother late-game progression

  • Improved cave/depth scaling to make underground exploration more challenging but fair

  • Party scaling variance reduced for more stable encounters

  • Slight global difficulty increase for a more engaging experience


🌍 World Progression

  • Distance-based level scaling has been refined

  • Biome and structure level limits adjusted for better exploration flow

  • Evolution stage respect improved to prevent unrealistic early high-stage spawns

  • Early-game Pokémon (e.g. Caterpie) now have restricted level ranges


🛠️ Server & Gameplay

  • Spawn system prepared for improved progression balance

  • Compatibility improvements across scaling systems

  • General performance and stability tweaks


📈 Quality of Life

  • Encounter difficulty is now more predictable

  • Late-game areas provide more rewarding challenges

  • Exploration is now meaningfully tied to progression


This update focuses on creating a smoother difficulty curve and a more rewarding exploration experience while keeping the game slightly more challenging overall.


If you want, I can make:

  • a shorter version

  • a more “hardcore” sounding one

  • or a player-friendly casual tone.