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OverKill2 SMP

Small ish mod pack for the OverKIll SMP. with a mix between building,tech and magic this pack has most of everything. with the great mods we have come to love and lots of new mods.

File Details

OverKill2-2.0.31

  • R
  • Aug 9, 2022
  • 9.55 MB
  • 70
  • 1.18.2
  • Forge

File Name

OverKill2-2.0.31.zip

Supported Versions

  • 1.18.2

Bisect 25%off

Forge Version Updated to: forge-40.1.68

Flux Networks

Change Log:

Changelog 1.18.2-7.0.6.7 (2022-07-21)

(Install Modern UI for new GUI system and better server performance)

  • Fix GUI background image not connected
  • Fix disconnect button in selection tab always invisible
  • Fix double shift check working even when typing chars
  • Improve security check with wireless charging
  • Allow to load values when editing a single device in connections tab
  • Optimize disconnecting this device in connections tab

Changelog 1.18.2-7.0.5.6 (2022-07-20)

  • Fix owner access display in selection tab
  • Fix command permission check

Changelog 1.18.2-7.0.4.5 (2022-07-19)

  • Add command to set super admin
  • Adjust flux storage default configs
  • Allow flux plug to receive energy in any case
  • Allow super admin to fill up a flux storage
  • Fix energy duplication glitch
  • Fix TOP info not shown in dedicated server
  • Fix storage energy not synced to client via connections tab
  • Fix disconnect button still visible when no networks

Changelog 1.18.2-7.0.3.4 (2022-07-16)

  • Update localizations
  • Update GUI artworks
  • Add disconnect button to Network Selection tab
  • Add new Network Connections tab
  • Add back chunk loading
  • Give super admins more privileges
  • Fix priority not work immediately

Changelog 1.18.2-7.0.2.3 (2022-06-21)

  • Fix wireless charging bugs
  • Update JEI API
  • Change wireless settings to individual player
  • Enhance and update localization
  • Enhance network packet security
  • Enhance overall GUI flexibility
  • Optimize network packet handling
  • Optimize energy transfer system
  • Optimize data synchronization
  • Optimize client cache usage
  • Fix Flux Storage lighting glitch
  • Fix capability invalidation

Reliquary Reincarnations

Change Log:

Added Waila(Jade) integration.(Thanks yanang007 for the PR)
Added block list to Lyssa Rod to allow blocking stealing from entities on the list

 

Fixed Altar of Light so that it can be fueled by Alkahestry Tome
Fixed Charm Fragments' JEI description to include the name of charm they create
Fixed Hoglin charm to work on hoglins properly

Integrated Tunnels

Change Log:

 

Balm (Forge Edition)

Change Log:

Version 3.2.0 for Minecraft 1.18.2

  • Added some functionality to fix item transfers in Ex Compressum
  • Backported some things from 1.19 to support Cooking for Blockheads

Version 3.1.0 for Minecraft 1.18.2

  • Fixed potential crash on startup for some mods
  • Fixed potential crash on dedicated servers under some mod combinations
  • Fixed potential crash on first startup when config is generated
  • Fixed crashes under some config edge-cases, instead fall back to default
  • Fixed ItemCraftedEvent not being recognized on Forge

Version 3.0.3 for Minecraft 1.18.2

  • Added workaround for new tag loading order
  • Fixed classloading issues in resource reload listeners

Version 3.0.2 for Minecraft 1.18.2

  • Fixed crash on startup on Forge when used with Farming for Blockheads

Version 3.0.1 for Minecraft 1.18.2

  • Updated to Minecraft 1.18.2
  • Fixed stats not being registered

Version 2.4.3 for Minecraft 1.18.x

  • Fixed block entities not syncing correctly on Fabric
  • Fixed config not syncing correctly on Fabric
  • Fixed config sync to include all fields if an object is marked as synced
  • Fixed incorrect ContainerScreenDrawEvent.Foreground binding on Forge resulting in different behaviour between Forge and Fabric
  • Fixed weird mixin issue in Forge farmland by just doing it differently instead

Version 2.4.2 for Minecraft 1.18.x

  • Fixed ClientStartedEvent not being fired on Forge

Version 2.4.1 for Minecraft 1.18.x

  • Fixed crash on corrupted configs

Version 2.4.0 for Minecraft 1.18.x

  • Fixed custom events not being fired on Forge event bus
  • Fixed LivingDamageEvent on Fabric not taking armor into account
  • Fixed dedicated server crash on Forge
  • Fixed final fields being included in config loading on Forge

Version 2.3.1 for Minecraft 1.18

  • Fixed occasional ConcurrentModificationException on startup with Forge

Version 2.3.0 for Minecraft 1.18

  • Fixed dedicated server crash on Fabric when accessing config dir
  • Fixed local configs not reloading once leaving multiplayer
  • Fixed local configs not reloading when changing them while on the main menu

Version 2.2.0 for Minecraft 1.18

  • Fixed configs not loading properly on servers
  • Fixed configs not syncing properly to clients
  • Added support for custom farmlands
  • Added support for custom damage sources
  • Added support for loot modifiers on Fabric
  • Added support for forced poses on Fabric
  • Added support for entity APIs on Fabric
  • Fixed entity registration on Forge

Version 2.1.1 for Minecraft 1.18

  • Fixed unknown discriminator errors on Forge
  • Fixed config not supporting negative values on Forge

Version 2.1.0 for Minecraft 1.18

  • Updated world gen support for Minecraft 1.18
  • Updated block entities support for Minecraft 1.18

Version 2.0.0 for Minecraft 1.18

  • Updated to Minecraft 1.18

Sophisticated Backpacks

Change Log:

Tool swapper filter now applies to both the tools in backpack as well as tool in player's hand so it allows filtering a tool in player's hand that's not supposed to trigger tool swap logic
Added support for farmer's delight knife in tool swapper

ProbeJS

Change Log:

  • Added timing for ProbeJS dumps.
  • Added support for document system to parse JS Object as correct type.
  • Added support for Map-like and Array-like types, they support [] correctly now.
  • Added support for event types to show when the event will be fired, and if it's cancellable.
  • Added support for lang keys (Special.LangKey), and corresponding document support. (Mainly in Text.translate)
  • Added support for textures (Special.Texture and Special.RawTexture), and corresponding document support. (In blocks, items, etc.)
  • Json schema file of language json files is now dumped at kubejs/assets/kubejs/lang.
  • Class name resolving is now stable for Minecraft and KubeJS classes.
  • Classes are now dumped with their corresponding java class path.

