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Parasitus

Modpack: Survive after civilization has collapsed. Horrifying creatures come for you and evolve over time becoming harder

File Details

Parasitus (Im in a Psych Ward)

  • R
  • Nov 18, 2023
  • 135.20 MB
  • 58
  • 1.12.2
  • Forge

File Name

Parasitus.zip

Supported Versions

  • 1.12.2

Changelog:


New

 

-Edited ALL applicable Modern Ruins structures to have the detail of 7DTM structures, enjoy the consistency and immersive detailed structures! (It took hours aka 4 days of structure editing)

-Added multiple tools and blocks missing to the Veinminer config (Thanks Nykrdaudr for doing this for me while I did the structures, could not have done this update easily without your help)

 

-Added multiple new recipes


Changes/Fixes

 

-Made it clearer how Vein Miner works in the Quest Book & moved the Weather Deflector to the top (Since players are gonna deal with storms sooner then combining food)

 

-Obsidian Overshield health & damage absorption has been increased but the time for it to fully recharge has also been increased

 

-Disabled the other Overshield items (As a wooden overshield piece isnt futuristic, its weird)

 

 

-Fixed Army Soldiers not spawning (They was banned via BadMobs config for some reason? Why did I do that?)

 

-Removed Quark from spawning a archaeologist villager in a small cave structure underground. (As cool as he looked, does not fit this Modpack world sadly)

 

-Updated cave image on the CF page with a new image (Since the caves were changed recently)