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Otherworld [Dungeons & Dragons]

Fantasy RPG Story modpack based off the DnD 5e Handbook [Inspired by Baldur's Gate 3]

File Details

Otherworld v8

  • R
  • May 11, 2026
  • 277.40 MB
  • 2.8K
  • 1.20.1+1
  • Forge

File Name

Otherworld-v8.zip

Supported Versions

  • 1.20.1
  • 1.20

Progression Update

Mod Changes

Config Changes

  • Buffed the health and damage of every campaign boss in Chapter 3+
  • Increased Aqua/Geo grandmaster spawnrate 20% -> 40%
  • Removed Valoria Ent spawning tweaks (changed by mod)
  • Narrowed the wild magic surge spell list to no longer include recast spells, summons, or eldritch magic
  • Ticking Entity errors on players will now kill instead of disconnecting, due to an issue related to reconnecting in an errored state
  • Slightly nerfed the Obsidian Mirror boss' spellcasting power

Updates

  • Greatly buffed Druid Wildshapes; their attributes now scale with Druids' Character level and Magic level
  • Champions will now have a guaranteed drop for a new affixed item, rarity based on their champion rank

Fixes

  • Fixed 2 more Origins Forge desyncs which would cause race/class powers, keybinds, and hud bars to disappear
  • Added a patch for Create potato cannons causing a ticking entity exception on upon logging back in
  • Summons incorrectly displaying a mob level
  • Circle of The Land Druid's Nature's Ward power not working properly
  • Fixed an issue where some story/quest items would not drop when killed by a spell, projectile, or non-vanilla summoned mob
  • Current health sometimes dropping to a very low amount on login or dimension change
  • Fixed the resonant quartz gem not loading

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