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Path of the Ascended

Story-driven high-fantasy RPG with 400+ mods, 1,000+ quests, 3,000+ Skill Tree nodes, 36 Ascendancies, 8 classes, tactical combat, Runic Attunement, powerful bosses, rare loot and vast exploration. Follow Kaelen’s journal and forge your own path.
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Path of the Ascended: Perfected - BETA TEST - 2.0.6

File namePath of the Ascended- Perfected - BETA TEST-2.0.6.zip
Uploaded
Oct 7, 2026
Downloads
29
Size
541.7 MB
Mod Loaders
Fabric
File ID
9094104
Type
A
Alpha
Supported game versions
  • 1.20.1

What's new

2.0.6 BETA TEST CHANGES & FIXES

This BETA update focuses on repeatable quest progression and a new pass over cave generation and ore distribution to make underground exploration more rewarding.

Quests & Progression

  • Fixed an issue where some repeatable quests incorrectly required the next tier of repeatable quests before they could unlock.

Cave Generation & Ores

  • Added the Cave Spelunking mod.
    • Ores now generate more frequently on exposed cave surfaces and less often completely hidden inside solid rock.
    • Strip mining is therefore less effective, while exploring caves is significantly more rewarding.
    • Hidden ores can still generate, so traditional mining remains viable.
  • Added custom cave-generation tuning to better support the new ore system.
    • Increased the frequency of caves that reach and break through the surface.
    • Raised the maximum height at which surface caves can generate, allowing more entrances to appear in hills and elevated terrain.
    • Increased cave width and vertical scale near the surface so entrances are less likely to form as thin or short dead ends.
    • Expanded the upper reach of underground cave networks so surface entrances are more likely to connect into larger cave systems.
    • Widened underground cave passages to improve connectivity and exploration flow.
    • Reintroduced rare ravines/canyons, creating occasional large vertical cave spaces with more exposed rock and ore.

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