For JSON schema, check this.

1 image image image image

FTB Library (Forge)

Change Log:

  • Merge pull request #49 from FTBTeam/1.18/dev - Michael Hillcox
  • Fix FileNotFoundException being printed when reading sidebar buttons - Max

ATO - All the Ores

Change Log:

numerous tag fixes in recipes, all alloys are now tag based for crafting

KubeJS

Change Log:

- Merge branch '1.18/dev' into 1.18/main - Max
- Update dependencies - Max
- Added containsRecipe to RecipeEventJS.java (#408) - Hunter19823
- Make the error for type() a bit less confusing (#420) - ChiefArug
- Fix dupe in KeepAction with larger stack sizes - Max
- Fixed crops not preventing dry farmland from decaying (#432) - Li Junyu
- Do not show tag names by default to reduce tooltip clutter - Max

MythicBotany

Change Log:

Bugfixes

Corail Tombstone

Change Log:

This mod supports mc version from 1.8.9 to 1.19.1
Minecraft Version = [1.18.2] - Forge Version [40.1.30+] - Java 17
Latest : 7.4.11 - Recommended : 7.4.11

Changes 7.4.11:
- allows to enchant arrows with Book of Magic Impregnation
- backup logs are less visible (config)
- improves auto-equip with Curio
- ensures to sync datas on client on dimensional teleportation (food, xp, effects)
- re-add crafting recipes for bone needle & enchanted grave key
- fix a translation when the death event is canceled
Changes 7.4.10:
- fix teleportation in other dimension (#65, since 7.4.2)
- updates Grave Guardian trades
- allows to use Pray of Protection on golems
- reduces casting time of magic items to 4 seconds (it's still 5 seconds for ankh)
- inject loottables
Changes 7.4.9:
- fix the compat Dragon Survival (only auto-equip claw slots if the player is a dragon)
- fix Lost Tablets (to search in others worlds)
Changes 7.4.8:
- all structures have the same chance to be found with lost tablets (to be similar with 1.18.1)
Changes 7.4.7:
- minimum forge version 40.1.30
- compat SurvivalDragon (auto-equip claw slots)
- remove mixins related to modify 'reach'
- fix advancement 'create_smoke_ball' (would trigger on any item)

 

ExtraStorage

Change Log:

- Reduced energy consumption for crafters
- Added the ability to change the energy level required by crafters through config
- New translations
- Fix a bug on version control

Occultism

Change Log:

[Automated Build] 1.39.1 Changelog for this build: https://github.com/klikli-dev/occultism/releases/tag/release/v1.18.2-1.39.1 Find changes for all versions at https://github.com/klikli-dev/occultism/releases

Cyclic

Change Log:

Allow Home Command and others to Run in Functions #2138 . See examples in changelog

 

/cyclic home teleport @p
/cyclic home reset @p
/cyclic home save @p
/cyclic home set @p x y z
/cyclic health add @p -1
/cyclic health random @p -2 2
/cyclic health factor @p 0.8
/cyclic hearts add @p -1
/cyclic hearts random @p -2 2
/cyclic hearts factor @p 0.8
/cyclic scoreboard random @p 4 9 <objective>
/cyclic scoreboard add @p 5 <objective>
/cyclic scoreboard test @p <objective>
/cyclic attributes minecraft:reach_distance add @p 3
/cyclic attributes minecraft:reach_distance random @p 3 8
/cyclic attributes minecraft:reach_distance reset @p
/cyclic gravity set @p true
/cyclic gravity random @p
/cyclic gravity toggle @p
/cyclic glowing random @p
/cyclic glowing set @p false
/cyclic glowing toggle @p
/cyclic hunger add @p -4
/cyclic hunger set @p -4
/cyclic hunger random @p -4 9
/cyclic hunger factor @p 0.5

Blood Magic

Change Log:

 ------------------------------------------------------
Version 3.2.4
------------------------------------------------------
- Implemented the "Pathway to the Endless Realm" ritual, which provides access to a larger version of the Demon Dungeons!
-> "The Endless Realm" is a sprawling, procedurally generated dungeon, filled with chests bursting with loot and monsters that pack a serious punch!
-> Those who successfully navigate its many chambers may find Demonite, an ore that cannot be found anywhere else.
-> The dungeons currently have two distinct regions:
->> The "Entrance Zone", which contains a wide array of loot and monsters
->> The "Hidden Mines", containing a bountiful reserve of Demonite, which is used for advanced alchemy and for empowering the Blood Altar to Tier 5. Accessible by finding the "Foreman's Key" in the Entrance Zone.
-> If you delve deep enough in the dungeon, a "Spatial Distortion" may occasionally form; this changes one of the doors within the room to one that leads to a rare dungeon room.
- More rooms, room types, and special rooms to come to the Dungeon (eventually (soon (tm)))!

 

- Added Demonite, which can be processed into Hellforged Sand and Hellforged Ingots.

 

- Added more advanced anointments, which offer either increased duration (XL) or a stronger effect (III).
- Added the "Standard Lengthening Catalyst" and "Standard Power Catalyst", which further augment potion effects in the Alchemy Flask.
- Added stronger Alchemic Reaction Chamber tools, which are both faster and longer-lasting than previous tools.
-> Hellforged Resonator
-> Hellforged Explosive Cell
-> Advanced Cutting Fluid
-> These tools also boost the chance for bonus outputs when used. For instance, an Intermediate Cutting Fluid will provide 1.5x Iron Sand per Raw Iron, whereas the Advanced Cutting Fluid provides 1.67x.

 

- Added upgraded upgraded Explosive charges and tweaked the power of previous versions.
-> Augmented Shaped Charge - breaks 7x7x7 cube of blocks.
-> Tunneling Shaped Charge - breaks 5x5x20 long set of blocks.
-> Augmented Controlled Charge - breaks up to 8x64 blocks of the same type.
-> Augmented Deforester Charge - breaks up to 8x64 logs, clearing away connecting leaves.
-> Augmented Fungal Charge - breaks up to 8x64 blocks related to Overworld and Nether big mushrooms.

