Ozone Skyblock Reborn 2

Inspired by Project Ozone. Extreme crafting, tech, magic, and automation! Sequel to Ozone Skyblock Reborn.
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Ozone Skyblock Reborn 2 - 1.7

File nameOzone Skyblock Reborn 2-1.7.zip
Uploaded
Sep 5, 2026
Downloads
507
Size
67.0 MB
Mod Loaders
NeoForge
File ID
8810641
Type
R
Release
Supported game versions
  • 1.21.1

What's new

As you always should, make a backup of your server/worlds(s) before updating.

LARGE UPDATE: Before updating, please do the following: (1) Make sure all players and important items are removed from Stellaris planets (moon, Mars, Venus, Mercury), as Stellaris is being replaced with Ad Astra - recipes exist to convert your old Stellaris stuff to their Ad Astra varient in this update. (2) Remove all seeds and soils out of your Agritech planters, as there is a chance that they will be cleared out upon updating due to a major mod update.

Reminder: If you play on Expert mode you will need to run the /packmode command or edit the config after each update, as the modpack will always default back to Normal mode.

Updated NeoForge

Updated mods

Removed Stellaris mod - too many game-breaking bugs

Removed Enhanced Celestials mod - no longer supported by mod author

Added Ad Astra mod

Added Bloodmoon Rebrushed mod

Added Athena mod

Added Ad Skies mod

Added Giselle Addon mod

Added Mekanism More Capacity mod

Added Mekanism Ponders mod

Added Potion Rings mod

Added Plushie Buddies mod

Fixed an issue where players would not be able to sleep

Increased RF buffer for the Powered Haunt Furnace

Increased the speed of the Compactor

Added a new crushing recipe for ore chunks

Added quest reward loot to some quests

Fixed the flight augment recipe

Added a recipe to allow uranium to be fluidized into yellorium

Added a missing quest for Theurgy reformation

Changed some quest descriptions for clarity and added to coin shop

Tweaked scripts and configs

Fixed bugs as reported on Discord

Updated server pack: https://drive.google.com/drive/folders/1803Sm3cqQWpZTBhTOm5FrhZLv3jnh0MZ?usp=drive_link 

Check out my server partner for 20% off your first month: https://www.akliz.net/muggleorwizard

Support me on Patreon: https://www.patreon.com/MuggleOrWizard

Known bug in this and all previous versions: Adding/removing blueprints to engineer's workbench can rarely cause a crash. This issue has been reported to the mod author.

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