File Details
plastek 2-v1.25.zip
- R
- Feb 25, 2025
- 9.85 MB
- 143
- 1.20.1
- Forge
File Name
plastek 2-v1.25.zip
Supported Versions
- 1.20.1
BUILD NOTES
IMPORTANT UPDATE - This build fixes several gated items, and adjusts the overall mob difficulty slightly. If you're an existing player see the last change below for how to update your age to the correct difficulty, otherwise it will take affect when you select your next age reward, no big deal! A community quest series was added to help manage Productive Bees, using a community members provided code. Several other changes and mod updates are below:
ADD MODS
- modular-routers-12.1.1+mc1.20.1
- morejs-forge-1.20.1-0.10.0
- Super Factory Manager (SFM)-MC1.20.1-4.20.0
UPDATE MODS
- resourcefulconfig-forge-1.20.1-2.1.3
- supplementaries-1.20-3.1.18
- the_bumblezone-7.5.15+1.20.1-forge
- sophisticatedbackpacks-1.20.1-3.23.5.1205
- SereneSeasons-forge-1.20.1-9.1.0.1
- MysticalAgriculture-1.20.1-7.0.17
- moonlight-1.20-2.13.70-forge
- connectivity-1.20.1-7.1
- waystones-forge-1.20.1-14.1.10
- structureessentials-1.20.1-4.3
- sophisticatedcore-1.20.1-1.2.20.894
- mowziesmobs-1.7.1
- balm-forge-1.20.1-7.3.18-all
- AEInfinityBooster-1.20.1-1.0.0+47
CHANGES
- change infused alloy to use osmium ingot
- change basic control circuit to use control chip
- remove several dust recipes to force tinkers/induction smelter
- adjust recipe for hyperbox to be created through the infusion altar.
- update recipe for blank module and blank upgrade from modular routers
- trinkets and artifacts are slightly more rare in chests and barrels around the world
- add new community names to apotheosis
- add quest for crystal resonator in ae2
- update quest dialogue on how to attain your first fluix
- fix conflict with resource chickens and occultism by setting several rituals to sacrifice a cow instead of a chicken.
- fix etching acid recipe
- disable some items from the fluix researcher
- update voidmetal, plasteel, arcmetal, and solarmetal ore/raw to ingot recipes
- add quest for lunes bees using super factory manager
- adjust the overall mob difficulty throughout the ages (may require you to use /ftbquests editing_mode true name) right click the last 'age' reward you accepted (the Oak Sign 'Start Age #' rewards), and click 'reset progress' so you can re-accept it. Then set /ftbquests editing_mode false name. Instead of resetting the quest reward, you can also use '/improvedmobs difficulty player playername set #' where the # is a number within an appropriate range for your age,
Always make a backup of your current world before updating to a new version of the Modpack!