 

- Added Hellforged Parts, which can only be found through loot within the Hidden Mines.
-> Used to reinforce Blood Runes, doubling the effect of the given rune.

 

- Increased the rate of "Tiny Corrupted Dust" when using the Resonator in the Alchemic Reaction Chamber.
-> Corrupted Dust can be used to increase the yield of the desired ore.

 

- Added a new feature to the Divination and Seer's Sigil: when sneaking and activating the sigil, a GUI will open which will allow you to drag individual HUD elements and save their new locations.

 

- Added new anointments:
-> "Repairing Salve", which repairs a damaged tool slightly when the tool is used.
-> "Void Essence", which destroys mundane blocks that are mined.
- Also tweaked "Miner's Secrets" to only work on exp-providing blocks, while also only being used up when additional exp is provided.

 

- Updated several textures related to vanilla ore processing.
- Fixed Blood Altar's delay after crafting. The delay between when an altar finishes a craft and attempts to start a new craft is now 30 ticks.
- Fixed Body Builder so that it is properly obtainable.
- Fixed Nether Wart handling for the Harvest ritual.
- Fixed the Sentient Scythe so that it wasn't made out of paper. Also actually does damage now!
- Allowed the Sentient Scythe to receive the Sharpness enchantment while enchanting.
- Changed the Ritual of the Feathered Knife to interact with the "Tough Palms" Living Upgrade.
- Added Amethyst Throwing Daggers, which do the same damage as Iron Throwing Daggers.
-> Can be combined in an ARC with a Lingering Alchemy Flask to add potion effects to the thrown daggers.

 

- Added the reworked ritual "Rhythm of the Beating Anvil", which can autocraft vanilla recipes. When augmented, can also simplify automation of Hellfire Forge and Alchemy Table recipes.
- Changed the "Penance of the Leadened Soul" so that it respects any currently held Training Bracelets.
- Reimplemented recipe for Obsidian Paths.

Valhelsia Core

Change Log:

 

Just Enough Items (JEI)

Change Log:

Current release 9.7.1

v9.7.0

v9.6.0

v9.5.5

v9.5.4

v9.5.3

v9.5.2

v9.5.1

v9.5.0

v9.4.3

v9.4.2

overkill

Change Log:

Fixed: Item Tags

RFTools Builder

Change Log:

RFToolsBuilder 1.18-4.0.14


   - Shapecard height was still limited to 256

Allthemodium

Change Log:

re-adds missing upgrade path for allthemodium armor sets, with enchantment carry over, this was overlooked during transition to datagen

Extreme sound muffler (Forge)

Change Log:

Fixed saving Anchors fail when creating a directory with reserved characters in the directory path.

Final 1.18+ release

Konkrete [Forge]

Change Log:

CHANGELOG | KONKRETE v1.5.1 for Forge 1.18.X

- Added custom client-only command handling, because Forge handling in 1.18.X was..special..

PneumaticCraft: Repressurized

Change Log:

3.4.0-124 (3 Aug 2022)

Updates

  • It is now possible to filter on entities only from a certain mod with the (mod=&lt;modname&gt;) modifier
    • E.g. filtering on @mob(mod=minecraft) will match hostile mobs only from vanilla and not any other mod
    • This feature was backported from the 1.19 release
  • Seismic Sensor now tells you the depth of both the top and bottom fluid blocks of lakes that it finds
    • Makes it easier to judge the deepest part of the lake if placing a Gas Lift to pump it
  • Drones now know how to use Micromissiles
    • If Drone is carrying a Micromissile when the Entity Attack widget executes, it will fire a missile at its current target
    • Entity filters are supported; the Drone will copy the Entity Attack widget's filter to the missile (if a filter exists)
  • Explosives from Thermal Foundation (Ice/Earth/Lightning charges) can now be launched as weaponry
    • From the Air Cannon (Dispenser upgrade)
    • From the Pneumatic Chestplate item launcher (Dispenser upgrade)
  • Made Micromissile overall lifetime configurable (missile entities will be removed from server after this if they haven't exploded yet)
    • Adjustable in config via max_lifetime setting in common config, Micromissiles section
    • Default is 600 ticks, which is twice the default fueled flight duration (lifetime)

Fixes

  • Fixed Redstone Modules not syncing settings properly on Reinforced or Advanced Pressure Tubes (only worked on basic tubes)
  • Fixed Pneumatic Armor not being repairable in an Anvil (with Compressed Iron Ingots)
    • Also added a page in the Patchouli book overview listing the ways to repair Pneumatic Armor
  • Fixed potential client crash when teleporting into an area with currently-leaking tubes or machines
  • Fixed Transfer Gadgets not being placeable on blocks which offer only a fluid handler capability, e.g. Refineries
  • Fixed broken elevator image in Patchouli manual
  • Fixed Pressure Chambers behaving weirdly if constructed or deconstructed by Modular Routers Extruder Modules
    • Probably also applies to other automated block placing/breaking systems
  • Fixed Drones not being able to use the Right Click action on an item with cooldowns more than once
  • Fixed a few issues with Pneumatic Helmet Block Tracker:
    • Fixed blocks not being trackable below Y=0 or above Y=255
    • Fixed PNC chest loot not being generated when inspected with block tracker inventory mode
    • Loot generation no longer occurs for players in spectator mode
    • Vanilla-style locked chests (requiring a named item to be held) are now honoured by the block tracker
  • Compressed Iron Gears are now included again in the forge:gears and forge:gears/compressed_iron item tags
  • Fixed (non-fatal) exception logged by Amadrones despawning

Cyclops Core

Change Log:

As always, don't forget to backup your world before updating!

