Large Overhall of most of the game
What's new
a very large overall of the current state of the game I want to give as a beta to get feedback and make sure some things work on better pcs
I have worked on this over so many breaks I forget what all was added and what is new so bear with me here
quest log (still working on that at the moment ran outa ideas)
fancy menu (need to get better at pixel art to finish this and hoping it works)
new terrain generation
alot of config changes trying to give the player free time before the parasites become a threat but still making them a threat
making 1.12 look like 1.16 (somehow its pretty fun to get people to guess)
trying to sort out loading errors and lighting bugs (that could just be my pc though)
This mod has no additional files

