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Otherworld [Dungeons & Dragons]

Fantasy RPG Story modpack based off the DnD 5e Handbook [Inspired by Baldur's Gate 3]

File Details

Otherworld v3

  • B
  • Jan 9, 2026
  • 287.42 MB
  • 34.8K
  • 1.20.1
  • Forge

File Name

Otherworld 1.20.1 v3.zip

Supported Versions

  • 1.20.1

Mod Changes

  • 🟢 Added Shoulder Surfing Iron's Spells Integration (by Ellet)
  • 🔴 Removed Noisium (Archived by developer)
  • 🔴 Removed Villagers Refreshed + Fresh Animations (Archived / Texture Issues)
  • 🔴 Removed Golems Refreshed (Not needed)
  • 🔵 Updated 2 mods

Config Changes

  • Buffed Legendary Survival Overhaul Bandage healing 0.1 -> 0.5 health per tick (same as Valoria bandages)
  • Unbound Soulbound weapon key from R (didn't actually conflict, but was confusing)
  • Iron's Spells Greater Healing Potion and Valoria Vials now restore thirst
  • Changed a few experience rewards near the end of the campaign
  • The "Health and Regeneration" quest now gives 16 bandages and 4 potions, instead of 1 bandage
  • Updated the loading screen background
  • Lowered thirst drain from sprinting, jumping, block breaking, and attacking by ~50%
  • Fixed optional Lifestealer quest in Chapter 1 not completing

Updates

  • Casting a spell, cantrip or Race/Class ability while in third person mode now turns you toward your crosshair before firing
  • Attacking with a weapon now properly turns you toward your crosshair before swinging
  • Buffed Dragonborn breath abilities
  • Added cooldown bars for Dragonborn Breath, Infernal Legacy, College of Lore
  • Updated cooldown bar textures for Cantrips
  • Wizard, Sorcerer, Bard, Cleric, Druid, Eldritch Knight can now choose a Cantrip
  • High Elves (not just High Half-Elves) can now choose a Cantrip
  • Removed +1 Magic bonus from High Elf/High Half-Elf to compensate cantrip
  • Nerfed attack damage bonus +3 -> +1 for Eldritch Knight to compensate cantrip

Fixes

  • Patched a crash triggered by talking to the Aqua GrandMaster
  • Lightning/Magic damage modifiers not working properly
  • Rare crash caused by having shaders enabled while viewing a Fantasy Furniture bed (or clicking the Health and Regeneration quest)
  • Zombie piglins randomly teleporting to y=-65 (Medieval Buildings)