Additions:
* Add transformable shaped and shapeless recipe serializers
  Required for CyclopsMC/IntegratedDynamics#1189

Macaw's Fences and Walls

Change Log:

Changes:
- Non Wooden Fence/Walls/Gates now show the correct map color while using map
- Pickaxe is now required to get the item drop from Stone,Andesite... walls/gates
- Bamboo Fence is now easier to break and it is using the Scaffolding sound instead of wooden
- Fence Gates now use the tag fence_gates
- Wired fences now have their own damage message
- Optimized textures

 

Code Changes:
- WoodenFence & StoneWall objects have been removed, they now use the vanila FenceBlock
- GateFence object has been removed, it uses the vanila FenceGateBlock instead

 

Bug Fixes:
- Wired Fences deal cactus damage
- Changed bamboo fence recipe so it won't overlap with the bamboo trapdoor from Macaw's Trapdoors

FramedBlocks

Change Log:

  • Add Framed Obsidian Pressure Plate (player-only sensitivity)
  • Add Framed Glowing Cube
  • Fix quads sometimes failing to cut due to floating point precision issues
  • Fix Framed Redstone Block not respecting intangibility state
  • Add Framed Target
  • Fix Framed Iron Door and Framed Iron Trapdoor open and close sound
  • Add Large Framed Button
  • Add Large Framed Stone Button
  • Add Framed Horizontal Pane
  • Add Framed Pyramid
  • Add Framed Pyramid Slab
  • Fix some item models rendering too low in first person
  • Add missing tags to signs
  • Fix intangibility removal using wrong tool
  • Fix certain blocks not properly attaching to Create contraptions
  • Fix interaction with doors, trapdoors and levers on Create contraptions

Tinkers Reforged

Change Log:

- Ajusted all materials to fit more within Tinkers.

- Added an Ender bone material made from ender bone(pour molten ender on bone)

Forbidden and Arcanus

Change Log:

forbidden_arcanus-1.18.2-2.1.0-beta3

 

Please note that beta version MAY be unstable. Newly added things or changes MIGHT get removed/reverted in a future release. Use at your own risk.

 

-Fixed a possible crash in ItemMixin. Closes #265 (should improve performance slightly)

-Improved ItemStackMixin. Closes #271

-Fixed a crash when placing multiple Carved Edelwood Logs on top of each other. Closes #273

-Removed no longer needed Nipa Generate config option (use biome tags instead)

-Updated zh_cn.json 

 

It's the little things

Change Log:

https://github.com/zlepper/itlt/1.18/master/CHANGELOG.md#v214

Changelog

v2.1.4

Bug fixes

  • Hotfix: Fixed a migration error due to a silly programming mistake again in v2.1.3.

Other changes

  • The amount of variables I need to change for migration to work properly has been significantly reduced, hopefully preventing the bug from happening again.
  • All the changes from v2.1.3 (see below)

v2.1.3

Other changes

  • Minor performance improvements

EnderChests

Change Log:

fixed typos in language keys

CC: Tweaked

Change Log:

Release notes can be found on the GitHub repository (https://github.com/cc-tweaked/CC-Tweaked/releases/tag/v1.18.2-1.100.9).

Advanced Peripherals

Change Log:

Added

  • [#314] Added getItemInOffHand to the inventory manager
  • Added create integration
  • Added botania integration

Fixed

  • Village structures again
  • [#315] Improved performance for isItemCraftable - RS Bridge
  • [#304] Fix duplicated entries with listItems - RS Bridge
  • [#270] Added isCraftable to fluids and items - RS Bridge

Simple Voice Chat

Change Log:

  • Added custom client socket to API
  • Improved memory consumption
  • Updated Korean translation

GeckoLib

Change Log:

v3.0.33

- Lead render fix - Dominik
- renderLeash public now.

Sophisticated Core

Change Log:

Added helper method for support of features in sophisticated mods

Integrated Dynamics

Change Log:

As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.16.0 or higher.

Fixes:
* Fix audio writer not supporting sounds from custom datapacks, Closes #1191
* Fix omni-directional connectors not always receiving id's on craft
  This rewrites omni-directional connector crafting using custom recipe serializers.
  Closes #1189

Easy Villagers

Change Log:

  • Fixed immersive engineering workstation rendering

Modern UI

Change Log:

Modern UI 3.5.2.111 (2022-07-27)

Forge Extension 1.18.2-40.0.12

  • Add debug stuff
  • Add traditional Chinese support

Modern Text Engine 1.18.2

  • Add support for sign glowing text
  • Add shadow offset and outline offset config
  • Fix auto disable OptiFine fast render not working
  • Add support for COMBINING ENCLOSING KEYCAP
  • Fix index crash when EditBox contains formatting codes

Core Framework 3.5

  • Internal changes

Modern UI 3.5.1.110 (2022-07-20)

Forge Extension 1.18.2-40.0.12

  • Fix window mode sometimes didn't work correctly
  • Fix tooltip BG or FG transparency sorting and write into depth buffer

Modern Text Engine 1.18.2

  • Enhance and smooth EditBox rendering
  • Adjust alpha threshold from 1 to 2
  • Fix NPE when font renders fast chars nothing
  • Fix line feed ignored when using fast path of line breaking
  • Fix text empty when using fast path of text breaking backwards

Core Framework 3.5

  • Internal changes

Modern UI 3.5.0.109 (2022-07-12)

Forge Extension 1.18.2-40.0.12

  • Make extensions backward compatible to OpenGL 3.3
  • Add window mode config (like fullscreen borderless)
  • Add config of ignoring GL errors
  • Add GL error GUI and link directing
  • Add right-to-left layout for modern tooltips
  • Add in-game GUI for all new configs
  • Add dump of memory info of all textures
  • Fix tooltip shaking when rendering at bottom
  • Dispatch generic pointer events
  • Enable more configs to take effect in real-time without restarting
  • Disable Minecraft render thread assertions
  • Auto disable OptiFine fast render

Modern Text Engine 1.18.2

  • Make text engine backward compatible to OpenGL 3.3
  • Add Slack and Discord Emoji shortcode support
  • Add BiDi text line breaking with color Emoji support
  • Add Unicode color Emoji support (Twemoji 14.0)
  • Add pre mipmap generation for bitmaps
  • Add bitmap replacement support for text layout
  • Add Unicode line breaking algorithm
  • Add Unicode text breaking algorithm
  • Add Unicode grapheme cluster break algorithm
  • Add substring conservative algorithm for line breaking
  • Add config of color emoji and grayscale emoji
  • Add config of BiDi text direction heuristic algorithm
  • Add config of font anti-aliasing and precise metrics
  • Add config of font base size and baseline shift
  • Add config of rehash threshold and recycle time
  • Add config of snapping to pixels for text layout
  • Add config of fixing invalid surrogate pairs
  • Add config of fast digit replacement
  • Add Minecraft vanilla TTF font
  • Add fast character replacement and optimize its generator
  • Add super-sampling config and disable it by default
  • Make BiDi text layout always in visual order
  • Fix discontinuous style in continuous text layout
  • Reduce the overhead of GL state changing
  • Optimize the recycling logic of text layout nodes
  • Optimize text layout and iteration performance
  • Optimize lookup key and searching
  • Refactor text layout engine

