Path to Divinity 1.1.1
What's new
-Added Terralith back since removing it was messing with a bunch of worlds and it didn't cause much harm other than making superflat worlds impossible.
-Updated PtD Enhancer to help with a bunch with Terrablender that caused it to search for a mod "netherexp" that didn't exist. Fixing the
Description: Exception generating new chunk
java.lang.NullPointerException: null value in entry: netherexp=null
glitch
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