Parasitus

Modpack: Survive after civilization has collapsed. Horrifying creatures come for you and evolve over time becoming harder

File Details

Parasitus V3.39

  • R
  • Jul 10, 2026
  • 439.86 MB
  • 97
  • 1.12.2
  • Forge

File Name

MAIN Parasitus-V3.39.zip

Supported Versions

  • 1.12.2

*Please note if you have played before, you will need to delete .cleanroom in your directory.*  `C:\Users\[YOUR PC NAME HERE]\.cleanroom`

Theres more to be fixed and new contented to be added coming in the future, alot more. Thank you for your patience 


Changes:

- Turrets in Military bases can now be broken without needing explosives

 

- Parasites now target light blocks again, meaning the player can no longer simply torch the cave below them and never run into Parasites spawning as they now will break torches. 

However you can still make modded lights that take more to craft if you really want to still clear caves 100% with light, it will now just require more effort. The guidebook now tells the player about this Parasite behavior as well.

 

- The End Portal credits are now skipped, as they don't fit the lore of the modpack

- The End Portal activation sound, Wither death and Enderdragon death sounds no longer player globally

 

- Starting at Phase 3, crops will very slowly start to become stunted

 

- Some minor adjustments to the guidebook to help the book flow better

- Added Flood Gate block to the quest book along with a new image

- Added new recipes for Kineses pipes & added a new tier that has unlimited Flux Energy instead of quartz incorrectly being labeled as unlimited. Changes reflected in the Guidebook.

 

- Added Bone Shiv melee weapon as an alternative weapon you can make alongside the Stone Shovel in the Guidebook

- Added Railgun Turret to the Guidebook

 

- Added Progress Screen Block to the Guidebook

 

- World Spawn will no longer always be loaded (Changed via Universal Tweaks)

 

- Pause menu now has the statistics button 

 

- The max food that could be put into a sandwich is now 50 instead of 10

 

-Removed waypoints being seen in world, you can now only see waypoints via the minimap/map. Due to the weather mod, waypoints get pushed and become inaccurate.

 

-Removed TombManyGraves mod, the tomb system now is the OpenBlocks version. Sadly this means items won't automatically be organized for you but I had to replace TombManyGraves due to it consistently being buggy. The questbook reflects this change as well.

 


Fixes:

- Downgraded Weather 2 remaster to fix the game visuals completely breaking when you exit a world in another dimension, relaunch the game and join said world while still in another dimension. Once the mod fixes this, I will update it again. This also fixes fog being missing and the background sky visually looking wrong.

 

- Removed Greenery & Fluid API, the Flood Gate block should no longer crash & plant fiber should be easier to find now.

 

- Fixed pvj:pvj_skeletal_knight spawning in the world

 

- Fixed DanTdm Lab Structure having 6 Titanium Blocks & replaced those blocks with orange caution stripes

 

- Fixed Fugue config having patches enabled for mods not in the modpack, this should give a minor performance boost to the modpack

- Fixed Sledgehammer Configs doing nothing

 

- Fixed Audio Player Device not playing music. 

 

- Fixed Tesla Gun being hidden in the JEI

 

Mod Changes:

- Replaced BlahajASM with Chibi, despite the weird loli references in chibi, the mod runs better then BlahajASM for this modpack

 

-Replaced Improved Cleanroom Launcher with Cleanroom Launcher as the original now has a proper launcher

 

-Replaced Baubles with Bubbles

-Replaced Pathouli with Patchouli ROFL Edition

 

-Removed TombManyGraves mod, the tomb system now is the OpenBlocks version. Sadly this means items won't automatically be organized for you but I had to replace TombManyGraves due to it consistently being buggy. The questbook reflects this change as well.

 

- Downgraded Weather 2 remaster to fix the game visuals completely breaking when you exit a world in another dimension, relaunch the game and join said world while still in another dimension. Once the mod fixes this, I will update it again. This also fixes fog being missing and the background sky visually looking wrong.

- Removed Clumps mod, Fixeroo mod already does this feature better.

- Removed Greenery & Fluid API, the Flood Gate block should no longer crash & plant fiber should be easier to find now.