Core Framework 3.5

  • Internal changes

Modern UI 3.4.7.108 (2022-06-18)

Forge Extension 1.18.2-40.0.12

  • Enhance layout transition when closed
  • Add support for custom OpenGL driver

Modern Text Engine 1.18.2

  • Fix GUI crash when disabled

Core Framework 3.4

  • Enhance GL capability check

Modern UI 3.4.6.107 (2022-06-11)

Forge Extension 1.18.2-40.0.12

  • Add server version
  • Add tooltip anim duration config
  • Add inventory pause
  • Fix dedicated server startup

Modern Text Engine 1.18.2

  • Add font atlas dump

Core Framework 3.4

  • Internal changes

Modern UI 3.4.5.106 (2022-04-24)

Forge Extension 1.18.2-40.0.12

Modern Text Engine 1.18.2

  • Add baseline config
  • Add more obfuscated chars
  • Enhance breaking multilayer text at a point
  • Add font size config

Core Framework 3.4

  • Internal changes

Modern UI 3.4.3.102 (2022-04-01)

Forge Extension 1.18.2-40.0.12

  • Refactor the loader and improved compatibility
  • Add buttons to disable text engine and extensions
  • Add radial blur effect (beta)
  • Port to 1.18.2 (1.18.1 works as well)

Modern Text Engine 1.18.2

  • Preload the engine and parallel cleaner
  • Fix font blur when GUI scale is 1 or 2
  • Fix obfuscated chars layout

Core Framework 3.4

  • Internal changes

Modern UI 3.4.0.99 (2022-03-09)

Forge Extension 1.18.1-39.1.2

  • Stop crashing if some mods failed to load
  • Fix screen lifecycle and threading bugs
  • Add DataSet utils
  • Add more configs to Center UI
  • Make all registries only in dev mode
  • Quit UI thread safely

Modern Text Engine 1.18.1

  • No updates

Core Framework 3.4

  • Improve documentation
  • Add ReactiveX
  • Add BlendMode and color blending
  • Add TextView context menu
  • Add clickable text styles
  • Add Slide and Explode transition
  • Add transition SFX to fragments
  • Add FULL support for Transition framework
  • Add int keys for DataSet
  • Add standalone application bootstrap
  • Add multithreaded event synchronizer
  • Add ContextMenu popup
  • Add Menus and Radio Buttons
  • Add DropDownList and relevant components
  • Add ListView and relevant components
  • Add FULL support for ScrollView
  • Add FULL support for Nested Scrolling
  • Add triangle drawing operation
  • Add new scrollbar features
  • Add foreground layer to View
  • Fix PointerIcon resolving
  • Fix some RTL layout bugs
  • Fix padding not working sometimes
  • Fix inverse matrix
  • Fix orthographic matrix
  • Auto lose EditText focus
  • New touch event handling
  • Multithreading AnimationHandler
  • Remove generic of animated values
  • Add new features:
    • Add RelativeRadioGroup
    • Add FragmentResultListener
    • Add ArrayAdapter
    • Add PopupMenu
    • Add Spinner
    • Add MenuItemView
    • Add ImageView
    • Add EdgeEffect
    • Add AnimatorSet
    • Add PopupWindow
    • Add CoordinatorLayout
    • Add Filter
    • Add HandlerThread
    • Add ActionProvider
    • Add ActionMode
    • Add ContextMenu
    • Add MenuItem
    • Add SubMenu
    • Add Menu
    • Add Menus
    • Add CharacterMap
    • Add SparseBooleanMap
    • Add EditText
    • Add SoundEffects
    • Add AdapterView
    • Add VelocityTracker
    • Add ValueAnimator
    • Add Shapes
    • Add StateListDrawable
    • Add DrawableContainer
    • Add ColorStateListDrawable
    • Add ImageDrawable
    • Add ColorDrawable
    • Add Drawables
    • Add StateListAnimator
    • Add StateListColor
    • Add StateSet

Modern UI 3.3.0.98 (2022-01-23)

Forge Extension 1.18.1-39.0.5

  • Stabilize Forge API and components
  • Add Center UI (Ctrl+K)
  • Fix several transition and lifecycle bugs
  • Add blur effect to screen background
  • Fix vanilla tooltip text not rendering

Modern Text Engine 1.18.1

  • Add bootstrap config, OR 1 to disable
  • Fix underline and strikethrough not rendering
  • Close package

Core Framework 3.3

  • Always linear sampling font textures
  • Merge view alpha property and transitions
  • Change paint properties
  • Change gradient color ordering
  • Add tree base for new render pipeline
  • Update Libraries
    • Log4j 2.14.1 -> 2.17.0
    • caffeine 3.0.4 -> 3.0.5
    • icu4j 69.1 -> 70.1
    • LWJGL 3.2.2 -> 3.3.0
  • Synchronize UI messages
  • Update shaders and canvas pipeline
  • Update high precision time source
  • Add new event loop framework (Fast blocking) (Big Update)
    • Native Main Thread
    • Async Tasks
    • ...
  • Optimize bitmap I/O, add .jfif .jif detect
  • Add Fragment (inherited from Module) full support (Big Update)
    • Back Stack
    • State Manager
    • Special Effects
    • Callback
    • ...
  • Add DataSet (Fast I/O and persistent storage)
  • Add tree observer methods
  • Add new movement method
  • Add fast key-held linked list with removal support
  • Add Lifecycle full support (Big Update)
    • Live Data
    • Observer
    • ...

Bookshelf

Change Log:

This project is made possible by Patreon support from players like you. Thank you!

