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Path of the Ascended

Story-driven high-fantasy RPG with 400+ mods, 1,000+ quests, 3,000+ Skill Tree nodes, 36 Ascendancies, 8 classes, tactical combat, Runic Attunement, powerful bosses, rare loot and vast exploration. Follow Kaelen’s journal and forge your own path.
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Path of the Ascended: Perfected - LITE - 1.5.3

File namePath of the Ascended- Perfected - LITE-1.5.3.zip
Uploaded
Aug 9, 2026
Downloads
13
Size
90.7 MB
Mod Loaders
Fabric
File ID
8608790
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Path of the Ascended: Perfected - 1.5.3

[Balance Changes] Made the following changes:

  • Bows can now roll Critical Damage and Critical Chance modifiers.
  • Added Stamina stats to the Bulwark, Blade, Wind, and Marksman root nodes to bring them in line with the updated Caster roots.
  • Added an equip requirement to backpacks and tool belts matching their crafting requirement.
  • Changed the use requirement for grapple hooks and gliders from Endurance to Smithing, allowing more classes to use them without needing to invest points into an otherwise unnecessary stat.
  • Added equip and crafting requirements to the new mana rings.
    • Added recipes for the four base mana rings to make them easier to obtain outside of looting.
  • Added several new ability modifiers to armor to reduce static armor rolls at higher rarity tiers:
    • Crippling - applies Slowness to attackers - rolls on boots and leggings - Rare+ only.
    • Staggering - applies Weakness to attackers - rolls on boots and helmets - Rare+ only.
    • Braced - grants Absorption when the player is attacked - rolls on boots and helmets - Epic+ only.
  • Removed the damage calculation formula that was reducing player damage.
    • Damage dealt is now calculated from its raw value and is then reduced normally by the target's armor, armor toughness, enchantments, and other defensive effects.

[QoL Changes] Made the following changes:

  • Reworked the Induran Codex into a more complete, organised, and consistent in-game guide.
    • Expanded coverage of combat, progression, equipment, exploration, and village systems.
    • Integrated relevant Zenith and Minecraft Comes Alive guide information directly into the Codex.
    • Removed redundant and outdated entries.
    • Improved formatting, wording, and overall readability throughout.

[Fixes] Fixed the following issues:

  • Removed Mana descriptions from appearing on gear with mana-related stats or enchantments.
    • This may result in a small blank space on some gear, but was necessary to resolve the issue.
  • Actually fixed axes being able to cast spells.
    • Axes can no longer cast spells from equipped Spell Books.
  • Ensured all weapons from the Soulslike Weaponry mod can correctly cast spells.
  • Performed a QA sweep of the custom Field Guide entries and updated many descriptions to be more detailed, accurate, and less generic.
  • Updated and expanded various repeatable quest tasks to accept modded item variants, such as modded eggs and meats.

[Mod Changes] Made the following changes to the mod list:

  • Removed the following mods:
    • Item Descriptions - this was intended to have been removed in a previous update.
    • FTB Backups - removed to reduce potential lag on lower-end PCs. Players can still add an automatic backup mod themselves if preferred.
  • Added the following mods:
    • LevelZ X Better Combat Compat - the first custom-made mod created specifically for Path of the Ascended. This fixes a major LevelZ/Better Combat exploit that allowed players to bypass weapon requirements by placing an unusable weapon in the offhand while holding a valid weapon in the main hand.

This mod has no additional files