Path of the Ascended: Perfected - 1.3
What's new
Path of the Ascended: Perfected - 1.3:
- [Mod Updates]Updated the following mods:
- Downgraded Farmer’s Delight to the previous stable version to prevent a crash caused when attempting to cut modded logs on the cutting board.
- Updated Streams Reflowing to fix some slow chunk generation around streams and rivers, plus other performance fixes.
- Updated *Puffish Skills to fix a rare crash.
- Removed Item Descriptions and its resourcepack since Field Guide entries are now handled manually.
- [Balance Changes] Implemented the following balancing changes:
- Reworked the Warden into a more formidable late-game threat:
- Increased the Warden’s maximum health.
- Increased base attack damage.
- Increased movement speed.
- Increased armour and armour toughness.
- Increased knockback resistance.
- Increased follow range.
- Added the custom name The Heart Beneath.
- Added a dark aqua name colour for easier identification.
- Added 4 new custom Skeleton Variants, in line with the Zombie Variants:
- Woodland Stalker -A mobile archer equipped with Ranger armour and a Composite Longbow.
- Tundra Hunter -A tougher ranged variant wearing Tundra Hunter armour and using a specialised Shortbow.
- War Bowman -A heavily armoured Skeleton equipped with War Archer armour and a Netherite Longbow.
- Deadeye - A rare long-range marksman with Deadeye armour, increased detection range, and a Royal Longbow.
- Added 1 new rare Creeper Variant:
- The Lurker - A rare Creeper variant with reduced health, increased movement speed, and a much greater detection range.
- Added a stat requirement to the Nightlord’s Sword weapon.
- Edited the recipes for almost every tool and weapon in the game (besides legendary ones) to use a tagged #c:string modifier. This makes gathering plant string/regular string important even after the first tools have been made. Almost 100 recipe changes!
- Some recipes may conflict with other items in the modpack due to its size. If you notice any, please report them to me in the Discord Server!
- Added the ability to break branches from trees with your bare hand. This has a 100% chance to drop a stick, adding another early game way to acquire them.
- Updated the Codex to provide additional information on stick gathering.
- Reworked the Warden into a more formidable late-game threat:
- [General Changes] Implemented the following changes:
- Field Guide Expansion:
- The Field Guide has been expanded and re-written with almost 700 new default entries for almost every mob, animal, boss, tree, plant, crop, and other scannable entities currently included in the modpack.
- Entries are written from an immersive, in-world perspective, generally using two or three sentences to describe each subject’s appearance, habitat, behaviour, danger, or practical value.
- Players are still free to customise the guide at any time. Existing entries can be edited, expanded, or deleted in-game, and entirely new entries can be added as needed.
- Added a brief chapter expanding on the Field Guide in the Codex.
- Field Guide Expansion:
- [Server Pack] Made the following changes to the Server Pack:
- Added Streams Reflowing to the Server Pack since it was missing (oops!).
- Corrected added Moog’s Mineshafts and removed Yung’s Better Mineshafts from the server pack (oops! x2).
- This should hopefully fix any issues with the Server Pack not working as intended.
This mod has no additional files