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Parasitus

Modpack: Survive after civilization has collapsed. Horrifying creatures come for you and evolve over time becoming harder

File Details

Parasitus-V3.30

  • R
  • Feb 17, 2026
  • 392.00 MB
  • 28
  • 1.12.2
  • Forge

File Name

Parasitus-V3.30.zip

Supported Versions

  • 1.12.2

Changes/Fixes

-MAJOR recipe rework for better integration of mods. Example is the reaction chamber can now be used to create a lot of ores, foods and greenery.


-You should no longer lose cyberware implants upon death


-Fixed the burn time for coal and charcoal again and fixed the burn time for coal blocks.

 

-Made Steam Armor slightly harder to craft to incentivise players using the previous armors until they have the proper resources for higher tier armor.

 

-Forcefield is no longer craftable.

 

-Adjusted Guidebook in some areas due to various changes such as the recipe rework and other things.

 

-Fixed doors in some structures dropping as a parasite Vermin Egg, doors have been adjusted in most structures.

 

-Nerfed Cupboard loot (The Cupboards in ruin structures now spawn loot with a 0-4 chance instead of a 1-8 chance. Meaning the cupboard may be empty or at most filled with 4 things. Before structures had a bit too much canned food. The lively structures such as bandit sites or military bases will stay with 1-8 chance)

 

-Fixed a few structures still having a structure block.

 

-Oil Rigs should no longer spawn in water that isn't deep enough for it.


-Changed Airplane to look like a actual crash, I hope you can come across the wreckage!

 

-Removed BetterPlacement mod, to fix annoying issues such as clicking/placing stuff that are behind a door while opening a door.


-Fixed a couple structures generating the side of mountains & hills