File Details
Otherworld v4 HF
- B
- Jan 15, 2026
- 285.73 MB
- 144.6K
- 1.20.1
- Forge
File Name
Otherworld 1.20.1 v4 HF.zip
Supported Versions
- 1.20.1
v4 HF (Hotfix):
- Fixed Leveled Health from classes resetting on death
v4:
Mod Changes
- 🟢 Added Gallant Gauntlets (by joshieman)
- 🔵 Updated 15 mods
Config Changes
- Increased distance to reach Overworld max level (12) to 10000 blocks
- First boss and its minions now have a fixed level of 4, regardless of distance
- Most basic mobs (zombie, skeleton, etc.) are now capped at level 6
- Updated boss levels throughout the campaign to progress more evenly
- Removed random bard background music
- Recategorized several support/defensive spells. Counterspell is no-longer class restricted
- Gems are now about 50% more rare
- Removed Enchantment restrictions for Luck of the Sea/Flame/Loyalty/Fortune (Different enchantments coming at a later time)
- Disabled all guns and gun enchantments
Updates
- Health Rework - All classes now gain health per level, varying by class
- Constitution's health passive has been changed to an additional max health bonus per level. Some classes received small changes to balance this out.
- Some classes now have additional access to entire spell schools. For example, Clerics can access all Holy spells
- "Fortify" cantrip no longer rotates the player toward their crosshair
- Added a new shader-based background for the questbook (Certain Questing Additions)
- Lowered cooldowns for all class summon abilities (Recasting them only despawns the old summon)
- Charisma now gives a small trade discount
- Champion tier is now restricted by chapter progression (Will only apply to newly created worlds, limitation of Champions)
- Captain Cornelia is now susceptible to arrows
- Mobs will no longer drop adhesive bandages
- Mobs now have a chance to drop healing potions based on their level and the player's luck
Fixes
- Cantrips that interrupt channeling spells instantly casting them, instead of cancelling them
- Chain Lightning cantrip not being able to properly target multipart entities like dragons
- Cantrip auto-rotate while in third person not working through grass/plants
- Enchantment Cost subclass bonuses not working properly
- Rare issue where some campaign bosses that spawn in reaction to events wouldn't appear