  • lothrazar
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • Borealis German

Mob Grinding Utils

Change Log:

Fixed entity spawner using .move, instead of .set, closes #218

Refined Storage

Change Log:

Fixed

  • Fixed Destructor dupe bug
  • Fixed being unable to insert items into the Storage Monitor
  • Fixed Storage Monitor not showing all matching items in non-exact mode
  • Fixed items getting lost on Creative Disk when more than 2,147,483,647 of one type is stored
  • Fixed incorrect autocrafting keybind prompt on macOS
  • Fixed crashing the game when a network block was removed in a bad way
  • Fixed duplication bug with Constructors and Shulker Boxes
  • Fixed breaking blocks with pickaxe taking too much time

Changed

  • Improved performance for grid updates
  • Improved waterlogging to behave more like vanilla
  • JEI version 9.7.1 or higher is now required

Added

  • Forge relocation and Packing Tape blacklist tag entries to prevent block movement
  • Japanese translations for certain autocrafting actions

Immersive Engineering

Change Log:

- The Plastics update! (BluSunrize)
    - New fluids:
        - Acetaldehyde, made from ethanol in the refinery with a silver plate catalyst
       - Phenolic Resin, made from ethanol and creosote in the refinery
    - New material: Duroplast, made from filling molds with resin in the bottling machine!
    - New crating components: Electronic components
        - Replaces circuit boards in a bunch of recipes, made some things cheaper, some more expensive
        - Shifts the tech tree a bit, places turrets and railgun behind the creation of duroplast
        - Textures courtesy of SteelBlue8!
    - Fiberboard blocks
        - Made from sawdust and resin, they can be used like wooden planks in all recipes!
- The Manual got an update! (BluSunrize)
    - Early furnaces and workbenches have their own category
   - Some entries got re-written / clarified
   - Bottling and Mixing recipes now display in the manual
- The Advancements got overhauled! (BluSunrize)
   - IE now has 54 different advancements
   - Some boring ones were removed
   - Some cool new ones were added
   - A new *secret* advancement got added too
   - Advancements have been split into 3 different tabs to make them more readable
- Add IMPLY and NIMPLY logic circuits (sashafiesta)
- Add a bunch of extra tools to the toolbox (BluSunrize & Silfryi)
   - Spyglass, Clock, Compass, Fishing Rod
   - Engineer's Manual, various wrenches from other mods
- Remove unused config options (Malte)
- Add a new tag to blacklist certain armor for attaching the Accumulator Backpack (Malte)
   - "immersiveengineering:powerpack/forbid_attach"
- Add new tags to control which mods drop shader grabbags (BluSunrize)
   - By default, any mob with 100 or more HP (Wither, Ender Dragon, Warden) will drop a bag
   - "immersiveengineering:shaderbag/blacklist" is for EntityTypes that shouldn't drop a bag despite having so much health
      - The Wither is on that blacklist by default, but it can be removed from it with a data pack
   - "immersiveengineering:shaderbag/whitelist" is for EntityTypes that should drop a bag even if their health is lower than 100
      - This list is empty by default, can be added to with a data pack
- Allow items to be added to the toolbox by right-clicking, just like vanilla bundles (BluSunrize)
- Use ToolActions to identify tools for the toolbox, adding support for TConstruct items (BluSunrize)
- Add a recipe to crush amethyst blocks into crystals (BluSunrize)
- Add a new recipe type for adding biome-based modifiers to the windmill (BluSunrize)
   - By default, windmills now spin 15% faster in ocean biomes, as an example implementation
   - The rest is up to data pack makers!
- Fix crashes as a result of empty potion recipes (Malte)
- Fix crashes triggered by wires burning (Malte)
- Reduce size of share tag for wooden crates (Malte)
- Fix arc recycling tags accidentally using "forge" namespace instead of "immersiveengineering" (BluSunrize)
- Fix stackable fluid containers duplicating when crafting treated wood (BluSunrize)
- Fix dupe bug when repairing hammers or wirecutters (BluSunrize)
- Fix revolver pieces from villager trades not showing their perks (BluSunrize)
- Fix "inventory" label being poorly positioned in various GUIs (BluSunrize)
- Fix OC2 compat using an old name (leedagee)
- Translations Added/Updated: ru_ru (Smollet777)

Mahou Tsukai

Change Log:

- fix hang when using rule breaker on villagers

McJtyLib

Change Log:

McJtyLib 1.18-6.0.16


   - Fixed a problem where the builder with the pump card would not replace lava with dirt

Rhino

Change Log:

- Merge branch '1.18/dev' into 1.18/main - Max
- Fix URL formatting for srg remote - Max
- Add rhino.local.properties file to allow for alternate mappings urls and force local directory over temp - Max

Iron Jetpacks

Change Log:

Release 5.1.4

Changes:

- Added de_de translations

Collective (Forge)

Change Log:


Changelog:
Added support for modded water buckets in the isHoldingWater function. Thanks @cech12 on Github for the pull request.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/collective/changelog/.


Thank you very much to my Patrons and Github Sponsors for supporting this mod's development:
Adam E   |   Aternos.org   |   Cherriesaurus   |   Ed Blake   |   Kreezcraft.com   |   limpjellyfish   |   Markus B.   |   Michael W. S.   |   Mir3JonCZ   |   Robert Gilbert   |   Tyler Behl


Compact Machines

Change Log:

v4.5.0

Fixes

Other

For more details, see v4.4.0..v4.5.0

Architectury API (Fabric/Forge)

Change Log:

## Architectury v4.8.81 for 1.18.2
Updated at **2022-08-08 10:14**.
[Click here for changelog](https://www.github.com/architectury/architectury/commits/1.18.2)
- Fix #313

Macaw's Lights and Lamps

Change Log:

Changes:
- Menu mod image has been changed
- Tiki Torches, Lamps, Ceiling lights now have a 2d icon in the menu instead of the 3d model
- Ceiling light, Lamp, Tiki torches have a changed model
- Garden light & Lava lamp now have the same hitbox
- If you are placing the lamp it will not toggle until you have a different item/block in your hand. This way it is easier to make them taller.

 

Added:
- Paper lamps in all 16 colors
- They can be toggled on/off

 

Sounds:
- Custom sounds have been removed instead:
- Tiki Torches use the flint & steel / fire exstinguish sound
- Ceiling, Lamps, Paper Lamps, Street Lamps use Lever sound

 

Performance:
- Code optimisation
- Models and blockstates are more lightweight

 

Bug Fixes:
- Breaking particles not showing on most lights
- Removed uneccessary dependency

Elemental Craft

Change Log:

- overload shrine can no longer accelerate shrines
- fix shrine anchoring to upgrades of adjacent shrines (issue #101)
- fix a potential crash with element holders

Cable Tiers

Change Log:

- Fixed Constructor & Destructor Dupe Bug

The Twilight Forest

Change Log:

FIXED:

  • Fixed the game crashing with the newest Immersive Engineering version. 

