Path to Divinity

A modpack centered around the Lord of the Mysteries Craft Mod

File Details

Path to Divinity 1.2.0

  • R
  • Jul 14, 2025
  • 884.95 KB
  • 66
  • 1.20.1
  • Forge

File Name

Path to Divinity 1.2.0.zip

Supported Versions

  • 1.20.1

-Made it so you cant use commands in combat (PtD Enhancer)
-Fixed glitch where centipede evictor larvae's wont spawn
-Removed MIMI mod 
-Made Breeze Breaker from Celestisynth not make you take additional damage while holding.
-Removed YUNG's Better Nether Fortresses
-Made Alex's Caves biomes not as far away
-Fixed config where Terramity would cause mobs to spawn with more hp depending on players online
-Modified mobs to make them even harder as I changed armor/weapon values and removed most items that were banned from being so.
-Buffed a lot of weapons/armor and also nerfed a lot of weapons/armor.
-Unbanned all items EXCEPT Terramity crit items
-Buffed almost every mob
-Nerfed Ender King as I moved it up to sequence 5
-Changed recipes, please update to the latest LOTMC for them to work, or manually add them via the document in the discord
-Made dragons from ice and fire by default not spawn. if you want them enabled, you can use /gamerule shouldAllowDragons true