RedCobblemon

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RedCobblemon is a Cobblemon Survival experience focused on exploration, progression, gyms, tournaments, events, dungeons, Pokémon trading, economy, and competitive battles.

RedCobblemon

RedCobblemon is a Cobblemon Survival modpack designed to offer a complete long-term Pokémon experience inside Minecraft.

The project combines classic survival gameplay with Pokémon progression, exploration, economy, competitive battles, events, gyms, dungeons, trading systems, and seasonal content.

Main Features

  • Cobblemon-focused Survival experience
  • Pokémon catching, training and progression
  • Gyms and badge progression
  • Competitive Pokémon battles
  • Ranked system with seasons and splits
  • Daily, weekly and special tournaments
  • Pokémon trading systems
  • Player economy
  • GTS and safe trading
  • Custom events
  • Dungeons and PvE content
  • Story and quest progression
  • Boss encounters
  • Seasonal events
  • Reward systems
  • Kits and daily rewards
  • Battle Points and special currencies
  • Battle rules, tiers and competitive clauses
  • Player claims and protected survival areas
  • Warps, homes and teleportation systems
  • Custom progression systems
  • Future custom textures and exclusive content

Competitive Battles

RedCobblemon is designed with competitive Pokémon battles in mind.

Different battle formats may include configurable rules such as:

  • Level Cap
  • Team Size
  • Single Battles
  • Team Preview
  • Tier restrictions
  • Battle Clauses
  • Turn timers
  • Full Heal
  • Raise to Level Cap
  • Legendary restrictions
  • Mega restrictions
  • Special competitive rules

Players will be able to participate in casual battles, duels, tournaments and ranked matches.

Tournaments

The server will feature multiple tournament formats, including:

  • Daily tournaments
  • Weekly tournaments
  • Special events
  • Seasonal competitions
  • Competitive Tier tournaments

Players must prepare teams that follow the rules of each tournament.

Tournament brackets will progress until a final winner is determined.

Ranked System

RedCobblemon includes a competitive ranked progression system with:

  • Ranking points
  • Divisions
  • Win streak bonuses
  • Battle Points
  • Leaderboards
  • Splits
  • Seasons
  • Ranked rewards
  • Seasonal rewards
  • Competitive titles

Each season will encourage players to build new teams and adapt to different competitive formats.

Gyms

Players will be able to progress through multiple Pokémon Gyms and earn badges.

The Gym system is planned to include:

  • Eight Gym Badges
  • Different Pokémon types and themes
  • Battle requirements
  • Progression requirements
  • Gym rankings
  • Rewards
  • Rematches
  • Custom battle rules

Economy and Trading

RedCobblemon includes a player-driven economy with multiple systems for trading Pokémon, items and resources.

Planned systems include:

  • Player balance
  • Player-to-player payments
  • Pokémon GTS
  • Safe Pokémon trading
  • Pokémon selling
  • Shops
  • Special currencies
  • Battle Points
  • Event currencies

The economy is designed to support long-term progression without replacing the core survival and Pokémon experience.

Events

Several different events will be available throughout the server.

Examples include:

True or False

Players answer Pokémon-related questions by choosing the correct side of an arena. Incorrect players are eliminated until only one winner remains.

Treasure Hunt

A treasure is hidden inside an event area and players must search for it using clues provided during the event.

Gartic / Building Guessing

Staff members build Pokémon, items or Minecraft-related objects while players try to guess the correct answer.

Additional seasonal events are also planned for occasions such as Halloween, Christmas, Easter and server anniversaries.

Dungeons and PvE

RedCobblemon will also feature PvE-focused content outside the normal survival world.

Planned dungeon environments include:

  • Aerial Dungeons
  • Underwater Dungeons
  • Underground Dungeons
  • Desert Dungeons
  • Volcano Dungeons

Dungeons may contain Pokémon, bosses, special loot, currencies, equipment and rare rewards.

Long-Term Progression

RedCobblemon is designed around long-term progression.

Players will be able to progress through several different systems, including:

Survival → Pokémon Training → Gyms → Economy → Events → Dungeons → Tournaments → Ranked → Endgame Content

Future updates may introduce additional Pokémon mechanics, custom textures, new events, new dungeons, seasonal progression and exclusive content.

RedCobblemon aims to combine the freedom of Minecraft Survival with the progression, collection and competitive gameplay of Pokémon.

RedCobblemon Team

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