 

Please note that we will NOT backport features unless it's a serious issue, so please don't bug us about it! Thank you!

Roots Classic

Change Log:

  • Fix drop chance config options crashing you when set to 0
  • Fix Healing Poultice and other foods that apply healing not working when the stack was less than 2 in size

Clumps

Change Log:

Current version: 8.0.0+15

Ars Nouveau

Change Log:

Adds configs for regen/max mana values on armor and curios

Fix JER crash

LootJS: KubeJS Addon

Change Log:

Changed

  • Fix invalid items result into an always true filter.
  • Change ItemFilter.hasEnchantment() so it works with regex and enchanted books.

RFTools Base

Change Log:

RFToolsBase 1.18-3.0.10


   - Fixes for latest Patchouli from jeremiahwinsley

Macaw's Trapdoors

Change Log:

- Optimised textures
- Crimson, Warped Trapdoors now show correct color on maps
- Metal trapdoors now require a pickaxe to get the item drop
- Fixed : Removed uneccessary dependency

Engineer's Decor

Change Log:

  - v1.1.24    [F] Fixed Mineral Melting Furnace fluid extraction (issue #223, ty adkinss).

  - v1.1.23    [R] Release build.
               [F] Updated Forge and re-enabled JSON tags (issue #217, ty snarkbait66).

  - v1.1.23-b1 [A] Added ability to install inset lights in top-aligned catwalks (PR#215, Sergii).
               [A] Iron Hatch improved (PR#216, Sergii).

  - v1.1.22    [R] Release build v1.1.22.
               [M] Factory Dropper stack size ignored for un-stackable items (issue #209, ty LesBeans).

  - v1.1.22-b2 [F] Fixed stairs block reference (issue #207, ty freopt)

  - v1.1.22-b1 [U] Updated to 1.18.2.

  - v1.1.21    [A] Added French translation (PR#203, dracnis).

  - v1.1.20    [F] Fixed Shingle Roof Wire Conduit collision shape (thx os, issue #202).
               [F] Mineral Melter accepts input items only when empty (issue #198, ty Archie).

  - v1.1.19    [R] Release build.
               [F] Manual category RLs prefixed (issue #199, ty freopt).

  - v1.1.19-b3 [F] Fixed rendering issue.

  - v1.1.19-b2 [F] Fixed waterlogging.
               [F] Block entity parent saving corrected, ticker unified.
               [U] Forge/gradle update.

  - v1.1.19-b1 [U] Initial 1.18.1 port.

  - v1.1.18    [F] Block Placer placement context issue fix.
               [F] Fixed compatibility to Forge >=37.0.82.
               [M] Update lang ru_ru (PR#191, Smollet777).

  - v1.1.17    [R] Initial 1.17.1 release.

  - v1.1.17-b5 [F] Refurbished Mineral Melter code.
               [F] Fixed Block Placer item insertion.

  - v1.1.17-b4 [F] Config event update fixed.
               [F] Milker fluid tank handling issue fixed.
               [F] Device collision shapes adapted to allow attaching levers.

  - v1.1.17-b3 [F] Fixed Factory Hopper GUI element events.

  - v1.1.17-b2 [F] Updated to Forge 1.17.1-37.0.51 to fix `ToolType not found` startup crash.
               [A] JEI plugin enabled.
               [A] Dark Shingle Roof recipe variant added.

  - v1.1.17-b1 [U] Initial MC 1.17.1 port.
               [M] Clinker Brick textures adapted to contemporary MC textures.
               [D] Gas Concrete dropped (Rebar Concrete suffices for texture variation).
               [D] Treated Wood Side Table dropped.
               [M] Updated zh_cn (PR#183, Lyaiya).

  - v1.1.14    [R] Release build v1.1.14.

  - v1.1.14-b3 [A] Spanish language support added (PR#180, thx FrannDzs).

  - v1.1.14-b2 [F] Block Placer: Attempt circumventing external placement prevention.

  - v1.1.14-b1 [F] Fixed Fluid Barrel container item definition (issue #178, thx Wormbo).

  - v1.1.13    [R] Release build v1.1.13.
               [A] Added debug logging feature.

  - v1.1.13-b2 [F] Fixed explosion resistance values for standard blocks.
               [F] Sandstone Ornated Clinker loot table fixed (ty czbuendel, Valen).

  - v1.1.13-b1 [F] Hotfix Electrical Furnace inventory import from Storage Drawers (issue #174, ty anto-fire/IchigoGames).

  - v1.1.12    [F] Chisels&Bits compatibility addressed (issue #172, ty rodg88).
               [F] Labeled Crate drop list made stateless (issue #173, ty HopsandBarley && Harmonised).

  - v1.1.11    [F] Fixed Window placement dupe (issue #170, ty NillerMedDild).

  - v1.1.10    [A] Added Small Lab Furnace config for accepted speed-boost heaters (PR#165, ty mrh0).
               [F] Fixed Labeled Crate mouse scrolling crash (issue #169, ty vaelzan).

  - v1.1.9     [A] Dark Shingle Roof Wire Conduit recipe added.
               [F] Fixed Ladder climbing (affects forge>=36.0.45, issue #167, thx ZED).

  - v1.1.8     [F] Crafting Table Output slot sync rework (issue #138).
               [A] Dark Shingle Roof Wire Conduit added (CFR#347).

  - v1.1.8-b2  [F] Fixed Iron Hatch isLadder bug (thx jerryw09).
               [F] Fixed Block Placer block placing pre-conditions (issue #160, ty XFactHD).
               [F] Added explicit scheduled Crafting Table client sync.
               [F] Fixed directional waterloggable block default state forwarding (issue #162, ty b52src).

  - v1.1.8-b1  [F] Fluid Funnel waterlogged fluid picking fixed (issue #158, thx ZoMadeStuff).
               [F] Roof rendering fixes (issues #153/#159, thx Salamance73/Murph).
               [A] Recessed Clinkers, Vertically Slit Clinkers, and Structured Vertical Clinker Slab added.

