Pixelmon Prime

The custom modpack for the newly launched, and highly esteemed Pixelmon Prime server!
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Pixelmon Prime-5.4

File namePixelmon Prime-5.4.zip
Uploaded
Oct 9, 2026
Downloads
55
Size
3.6 MB
Mod Loaders
NeoForge
File ID
9106956
Type
R
Release
Supported game versions
  • 1.21.1

What's new

🐉 The World Boss Arena is open

World Bosses have an arena of their own now. Type /boss to enter it any time, and when a World Boss tears in, everyone in the arena takes on the same giant at once.

This needs a modpack update. The server will not let the old one in. Update the pack in your launcher before you join.

✨ New

🛡️ Warband panel. Run the Arena with friends and your whole warband's health stays on screen.

⚙️ /pve. Choose whether you take part in PvE Events.

🔁 /tradesim. Pokémon that evolve by trading can evolve without a trade partner now, starters included. Their usual conditions still apply, so Slowpoke still needs its King's Rock.

🛒 Tera in /shop. The Mega tab now sells the Tera Orb and every Tera Shard.

📦 Tom's Simple Storage. Link your chests to one storage terminal and find any item from a single screen.

🌀 World Boss forms. World Bosses can arrive in their other forms now, Megas and Primals included, and those fights pay 25% more.

⚖️ Changes

  • Anomalies are battle-only. They can only be beaten in a Pokémon battle now. There was an issue where they were able to be killed with Combat Abilities.
  • Volcanic Megas use the normal Mega Stones. Burnt Mega Stones are retired, and any you owned were swapped for the normal stone of the same Pokémon.
  • Easier with friends. Each extra fighter in your warband now adds +40% to enemy health instead of +65%. A duo faces 1.4x, a full four-player warband 2.2x.
  • Elites keep up. Elites and Dreadborn now scale with your warband like every other enemy.
  • Elites and Dreadborn now drop a single healing item, and less often.
  • Sovereigns pay far more. Every trainer who draws blood gets $1,500,000 (was $500,000), 400 reward rolls (was 160) and 200 bonus Skill XP (was 80), plus more held items, Rare Candies and PP Ups, and a better shot at a Combat Sigil.
  • The tankiest Sovereigns have less health, Rock, Steel, Ground and Grass most of all, so those fights end sooner.
  • Reaches hazards no longer hurt you. They still get in your way, but there's no more Wither in the Ghost Reach, Poison in the Poison, Bug and Grass Reaches, or Slowness in the Grass Reach.
  • Far fewer Ghasts in the Flying and Ghost Reaches.
  • Healing Spring (the Fairy trainer's Water Aura) now mends 2 hearts per aura level instead of 1 heart, and a glow shows which ally it healed.
  • Raising a shield now pauses your abilities. Lower it to use them again.
  • Anomalous Fire and Dragon auras are toned down: the flames stay low and the dragon swirls come in short bursts, so you can see the Pokémon again.
  • Combat Mode moved to the - key (next to 0). It moves for you unless you had already changed it.
  • Prime items show their rarity at the bottom of their description, color-coded from Common to Mythic.
  • Prime's keys always work. Combat Mode, both skill trees and Prime's other menu keys now win over anything else bound to the same key.
  • Living Sprites start off. Pokémon sprites show in classic 2D by default. Press H to switch to 3D Living Sprites.
  • Day Care: shift-click a Pokémon to send it straight into an empty breeding box.
  • Gift Packs no longer contain Common items. Everything inside is Rare or better.
  • Resource worlds: RTP now drops you at a random spot within 1,000 blocks of the center (no more biome picker), and that whole area is prepared ahead of time after every weekly reset.
  • World Boss health now counts only the trainers in the arena, not everyone online, and rarer World Bosses fight above your level.
  • World Boss rewards are bigger. Damage rewards pay double the money, and the prizes at the end are 20% bigger. During a Boss Rush, prizes drop by 35% instead of half.
  • World Bosses fight smarter. They power up, lay traps like Stealth Rock and pick their moves far better.
  • After a World Boss battle ends, wait 15 seconds before you challenge it again.
  • World Bosses are tougher, with 60% to 75% more base health on their bar.
  • Fleeing a World Boss battle always works.
  • Seasonal dungeon bosses are giants now, and much tougher.
  • The Volcanic Magma Boss fields a smaller team.
  • Land claims no longer need 10 chunks of space from another team's land.
  • Pixelmon is updated to 9.4.1.

🛠️ Bug Fixes

  • Using Smack Down no longer crashes your game.
  • Fixed a server crash that could happen after gym battles.
  • Anomaly Portals open on the ground near you now, not on treetops, cliff overhangs or the Nether roof.
  • Mega Volcanic Pokémon now use their correct Mega stats.
  • Volcanic Pokémon always get their Volcanic ability when caught or received.
  • Shiny Mega Volcanic Aggron and Steelix show their sprites again.
  • Arena Elite badges no longer flicker.
  • Prime forms show their proper names in GTS listings, chat links and Discord posts.
  • Wick's story no longer gets stuck if you chose your Trainer Type before he asked, and his lines no longer pile on top of each other when you're already ahead of him.
  • Wick no longer talks over the starter screen.
  • Fixed the server freezing when teleporting into the resource worlds.
  • Fixed server freezes caused by some berries in an Infuser.
  • Gym Leaders and other trainers no longer fail the same move every turn when a Choice item or Encore locks their Pokémon into it.
  • Rock Head now blocks recoil damage, as it was not functioning before.
  • League and Clan War opponents show their real skin instead of a missing texture, and stand in front of you. Clan War defenders used to appear at world spawn.
  • Exalted Braviary no longer shows as a missing texture.
  • Items you show in chat now show their full description on hover, enchantments and stats included.

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