  - v1.1.7     [M] 1.16.5 support.
               [F] Fixed Labeled Crate include (issue #157, ty NillerMedDild).

  - v1.1.6     [F] Added common-config opt-out specification for pack level opt-outs (issue #154,
                   ty gekkone), will replace server config opt-out in MC1.17.

  - v1.1.6-b3  [M] Config logging edited, E-Furnace GUI capacitor tooltip added, E-Furnace power consumption
                   independent of config speed setting (issue #152 ty Staegrin).

  - v1.1.6-b2  [M] Alternative Clinker Brick recipe (swapped Bricks/Nether Bricks) added.
               [M] Furnace XP handling simplified (simply stores/releases XP for each smelting process).
               [M] Mod devices do not propagate strong Redstone power to adjacent blocks.
               [M] Minor "librarizing" changes under the hood.

  - v1.1.6-b1  [F] Fixed Metal Crafting Table Hopper access (issue #147, ty umerrr).
               [F] Fixed Dark Shingle Roof Chimney placement restriction (issue #149, thx WenXin20).
               [F] Door tags added for Wood Door and Metal Sliding Door (issue #150, thx WenXin20).
               [A] Electrical Furnace automatically chokes speed and power consumption when the internally
                   stored power is below 20%.

  - v1.1.5     [R] Release build v1.1.5.
               [F] Fixed Crafting Table JEI storage slot count.
               [F] Fixed Factory Hopper removed item collection dupe bug (issue #146, thx FatheredPuma81).
               [F] Increased device GUI access ranges beyond the player block selection range.
               [A] Window placement handling improved.
               [M] Steel/Wood Pole and Double-T support placement improved (issue #139, thx Biviho).
               [M] Metal Sliding Door bottom/top shape when opened added.

  - v1.1.4     [R] Release build v1.1.4.
               [F] Solar Panel balancing threshold tuned.
               [F] Fixed Catwalk default state (issue #140, thx hvdklauw).
               [M] Updated lang ru_ru file (PR#137, Smollet777).
               [M] Factory Dropper: Added Ignore-External-Redstone mode.

  - v1.1.4-b2  [A] Steel Catwalks added (top and bottom aligned).
               [A] Steel Railings added.
               [F] Fixed Empty Fluid Barrel crafting crash (ty inflamedsebi).
               [A] Added Solar Panel power balancing.
               [M] GUI Button tooltip delay reduced to 800ms.
               [M] Hopper and Placer: Added "Redstone ignored" mode, changed icons from signal-like to Redstone-Torch-like.
               [M] Treated Wood Ladder now crafted from Old Industrial Wood, as Treated Wood Sticks now count as normal Sticks.

  - v1.1.4-b1  [U] Ported to 1.16.4.

  - v1.1.3     [R] Release build v1.1.3.

  - v1.1.3-b3  [A] Metal Sliding Door added (double door wing style).
               [A] Doors implicitly open/close adjacent wings of double doors.
               [A] Disabled injected buttons from other mods in container GUIs.
               [A] Mob spawning on Rebar/Gas Concrete inhibited (IE Concrete Compliancy).
               [M] Small Tree Cutter chopping improved (loosened tree volume search restrictions).

  - v1.1.3-b2  [A] Crafting table shift/ctrl click item move actions tweaked to new metal slot design.
               [A] Factory Dropper and Block Placer now also support quick-move-all (shift-ctrl-click).
               [F] Fixed Small Lab Furnace speed boost factor (with IE Heater in aux slot).

  - v1.1.3-b1  [A] The Factory Block Breaker can insert items into Hoppers underneath it (issue #121, winsrp).
               [F] Help tooltips manually wrapped.
               [F] Fixed Labeled Crate item name persistence (issue #127, ty inqie).
               [F] Help text typo fixed (issue #129, ty Smollet777).

  - v1.1.2     [U] Updated to Forge 1.16.3-34.1.0.
               [A] Added Factory Hopper insertion/extraction for entities like Minecarts (issue #125, ty boneskull).

  - v1.1.2-b8  [F] Fixed Double-T support thick steel pole connection (thx @CastCrafter).
               [A] Concrete and Clinker walls connect to windows and glass panes.

  - v1.1.2-b7  [U] Ported to MC1.16.3.
               [F] Roof lighting improved.

  - v1.1.2-b6  [A] Signs added: Generic Caution, Magical Hazard, Radioactive Hazard, Laser Hazard,
                   Fire Hazard, Caution Hot Surface, Magnetic Field Caution, Frost Warning.
               [A] Water Freezer added (generates Ice, Packed Ice, Blue Ice from water).
               [F] Mineral Smelter GUI model facing fixed.
               [M] Hatch handling improved.
               [M] Ladder fast-move improved.
               [F] Roof Chimney Trunk shape hollow to allow feeding IE Wire power over the roof into the building.
               [A] Roof Chimney added (smoking offset for Dark Shingle Roof Chimney Trunk block).
               [A] Metal Bar (ingredient item) added to circumvent recipe collisions with other mods.
               [M] Recipes for metallic blocks modified accordingly to depend on Metal Bars.

  - v1.1.2-b5  [A] Sandstone Ornamented Clinker Brick added.
               [A] Old Industrial Wood Planks/Stairs/Slabs/Slab Slices added.
               [A] Old Industrial Wood Door added.
               [M] Wood textures made slightly darker.
               [F] Milking Machine fluid transfer re-added (thx gebcrafter).
               [F] Fluid Barrel status overlay message format fixed.
               [F] Fixed missing Dense Grit Dirt loot table (issue #124, thx vaelzan).

  - v1.1.2-b4  [F] Mapping adaption to Forge 1.16.2-33.0.22/20200723-1.16.1.
               [F] Fixed conditional recipe tag dependency (thx Blu, Cyborgmas).

  - v1.1.2-b3  [F] Mapping adaption to Forge 1.16.2-33.0.20.

  - v1.1.2-b2  [A] Dark Shingle Roof added.

  - v1.1.2-b1  [U] Ported to MC1.16.2.

Added : Controllable

Added : Pam's HarvestCraft 2 - Trees

Added : CompactStorage

Added : Sophisticated Storage

Added : Pam's HarvestCraft 2 - Crops

Added : Botany Pots